I'm pretty sure that Google game AI stuff could do this pretty easily. People are gonna get so rich!
I'm pretty sure that Google game AI stuff could do this pretty easily. People are gonna get so rich!
I've taken a Senior PSVR2 Developer position at Impact Reality/Flat2VR. I feel fortunate to land a stable job with benefits after just 10 weeks of searching when I know how rough the market is right now.
Proud to have had the opportunity to help bring this to Steam and Rift. Itβs funny and entertaining and worth playing if youβve got a VR headset. I assume it works on Quest Link too but I havenβt tried.
Manifold Garden is $4.99 on US eShop buff.ly/AKowubd
AI prompt: Take this Shadow of the Colossus project and uprez the textures and increase poly count and fluff up the effects and update the API to PS6.
Itβs that easy! Sony is gonna save so much money.
A promotional graphic for Hotel Infinity featuring a gold 29th Annual D.I.C.E. Winner laurel wreath overlaying an image of the game's stylized architectural structures. The bold red and white "Hotel Infinity" logo sits prominently at the bottom against the moody, atmospheric background of the hotel.
A wide shot of the D.I.C.E. Awards stage showing William Chyr at the microphone while a massive screen behind him displays "Immersive Reality Technical Achievement: Hotel Infinity." The screen also lists the names of key contributors of the game from Studio Chyr: Creative Director: William Chyr Graphics Programming Consultant: Arthur Brussee Producer: August Brown Technical Director: Tyler LaGrange Level Designers: Oscar De Anda, Nick Williams, Jacob Mooney, Sydney Glenn Gameplay Programmers: Tanner Davis, Melody Yang Concept Artist: Tara Quinsac
William Chyr stands at a podium on a brightly lit stage with a vibrant purple background, holding the sleek, silver D.I.C.E. Award trophy. He is wearing a grey blazer over a black shirt and white-framed glasses, speaking into the microphone.
Hotel Infinity won the award for Immersive Reality Technical Achievement at the 29th #DICEAwards! π
The recognition from @official-aias.bsky.social means the world to us at @studiochyr.bsky.social.
It was an honor to be nominated alongside amazing #VR titles.
To win is an unforgettable moment.
I donβt know what to say. Hotel Infinity just won the Immersive Reality Technical Achievement award at DICE. Itβs certainly a top highlight of my career - and I want to sincerely thank our entire team - too many to tag. Just - wow.
Uh - thatβs a revision of 75k down per month last year. With that baseline, the 130k this month would actually be 55k, which is a far more believable number.
Large companies with large profits who do layoffs like this should suffer large penalties.
Seeing it pop from the design space right to the water (and back) is pretty slick.
Cool World soundtrack changed my life for real. I picked it up for industrial vibes and fell more in love with the electronica.
But I also kinda liked the movie back when it came out.
Thanks. I hate it.
Promotional artwork for the VR game Hotel Infinity, featuring a logo that identifies it as a finalist for the 29th Annual D.I.C.E. Awards. The game title, "HOTEL Infinity," is displayed in large, bold red serif font across the center. A thin white horizontal line separates the two words. The background depicts a low-angle, perspective-heavy view of a dense, stylized architectural environment. The buildings are light gray or white with many dark rectangular windows, reminiscent of a classic grand hotel's exterior. A single window at the top right is brightly lit with a warm orange glow, contrasting with the otherwise cool and dark exterior.
This image displays five nominees for the "Immersive Reality Technical Achievement" DICE Award, organized in a table with promotional artwork for each project. Below the art, it lists the game titles, developing studios, and key team members for each entry. The games are: Ghost Town, Hotel Infinity, Marvel's Deadpool VR, Star Wars: Beyond Victory - A Mixed Reality Playset, and Unloop.
Hotel Infinity is a finalist for "Immersive Reality Technical Achievement" at the #DICEAwards from @official-aias.bsky.social!
Hotel Infinity was a team effort and wouldnβt be possible without the contributions from many talented people.
Full list of nominees: www.interactive.org/awards/29th_...
Being a finalist for "Immersive Reality Technical Achievement" feels pretty awesome!
Hi followers. Just want to make you all aware that I am interested in hearing about job leads or freelance opportunities for anything management and/or tech related in games. I've been doing this for 20 years and plan to keep at it. Website needs updating - but it works - buzzjive.com
Hotel Infinity received a score of 8/10 from EDGE Magazine and is a Runner-Up for VR Game of the Year!
I just could not get into it enough to make it worth not enjoying the gameplay. Iβm glad I wasnβt the only one.
Honestly - this sentence should have used the full name of the freshly renamed USIP building for maximum brain meltage.
Even as a "Burrito's of random things" lover to my core, my first reaction is to recoil a bit. It's the blueberries plus pickles thing that throws me off. One or the other I'd be on board with.
But honestly, I'm very curious.
Hotel Infinity screenshot showing the hotel's exterior twisting impossibly in all directions like an Escher painting, warm light coming from the windows in the distance.
This impossible game from the studio behind one of 2019's best puzzlers is already melting my brain - and proves VR still has the power to amaze
www.eurogamer.net/this-impossi...
This is a reminder that my VR game Hotel Infinity came out recently. It was quite interesting to work on and we produced a pretty unique and interesting roomscale experience. If you've got a Quest or PSVR2 headset, definitely grab a copy and let me know what you think! hotelinfinityvr.com
Hotel Infinity is a standout example of true room-scale VR, and a must-own for anyone interested in understanding the potential of this medium.
Read our full review: www.uploadvr.com/hotel-infini...
Do any of those feelings come from your credits in Hotel Infinity - released today - or does that just add more to the mix now?
Hotel Infinity comes out tomorrow for Meta Quest & PS VR2
It is a roomscale VR experience where you explore a vast environment simply by walking. Every step you take in real life moves you through the game, and no teleportation and joystick movement is required.
www.youtube.com/watch?v=8GLS...
The other list going around does not have him on it. Hopefully heβs still fighting the good fight.
I called my Senator Peter Welch and left a voicemail. Heβs been posting a lot about those subsidies, so I really hope he is not planning a vote that doesnβt include those.
This is the first time I ever thought βWow - that guy probably deserved to be a billionaireβ
Picture of a 3 gang wall plate - two switch holes and a square plug hole - in ivory. This is a product listing from Ace hardware online - stating that 9 other people are viewing this product right now - with a little fire icon - obviously to imply that this is a hot item. I am buying it for a bathroom fixture that had to change recently. Talking about it on here is more fun than buying it is.
This feature on a website and product like this is not "act now before it sells out" but more like "you and 9 other sad humans are shopping online for mundane stuff". I hope they're having more fun than I am.
Video explaining how we designed Hotel Infinity as a roomscale VR experience using natural locomotion: www.youtube.com/watch?v=Yz86...
We're excited for you to experience this when the game launches November 13th
Meta Quest: www.meta.com/experiences/...
PS VR2: www.playstation.com/en-us/games/...
Our release date for Hotel Infinity was announced - November 13th. We also got a dedicated post on the PlayStation blog with some cool info. Check it out: blog.playstation.com/2025/10/22/a...