The Creation King's Avatar

The Creation King

@thecreationking

A god of gods who create gods. Also a VRChat creator (I make prefabs / avatars) Get them here: https://creations.booth.pm Might post stuff I've made or are in progress. Strictly SFW, (NSFW repliers, or repeated untagged NSFW posters will be blocked)

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30.11.2024
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Latest posts by The Creation King @thecreationking

Alright fine... I'll buy face tracking...
I'll do face tracking updates to my avatars later...

I'll probably do free facetracking update, but raise my prices a bit. Mainly because I don't like modular avatar extensions being required for so many prefab models.

08.03.2026 02:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

correction, microtransaction slop, I forgot microslop is also being used to refer to microsoft bloatware.

07.03.2026 00:06 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I wanted to be a little bit of an archivist, I study so much meta data of VRChat users and development.
I have the open beta portal and the official first item portal skin.

But it's a pointless stressor every month. "Oh hold on, can't buy anything! What if VRC makes a new bundle I have to archive!"

07.03.2026 00:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I did want to gather the full collection of VRChat items.
My OCD is going to be either "get everything" or not care about it at all.
But there's 65$ worth of microslop so far this month.
And that's like 5% of what someone making minimum wage makes in a month.
So it's the month I stop I guess.

07.03.2026 00:02 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Thinking about taking over the world.

ehhh maybe later...

06.03.2026 23:20 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Fun fact about the lore of the slime species I have.
They reproduce via the Banach-Tarski paradox!

This is possible because slimes are made out of smaller slimes.
Which are made of smaller slimes.
Which are made of smaller slimes.
Which are made of smaller slimes.
Which are made of smaller slimes.

06.03.2026 19:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

(Reposted this post to correct mistake, and to add alt text to the video)

There is a price raise, however the public avatar will remain free!
I want to maintain stability for the VRC market, but that means also being careful not to undercut other avatar makers.

06.03.2026 16:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Slime V3 is coming to #VRChat soon!
With 9 new flavors,
3 animal ears sets,
And the ability to use the arms to pet and interact with friends.
All while being medium performance for quest! (shown by default!)
It will be uploaded to BOOTH first. Then to the public avatar!
price will raise to ~$5 USD

06.03.2026 16:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Proud creator of THE VRChat slime avatar here,

I've confirmed 3 VRChat fan groups were made based on it, I'm looking into giving those groups some official art they can use as banners.
I also want to give the creators some lore, and maybe put posters up for them in... THE ARCADE...
When it's out.

04.03.2026 09:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh? You're thinking of making a new VRChat map?
Might I suggest you add jump buffer?

Oh? You're not confident in coding that?
Well, you know, there's a pretty cool system out on BOOTH called [Verbose]Jumps!
It adds jump buffer, along with many more optional cross-compatible systems with each other!

03.03.2026 18:27 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

In case you wonder why I am posting slightly more. It's because I have someone telling me "Yo post whatever it is you're currently philosophizing about or working on on bluesky. right now"
And because of my ADHD, there's always something new.

26.02.2026 20:57 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Complacency is dangerous,
I trust no one based on unconfirmed preconceptions.
A friend of my friend means nothing to me.

I want other people to have a level of skepticism on people, even if they're around me.
To every creator I meet. I just "appeared suddenly". and disappeared.
That's intentional!

26.02.2026 20:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I will likely never collaborate with creators directly
I only occasionally speak to creators when I think my presence benefits the community

But I'm not an arbiter of trust,
everyone is just a passerby to me.
I avoid sticking around unless I can convey myself as that ethereal creator passerby

26.02.2026 20:40 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

People are a bit too eager to blindly accept my "moral standing" as being my real opinions on marketing.
And they are, don't get me wrong.
But part of my "moral standing" is also that people should be free to think I'm lying, and question it.

People should question those with the power dynamic.

26.02.2026 20:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'd like to properly document all of the "company standards" that I routinely use/discuss about when it comes to my marketing.
I feel there is some form of integrity in actually referencing something material, even if it's internal and no one knows about it.

26.02.2026 20:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

You're 100% free to just steal all that information for your own maps, anti-fly should be open and accessible for map makers.

However, my anti-fly already accounts for those things. And is like, 2 minutes max to add to your map.
(including download time)
creations.booth.pm/items/7981260

25.02.2026 17:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

VRChat Tag is progressing pretty well today. VRChat's PlayerObjects are ridiculously useful.

25.02.2026 17:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's extremely simple, and the only reason I was able to make it first was luck.
I realized the discrepancy of CheckSphere logic while trying to make a lower end anti-fly.
As far as I've found, it's not documented ANYWHERE.

25.02.2026 17:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

(Just)Anti-fly also performs 3 extra measures.
It attaches a low res invisible mirror to the face of players when they're locked, for people who don't understand gogoloco flight.

It also runs a check that the "flying" collider isn't part of the world.

And lastly, the [Verbose]Jumps compatibility

25.02.2026 17:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

With hit new fishing game releasing on VRChat, my recent anti-fly has been a frequent talking point between me and a few people.
So let me spill the secret.
It's CheckSphere.
VRChat prevents you from raycast or collision checking avatars, but not CheckSphere.
It can detect colliders on avatars.

25.02.2026 17:48 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

You can't escape us.

25.02.2026 17:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's worth mentioning (Just)Anti-fly is solely for avatar collider flight.
It does not attempt protect against client users. That'd be futile anyways as they can bypass respawns/teleports.

It also can not protect against avatar chair clipping/teleports! Yet.

25.02.2026 11:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Franada, known as the creator of the VRChat prefab "Gogoloco", in a shocked pose.

Franada, known as the creator of the VRChat prefab "Gogoloco", in a shocked pose.

We caught them, WE CAUGHT GOGOLOCO!
Franada has just been shown the Anti-fly function of [Verbose]Jumps/(Just)Anti-fly

Most #VRChat anti-fly methods are suspicion based,
(Just)Anti-fly is instant.
No time is given to speed/skip over anywhere.
As far as we know, it's the first anti-fly of it's kind!

25.02.2026 11:43 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Here's the #VRChat harmonica included in my recently released:
(Just)Instruments [Pack 1]
Each pack is planned to have 1 particularly fancy item. This pack's fancy item is the harmonica!

The next pack is going to take a while,
I use real instruments for the sound effects...
booth.pm/en/items/800...

24.02.2026 10:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Alright. With A bunch of other stuff out of the way.

I will now make a Tag prefab for VRChat.

It will be a simple prefab, drag and drop, but will be compatible with either UI or physical buttons, Or an enter/exit to join zone.
All 3 options, for map creators who prefer that customization.

24.02.2026 09:43 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

[Verbose]Jumps/(Just)Anti-fly has been updated to v1.1,
with the new option for the freeze version anti-fly.

I recommend creators use the respawn method when possible, due to how avatar colliders can still mess with world rigid bodies. But, it's a new option.

24.02.2026 07:20 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I believe this version fixes the regular ability to infinite-jump using flying avatars. However I still need to account for the [Verbose]Jumps double jumps, to make sure those aren't also able to be used.

24.02.2026 04:13 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Experimentation of trying to bypass in any way with the new Anti-fly option.
Regular movement seems fine, as I always get reverted to my initial velocity. but it still does allow extra jumping which I'm working on fixing right now.

24.02.2026 04:01 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Inconsistently, but yeah.

24.02.2026 03:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It appears to work to prevent launching, but there's still a problem. You can use the flying avatar's platform as a way to jump in the frame that you stop flying.
Especially when coyote time is present from [Verbose]Jumps

24.02.2026 03:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0