It's that time of the year again... Board Game Jam!!! 17-19 October we will have our 10 year anniversary ๐ฅณ๐คฉ๐ boardgamejam.nl
It's that time of the year again... Board Game Jam!!! 17-19 October we will have our 10 year anniversary ๐ฅณ๐คฉ๐ boardgamejam.nl
I think you can skip 34-99. Playing 0 does help to understand the main character though.
Expedition 33 is amazing. The soundtrack, the voice acting, the character's eye movements and expressions, goosebump inducing conversations. A work of art and a labor of passion.
This is beautiful!
I'm more of a coffee drinker, but oofff, I was hooked by the pastry. That art looks delicious.
Haha, it might be, it's more of a 'gauging interest' kind of post. I feel like the pirate theme comes in waves and I'm wondering when the wave will hit.
Nice, thanks! It's on my list. It looks like loads of fun for how simple it presents itself. But what about a bit more heavy, strategic pirate game?
Is it time for a new pirate board game? I think it's time for a new pirate board game! When was the last time we had a good pirate board game?
Nice visuals and very cool concept too. I like the title screen but I love the little seagull!
Happy to hear you liked it! There's 3 levels and a secret 4th level ๐คBut no one ever reached it. The 3rd level is supposed to be (nearly) impossible. But I would love to see someone finish it!
#GGJ25 last weekend was sweet again. Can you save Doctor Bermuda and his very important scientific work on the Bermuda triangle bed? Play our game here: laserbrick.itch.io/doctor-bermuda
Dr. Bermuda is tired of all those pesky ships while he's on the verge of his big breakthrough! #GGJ25
A little teaser of what we're up to...
Groetjes from the Global Game Jam in Leeuwarden! #ggj2025
I might be a bit nostalgic for Nintendo shenanigans like 'Hey, we replaced your trusted controller with a remote and a weird nunchuck attachment but now you can play tennis in your living room! Don't smash your tv please'. But I'm happy where they have arrived now and am on board anyway.
So the Switch 2 is a slightly bigger Switch that's trying to hide its funky colours? Colour me unfazed. Let's see where this goes. youtu.be/itpcsQQvgAQ
Holy crap, of course it exists, I should have googled first. Good start of the day. Oh yes, this is all because of TCG shop simulator by the way, including my recently refound love for Magic the Gathering.
My recently retired mother told me last weekend about her work at a thrift shop, the surprise of what the next lorry would bring, checking the prices online of some obscure items and the excitement of finding some lost treasure. Can somebody please make Thrift Shop Simulator?
I love these wrapped thingies, go Steam! And apparently I like Euro Truck Simulator 2 more than I thought. I like to believe it helped me get my drivers licence. Serious games ftw.
Does anyone have recommendations for some board games with 'King of the hill' mechanics? Tbh I only know of 'King of Tokyo'
And let's wrap up with a nice game design challenge today: a platformer but the jump distance is different every time you jump. How will you make this game fun?
Prototyping! This game's catchy name is 'Vietnamese Street Food Tycoon', can you already imagine sitting next to a big pot of Phแป, trying to perfect the family recipe while you wonder how many days ago you bought that questionable looking meat?
'The Game Design Toolbox' by Martin Annander seems to answer last week's post: books on the topic of game ideation! Although it doesn't offer as much on the topic as I had hoped, it's practical and simple. And if someone can explain a difficult topic in a simple way, they truly know their stuff!
Warhammer has a great solution to this: just roll 25 dice!
It was probably 15 years since I last read a book on game design, but I'm in a bit of a search so I'm going back to the basics. Fully agree on having a strong foundation. I work with design pillars and define the most prominent emotions I want to invoke. But I'm curious about the birth of a concept.
There's a lot of good literature on game design: The art of game design, Theory of fun, Fundamentals of game design, but I haven't come across any books that go into the conceptual process. How do you generate ideas? And iterate on them before even prototyping? What would you all recommend?
We have #gamesjobs for a senior game designer and a game design director! I could really use some help at Grendel to make our serious games a bit more fun and a bit less serious. One of the perks is that you'll be able to do an appendectomy after a year or so. grendelgames.com/about-us/jobs/
I love that pinball! I'm the proud record holder of the Black Knight 2000 at our office ๐
Could I be included in this as well? I'm a producer gone game designer working on games for surgical training, sustainability, math training for kids with learning difficulties and other wholesome stuff: grendelgames.com/products/
I also make board games in my spare time.
IT'S THAT TIME! again :D The Cool Sequence for the Cool Pack!
There was so much people interacted with me this last week, sorry if I forgot to add you!
You can comment to get added! ๐
The Part 1: go.bsky.app/BA4PbSG
The Part 2: go.bsky.app/3beEGft
#indiedev #gamedev #godot #gamedevelopment