Easy WAAPI automation in Wwise (no coding xp required)
YouTube video by Chirag Machhar
hey all - been working on a new series Tech Audio Bytes and this is the first video iβve made
i ramble about WAAPI for Wwise and how we can execute an open source Python script from an IDE directly - lmk if you have any questions :)
#gameaudio #wwise #waapi
youtu.be/TWyM4T-A-4E
08.11.2025 10:45
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Speaker Announcement #17 (the final one!)
From Stems to States: Music Design using Wwise and Unreal Engine
In this session, Music Designer Chirag Machhar explores how to design dynamic music systems for games using Unreal Engine and Wwise, with a focus on technical implementation.
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15.05.2025 10:52
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are these talks going to be recorded for those who canβt make it to GDC? π
11.03.2025 14:30
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itβs here!! taking a day off tomorrow just to finish this one off before the weekend ends! super excited π
06.03.2025 18:40
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Peek is the GOAT
also surely there is a place for Everything on that list there - incredibly useful to quick search files
14.02.2025 10:22
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Audio Designer - Contract
Playground Games is looking for an Audio Designer to join our Fable team on a contract basis.
Hi!
We have 2 contract roles on the Fable audio team. This is a really exciting opportunity to join a creative and passionate audio team.
Dialogue designer
playground-games.com/careers/oIUo...
Audio designer
playground-games.com/careers/ojTo...
07.02.2025 13:13
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also on sale currently on steam
12.01.2025 14:17
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finally got to playing disco elysium yesterday and itβs turned out to be a highly addictive game - itβs my first text based RPG
12.01.2025 14:17
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King Crimson - Full Show (The Noise - Live At FrΓ©jus 1982)
YouTube video by King Crimson
followed by King Crimson Live at Frejus?
youtu.be/MTDgmt9A2I0?...
20.12.2024 21:20
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Dialogue Innovation in Marvelβs Spider-Man 2: Breaking Down the Breathing System in Wwise | GDC 2024
YouTube video by Audiokinetic
this #gameaudio talk just blew my mind π€―
a very unconventional approach of using the interactive music hierarchy in @audiokinetic.bsky.social wwise to create a breathing system that can exploit transition rules to go between different breaths
youtu.be/gdZ3dCeVayU?...
18.12.2024 14:32
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Game devs, post your first shipped game and your latest shipped game
16.12.2024 09:04
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Stage Fright - Official Reveal Trailer | The Game Awards 2024
YouTube video by IGN
another co-op iβm curious about
youtu.be/aM8eS9PKLKU?...
13.12.2024 12:43
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GDC Vault
absolutely smashing #gameaudio talk on music structures in wwise for large open-world games - this one is from Destiny 2. loved how they automated structures in music hierarchy along with transitions π±
if you have gdc vault access highly recommend this one - gdcvault.com/play/1034383...
13.12.2024 11:29
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Split Fiction World Premiere Trailer from The Game Awards 2024
YouTube video by thegameawards
mega excited for this new co-op adventure from hazelight studios - the announcement has just made my day
youtu.be/9t0OgTp7H74?...
13.12.2024 09:34
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Documentation | Audiokinetic
Audiokinetic - The global leader in interactive audio technology.
well done! do you mean the same script for music segments? i doubt it since it's not an audio source.
however you can use the object.create command to add custom cues using the following arguments. fun fact: you can even use object.set
www.audiokinetic.com/en/library/e...
13.12.2024 09:32
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yea youβre probably correct on the music front - i need to stop putting on my analysis hat and just enjoy the music like a normal person haha
10.12.2024 21:41
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@gg-gia.bsky.social and i were talking about how Troy sounds so much like a young Harrison Ford its uncanny - also a very fun game from the couple of hours weβve played it! iβm still unsure about the music if i like it - might be a personal thing though haha
10.12.2024 11:05
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not a black friday deal but i cant believe it's been 4 years since i've been subscribed to @kilohearts.com plugins for my #gameaudio work - today i can finally redeem all their plugins through their subscribe to own rewards π½
29.11.2024 19:45
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i know at least one person who mentioned about this going to 70% off this morning haha - glad itβs back to 90% - very kind of you π«‘
28.11.2024 15:18
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Audio Implementation for Helix - Multiplayer FPS game - YouTube
Helix is a multiplayer-FPS game released by Coffee Bean Interactive. This game's audio has been implemented using Unreal's native audio system, along with Ww...
yea donβt be afraid to do deep dive ones and keep them separate from your main reel - think it might serve you better to do that.
funnily i do have examples for that as well from the same project i worked on - again only for some inspiration! hope it helps!
youtube.com/playlist?lis...
28.11.2024 13:47
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Audio Implementation Reel - Chirag Machhar
This is "Audio Implementation Reel - Chirag Machhar" by Chirag Machhar on Vimeo, the home for high quality videos and the people who love them.
havenβt made one in a few years but i can share what landed me my junior audio tech role - more just for inspiration
i like the flow of this is how i did it-> this is how it sounds. but you can choose to go for what flow suits you/your clips. aim for something less than 3 mins
vimeo.com/661976785
28.11.2024 12:14
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DT990 pro all the way for everything from mixing, making music and designing sounds - i donβt think i can go back to closed back ever again - they sound a bit unnatural to me. that being said i do tend to check my reverb dials on DT770 to compare as i tend to go overboard with open back
28.11.2024 11:49
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event tick sure gets a bad rep doesn't it? if you dint know this already you can change the tick interval (in secs) by going into class defaults of bp to something that is more suitable to your needs - especially if you know that the bp won't require anything in future to update on every frame
27.11.2024 17:27
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here to say iβm so bad at making both that i gave myself tummy aches when kneading dough at home ππ€£ now i get ready to go shana rotis and aloo parathas π
25.11.2024 08:59
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great interview - really curious about the movie now!
24.11.2024 17:15
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and such a cute one at that! looks like itβs posing as well lol
24.11.2024 11:29
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Scoring the Open World Samurai Epic 'Ghost of Tsushima'
YouTube video by GDC 2025
one of the best #gameaudio talks you can listen to for music design would be this one from gdc about the music systems in ghost of tsuhshima
i especially love how they have handled the trope of ping-pong based on proximity in combat systems - grab a cuppa and dive in
youtu.be/F_3kTjcYwKw?...
21.11.2024 12:40
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i want to get gud at sound design this black friday - please send some positive energy!! ππ½
20.11.2024 21:32
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yo of course! feel free to send me a message anytime - iβll do my best to answer it!
20.11.2024 19:23
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oh damn that looks proper dude well done! i also made tamarind and date chutney the other night and was quite proud of myself for getting the sour and sweet taste bang on
20.11.2024 17:32
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