Just noticed there's a Linear plugin in claude-plugins-official. So we can use the official MCP. I’ve been using an unofficial CLI this whole time...
Just noticed there's a Linear plugin in claude-plugins-official. So we can use the official MCP. I’ve been using an unofficial CLI this whole time...
App Store Submission
Submitted to the App Store 🚀
Just joined inSpaze!!!
Exploring social spaces on Apple Vision Pro is getting really interesting.
If you’re on inSpaze too, let’s connect and hang out there!
My ID: 1134264
#AppleVisionPro #visionOS #SpatialComputing #XR #ARVR #inSpaze
🎉 Nice surprise!
Claude Code v2.1.14 added support for pinning plugins to a specific Git commit SHA.
This partially addresses an Issue I opened about reproducible plugin installs 🙌
Love seeing community feedback actually land in releases.
Turns out grok’s file_search won’t actually look at files
unless you explicitly tell it to in the prompt.
Spent way too long debugging before realizing this 😇
Lesson learned.
claude code with agent-browser
Trying out agent-browser already. Feeling pretty solid so far.
I will use this from now on!
neovim editor with iOS running
Finally got Neovim set up to build, run, and test Swift apps!!
Feels great to stay fully in the editor.
Screenshot of a Neovim setup with the Claude Code plugin enabled. The editor shows a file tree on the left, a Lua configuration file in the center, and a Claude Code panel on the right displaying context, selected lines, and available commands. The setup demonstrates reading files, reviewing diffs, and interacting with Claude directly inside Neovim.
I’ve been using Neovim more lately, and this makes it feel much closer to VS Code / Cursor with Claude Code.
Claude Code can read selected files, understand context, and I can review changes directly inside Neovim.
Game changer for Neovim users who like Claude.
github.com/coder/claude...
Just shipped VirtuAlly v3.4.0.
Voice responses are faster, with more nuanced emotional expressions, making the character feel more “present.”
Here’s a short clip from today’s build ↓
#VisionPro #iOS #IndieDev
Submitted to the App Store 🚀
🎄 Christmas Eve can be quiet.
So I made a small thing that keeps you company; softly, without being “too much.”
VirtuAlly virtu-ally.app/en
#AppleVisionPro #visionOS #AR #iOS #indiedev
Tomorrow is Christmas Eve…
Hoping to get it approved before Christmas 🎄
Submitted to the App Store 🚀
What kind of app? Coming soon maybe.
#IndieDev #visionOS
It seems Claude in Chrome cannot be used in Arc browser😢
www.claude.com/chrome
UnityやBlenderを使わずに、Macネイティブ(Swift+RealityKit + ARKit)でUSDZのBlendShapeを調整できるツールを作りました。 Vision Proアプリ開発の効率化にどうぞ!
#個人開発 #VisionPro #AppleVisionPro
I built a standalone tool to manage BlendShapes for USDZ files. No Unity required! Perfect for native #visionOS & RealityKit workflow.
🧪 BlendShapeLab Edit USDZ shapes without heavy game engines.
🔗 github.com/setouchi-h/B...
#AppleVisionPro #SwiftUI #OpenUSD #gamedev #indiedev
hello Bluesky