I've never heard of Mancala, this is a really cool introduction
I've never heard of Mancala, this is a really cool introduction
Thank you for hosting #TurnBasedThursday!
In Attack of the Astrals, command a trio of champions where every move can reposition other units and unleashes an area attack. Combine positional skill, spells, summons to defeat a growing cosmic army.
s.team/a/3991790
Try our free playtest on Steam!
Thank you for hosting #TurnBasedThursday!
In Attack of the Astrals, command a trio of champions where every move can reposition other units and unleashes an area attack. Combine positional skill, spells, summons to defeat a growing cosmic army.
s.team/a/3991790
Try our free playtest on Steam!
A blue slimy creature with some cyan and purple fading. It has a spindly, awkwardly angled appearance, and a multitude of weirdly-jointed limbs growing out of it. Its upper 'half' is decorated with strange, unnatural eye-like structures, with concentric rings of yellow, green, and dull red.
Another random critter that came to mind while walking home from work. Is it a slime? Paint? Who knows?
It looks a lot more saturated on the phone I drew it on... sigh.
πREFLECTπͺ
Mask Poster: 1/? Chasm
The playtest is live for our turn-based strategy roguelike Attack of the Astrals! Every turn is a tactical puzzle to command a champion trio against a cosmic army. Last playtest winrate was 3%, try it out on Steam and let me know if you have any feedbackβοΈ#indiedev
www.youtube.com/watch?v=ie4Q...
Beautiful and comfy! Love the house, the trees, the croc, the water, everything
This Tifa design has been in my head for a long time.
"What if she was a guest character in SF6"
We just wrapped up our first public playtest on Steam and it went great! Received a ton of feedback, and here's one thing we've worked on to address some of it.
Wishlist Attack of the Astrals on Steam:
store.steampowered.com/app/3991790/...
#indiedev #gamedev #pixelart
This looks so good and sounds better! Amazing trailer, looking forward to this
This looks incredible. Amazing visual atmosphere
Thanks for hosting #TurnBasedThursday Badger Punch Games!
We're working on Attack of the Astrals! Command a champion trio to defeat a cosmic army where each battle is a fast, fluid tactical puzzle.
We recently posted our first devlog here:
www.youtube.com/watch?v=ZYlq...
#IndieDev #GameDev
We made our first devlog! It's a small slice focused on how we iterated through various turn-based combat designs
youtu.be/ZYlqUtILQvk
#indiedev #gamedev
We made our first devlog! It's a small slice focused on how we iterated through various turn-based combat designs
youtu.be/ZYlqUtILQvk
#indiedev #gamedev
Mob Pyscho 100 - Be a good person.
Thank you, that's great to hear π
I've been keeping an eye on this one, love the concept and presentation, well done π
Thanks #TurnBasedThursday!
I'm Hari, artist at @hewersworkshop.bsky.social, we recently announced turn-based strategy Attack of the Astrals with an updated trailer, steam and playtest signup!
Your champion trio vs a cosmic army. Every battle is a fast, fluid tactical puzzle!
s.team/a/3991790
Wow those portraits are beautiful!
I love the 3d-pixel look! And the pixelart font is really nice, we need to get on that π
I didn't see this before, thank you so much! I'm looking forward to putting more into those tilesets π
Love the plasticine look, it's so charming! I have to try this out
Thank you so much!
Great art direction, love the atmosphere you've created
Thanks #TurnBasedThursday!
I'm Hari, artist at @hewersworkshop.bsky.social, we recently announced turn-based strategy Attack of the Astrals with an updated trailer, steam and playtest signup!
Your champion trio vs a cosmic army. Every battle is a fast, fluid tactical puzzle!
s.team/a/3991790
Hello #PortfolioDay
I'm a freelance illustrator of dark fantasy. Looking for work on album covers/book covers/ttrpgs/video games...
We've been grinding π€πͺIt's crazy to look back at 2 and a half years of progress and see how much we iterated on the gameplay. Adding, cutting, refining in search of fun
#indiegames #indiedev #gamedev #pixelart #godot
We've been grinding π€πͺIt's crazy to look back at 2 and a half years of progress and see how much we iterated on the gameplay. Adding, cutting, refining in search of fun
#indiegames #indiedev #gamedev #pixelart #godot
Concept art vs in-game asset
#indiedev #pixelart