Got a tooth extracted today, cant eat solid food and YouTube seems to be showing me exclusively ads for fast food. This is evil.
Got a tooth extracted today, cant eat solid food and YouTube seems to be showing me exclusively ads for fast food. This is evil.
A screenshot of a videogame, showing low-poly computer components inside a computer.
A screenshot of a videogame, showing a low-poly stick of computer memory and a processor, both with bright flat colours and a thick black outline.
Been taking a break from programming in mechanics to do some visdev, work out how I want the game to look. Think I'm leaning towards a cleaner low-poly look, though haven't yet started with proper textures.
Kind of had a similar experience watching "It Follows" years ago. I did come to both films late after hearing a fair bit of hype, so maybe just an issue of high expectations?
I watched "I Saw The TV Glow" and the first act had me fully invested, but it felt a little style-over-substance and felt like it didn't quite land. I really wanted to enjoy this one.
I feel like there's a specific category of psychological horror films I really, really want to enjoy, but always end up feeling disappointed by.
In-game screenshot of a very blocky-looking computer, with a 4:3 monitor in the background showing a list of customer complaints.
An in-game screenshot of a level being blocked out, with what appears to be giant shelves with ramps between them. There are computer components placed on top of them.
Got a very basic gameplay loop in place for Computer Mouse, have started blocking out what the game space itself might look like. Leaning towards a more 2000s/early 2010s look to the computers - chunky hard drives and 4:3 monitors. More satisfying, I think.
#teamLemon&Sugar
Interesting new bug: RAM can go negative somehow.
Another fun thing about the scale: sometimes fixing the computer becomes a platforming puzzle, and you have to make the platforms yourself. Like using a hard drive, for example.
While I've got a win condition in mind for Computer Mouse, I was also thinking about replayability. With that in mind: randomly generating computer layouts.
Next step: randomly generated computer issues!
DUCK & FROG IS OUT NOW!!!
WATCH NOW ON BBC iPLAYER,
and check out the trailer here! <3 show some love
www.youtube.com/watch?v=CUP7...
www.animationmagazine.net/2026/02/bbc-...
Watch Duck & Frog on Friday!
Ooh, now that I'd be interested in! I think I ended up just downloading Krita as I couldn't get the Wine wrapper settings right for Clip Studio 😅
Ah nice, then I'm glad it was still useful! I'd like to get back to doing some testing with it, see if I can't get it working either through Proton/Lutris or through VirtualBox. Hopefully there's enough demand they work on a Linux port, too.
Been learning Moho, really nice program to work with so far. I just wish it had a native Linux version.
I'll be honest, Job Simulator is definitely part of the inspiration for the vibe.
But they need to add more features!! The machine demands more bells and whistles! How will our shareholders know we're growing if we don't have new shiny every 20 minutes!! Also ads pls
I personally think maybe the number of companies trying to make "the everything app" is actively making it harder for internet communities to exist on their own, and diversifying into several purpose-built apps is probably healthy.
I'm all for moving from Discord to another platform (have been ready for it for a while, tbh). I think the problem is it's hard to convince people when no one app replaces everything Discord does functionally, you'd probably need 2 or 3 different apps.
Out of interest, anyone got any experience with VPS/server hosts? Any recommendations?
I FORGOT TO MUTE MY MUSIC
Further progress on Computer Mouse! Added a 2nd (wow!) component type, and testing out checks for if components are 1) present and 2) healthy.
I think the sense of scale is definitely part of the novely here, need to play around more and work out what the sweet spot is. Making the components feels more fun, just worried about it becoming a little impractical to play.
(placeholder UI graphics from @kenney.nl's Cursor Pack: kenney.nl/assets/curso..., Kenney's assets have been a game-changer for prototyping tbh)
Had an idea for a game where you play a mouse running a computer repair shop. I've started throwing together a rough prototype in Godot, and it already feels fun to mess around in.
Screenshot of The Simpsons. Apu holds a piece of ham that says "Exp Feb 6th, 1989"
today is the only day you can repost Apu's expired ham
Aaaaand unfortunately that may be the end of the Moho on Linux adventure. VirtualBox VRAM caps out at 256MB, and with that introduces a load of visual bugs.
Dual-booting to Windows 11 may be the way forward.
I'd also be up for helping with any coding bits if you needed any help!
Ooh interesting, I know for a fact you could probably do it in Godot by having the world and kart be 3D then just have a Sprite2D pointing towards the screen. Not sure about GameMaker, but from what I'm reading it does also handle 3D, so likely a similar thing.
It's been a minute since I've used GameMaker but I believe it can do 3D nowadays. Godot definitely can, have done some 2.5D in the past.