finally got the time to play some Dead Island 2 and these textures are SO nice! runs really well too, I just hate the short distance to respawn enemies π
@dpvil
dani | 28 | (she/her) π Intermediate 3D Artist @ Ubisoft π΅π | Assassin's Creed: Mirage, Shadows, Codename: Hexe hardsurface enjoyer | opinions are my own | mostly thoughts nowadays :) https://www.artstation.com/d_vil
finally got the time to play some Dead Island 2 and these textures are SO nice! runs really well too, I just hate the short distance to respawn enemies π
Upper day todae
Rosalia's LUX is something I don't think I'll be able to move on from for a while ππππ sonically unlike anything I'd ever heard before
minutes of my life lost to the 3dsmax boot sequence SIGH
love this one π
Wooden pillion imbedded in beach sand with rusted iron bolts
Wooden pillion imbedded in beach sand with rusted iron bolts
Wooden pillion imbedded in beach sand with rusted iron bolts
Wooden pillion imbedded in beach sand with rusted iron bolts
Jubilee Parade, Lowestoft NR33
Wooden pillion imbedded in beach sand with rusted iron bolts
#reference #matrialreference #propreference
3d diamond tile wall
3d diamond tile wall
3d diamond tile wall
3d diamond tile wall
Micawber Court
Windsor Terrace, London N1
3d diamond tile wall
#reference #materialreference
finally upgraded my Plasticity version from pre-release AGES ago to current. WOW what a world of difference π
I always feel the need to rush to the next thing in 1800 and give up so having the secondary tier in Pax Romana be so different is a really nice change π
I've been binging Pax Romana so much in the past few days πππ I definitely think I prefer the difficulty curve in it over 1800....
Alright, stop. BEVEL TIME.
The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @marmoset3d.bsky.social Toolbag
Workout progress yipee π«‘
team Medium it is π
Alright! Let's actually talk about this waterfall thing. It is an amazing showcase of many things that I adore from late 90s/early 2000s graphics.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
ooh boy it's benchmarking Anno Pax Romana time πππ
Here's a vintage morse code transmitter I worked on. Still need to texture it properly. πΌTiiiiiiiime is not on my side these past two weeks! Feeling like Alice's Rabbit! π #3DAht
An image of a player going through a red portal. In the corner there is a rainbow portal. There are the Blender and Unreal Engine 5 logos. Text reads "Part 1 - 3D Model the Gate | Blender, UE5".
www.youtube.com/playlist?lis...
just watched Alien: Romulus with my gf..... SO GOOOOODDD ππππ now i crave more movies
also big fan of being able to stealth hammer people...
i think the initial onboarding onto The Outer Worlds 2 is the toughest given the lore and the factions but once you get past that first area, man is this game a lot of fun π i've been hooked for the past few days π
is Inez in Outer Worlds 2 kinda Filipino-coded? π her surname and room make me happy hehe
gave The Outer Worlds 2 a shot this week! definitely an improvement from the first game and having a lot of fun π not sure if what the opinions on companions are yet but I really enjoy listening to Niles π
Fantastic!
Just posted my latest environment to Artstation! This sure took some time but i'm super happy with the results and did learn a lot about trimsheets!
www.artstation.com/artwork/8Bn50n
#gameart #environmentart #stylized
watched Nosferatu yesterday. not my fave of his but robert eggers definitely knows how to direct for the vibes π
Jordan, this is sadistic, I LOVE IT ππ
a sword made of silver and azurite steel (faint, teal-colored metallic material), with platinum and iridescent seashells and mint colored gemstones embedded alongside the blade and grip. under the pommel, a coral elements in faint green are added. the grip and middle-bottom of the blade are malachite green with engraving of shell or scale-like pattern. the cross-guard starts in the middle with braided metal in malachite green, with a big shell set in the middle. towards the edges it starts turning into wave like splashing sculpture in platinum. the bottom of the blade is replaced with spiral cone-like metallic shell in faint blue.
it's september!!! βοΈ
last year i had a blast and learned a lot, so i want to do at least some (hopefully all!) this year~
following prompt list by @/faithschaffer on tumblr β¨
here's day 1 - shell
went for shell, pearl and some azurite steel~
#art #conceptart #swordtember #swordtember2025
Discounty is OUT NOW! π¨
π Organize & plan your shop layout
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Available on PC, Switch, Playstation, & Xbox! π Links below β¬οΈ
Buy now on Steam: store.steampowered.com/app/2274620/...
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Discounty is On Deck: Steam Deck Verifiied. The Discounty cover art is shown in Steam Deck branding.
Attention, shoppers: Discounty is Steam Deck Verified! β
We've been testing & tweaking the game for months to make sure it works seamlessly on the Deck β¨ Super happy it paid off & we could get Verified status before launch! π€©
Who else will be playing on Steam Deck? β