Check out the themes
github.com/fancifulcrow...
Check out the themes
github.com/fancifulcrow...
New additions to my Godot 4 Text Editor Color Themes. Now has Dark, Midnight and Light.
#Godot #Godot4
The DBLP menu allowing you to easily get a good quality, CORRECT BibTeX citation for any paper in the DBLP database
Just checking, since apparently some are using LLMs to get BibTeX snippets easily.
For Computer Science and ML papers, you know about @dblp.org, right? You know you don't have to use LLMs for that... right?
Calling all the PhDs I know to make monumental annoyances of themselves (and honestly, who better)
Hard to believe it's already been over 2 years since I switched from Unity to #GodotEngine.
Haven't looked back!! Open source ecosystem brings peace of mind and it's been a joy to watch the engine already evolve in such a short time.
#gamedev #pcgaming #indiegame #steam #3dart #indiedev
one takeaway from the grok noncon porn thing is that much of the media just isn't interested in an issue they can't pretend has two sides or that doesn't give them an opportunity to shit on the left. Also it would be uncomfortable to justify remaining on twitter after acknowledging it
Happy New Year 2026!!!
I use Arch btw
#Linux #ArchLinux
And the GitHub link if anyone is interested
github.com/fancifulcrow...
I did some study into image colorization using U-Net + GANs. I am really impressed with how well it turned out.
Maybe one day, I will do for videos. If I have that level of compute.
#MachineLearning #ComputerVision
Got this cool badge tho.
1 year of LeetCode. I am not doing that again. Happy New Year.
Dark Souls Player State Machine Diagram
Never thought I will be using bits of what I learned in school. I tried designing a state machine for a souls-like game. It may not be perfect but I will see once I start implementing it. Perhaps a more hierarchical structure would be better ๐คท.
State Machines are Awesome.
#gamedev #godot4
Because I said I want to rotate the player head...
Testing out multiplayer.
#GameDev #Godot
Finally done with the chess bot. It has some pretty interesting tactics. It "understands" castling, pinning and promotions. But for some reason, it will always do the queen trade even when it doesn't have to. ๐
I used a scuffed implementation of NNUE.
#Chess #MachineLearning
1 win out of 18 games ๐
A working chess bot!
It's trash though...
I was in the Zone and did some character and environment shaders in Godot. I tried replicating that Genshin Impact character shader.
#Godot4 #GameDev
Attempting to build for much larger scenes in Godot. So far I tried using ProtonScatter and Terrain3D to do the job.
#Godot4 #GameDevelopment
First time posting here. I want to see how it is. Here's a piece of stylized work a did a while back in Godot.
#Godot #GameDev