Eye Rig study, Stefan Reichenauer
Following the publishing of my learning project, I have reflected on what to improve.
One point was the inconsistent and unclean rigging and animation, especially on the eyes.
As the time constraints...
After publishing my learning project I reflected on improvements.
First up: eye rigging, as it was one of the most inconsistent parts. I studied proper techniques and implemented cleaner rigs for any eye type. Also, it imports nicely into UE5.
www.artstation.com/artwork/nJXmx4
#gamedev #blender
08.09.2025 21:13
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Pokemon Stadium 1 Minigames by rokuyomi
A fan-made attempt to recreate the minigames from Pokemon Stadium 1.
Kinda released something, I guess.
To learn game dev - programming (UE5) and modelling (Blender) - I replicated the minigames from Pokémon Stadium 1 in 2-3 months with a hard deadline.
It is complete, but unpolished.
rokuyomi.itch.io/pokemon-stad...
#gamedev #UE5 #blender
06.09.2025 07:23
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Save the date!
We are back in action on October 4th 2025!
We got all the links you might need right here:
Our event homepage!
https://gamedevdays.com
Want to be a speaker?
docs.google.com/form...
or an exhibitor?
docs.google.com/form...
12.08.2025 14:31
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