IDKWISWRN
a short game to decide what film you SHOULD watch right nowππ½οΈ
play in your browser π
fffrog.itch.io/idkwiswrn
This is really fucking cool
After months of being too lazy to click some buttons i finally made the jump from twitter.
Check out my platformer maker while we are on it:
the-l0bster.itch.io/pocket-platf...
3AM
a short interactive horror experienceββ
fffrog.itch.io/3am
hey guess what...
π€ a FISTFUL of COWBOYSπ€
is OUT NOW on ITCH too!ππ₯³βοΈ
fffrog.itch.io/a-fistful-of...
day 49 making a game in a month...
π€ A FISTFUL OF COWBOYSπ€
π΅OUT NOW!!! $2.54 (15% off)π΅
buy my cool game so i can quit my job :)
πBUY MY GAMES? (15% OFF)π
fffrog.itch.io
But yeah, thanks everyone! I did massively burn myself out doing this, so I'm gonna try and chill out tomorrow :)
Go wishlist A FISTFUL OF COWBOYS on Steam :D
store.steampowered.com/app/3355110/...
(3/3)
I have several other projects to get back to, but I'll keep doing bits on the game as lots of little loose ends and sound work need fixing - so it's pretty nice to have all this bonus time.
(2/3)
making a game in a month day 30!!!
π₯³ Done done done! π
well... not really BUT pretty much did it!!
I realised a couple days ago that you have to appear as 'coming soon' on Steam for 2 weeks before release, so the game will release on December 13th, instead of tomorrow :p
(1/3)
day 29 making a game in a month
π€ A FISTFUL OF COWBOYSπ€
did so much stuff today im not even going to try and summarize it, so instead check this wild shit out!
wishlist on steam!!!!!!!!!!!!
#gamedev #indiegamedev #screenshotsaturday
π€ WISHLIST ON STEAMπ€
store.steampowered.com/app/3355110/...
day 28 making a game in a month!!!!
π€ A FISTFUL OF COWBOYSπ€
don't want to do full spoilers on the end, but been working on this hectic ass final sequenceπ€
If you like the look of the game, please WISHLIST on Steam!! The algorithm and I need you!
#gamedev #indiegamedev
π€
day 27 making a game in a month
Trying VERY hard to finish by friday!
New bosses, credits, ending levels and lots of cleaning up done today π½π€
AND wishlist on steam now!!!
#gamedev #indiegamedev
WISHLIST MY GAME :D
store.steampowered.com/app/3355110/...
day 26 making a game in a month
Got approved by Steam!
π€ A FISTFUL OF COWBOYS π€
Tell your friends, lovers, and family to wishlist this ultra new hyper auto shooting cowboy mayhemπ€ π
#indiegamedev #gamedev
day 25 making a game in a monthπ€
Big day today!
Wittling literally 100's of levels down to a few dozen, then making them as fun and full of intention as I can!
FINALLY updated the dash and gun mechanic so you have incentive to not just hold dash and shoot at all times! :D
#indiegamedev #gamedev
day 24 making a game in a month
another sunday with very little time, but 10000 new ideas :D
testing out 3 new enemies and floating exploding barrels! they're hard to time right which makes it really satisfying when you get that perfect shot!
hope yall having a great weekend!
#indiegamedev
day 22 making a game in a monthπ¬
it's all about making shit loads of levels and then picking the good ones and making them great now. lacking a couple bits of art, but this is the best (and hardest) level i did today.
I also submitted the game to steam!!!
#gamedev #indiegamedev
Thank you! Yeah.... the second half of the month seems to be going a hell of a lot faster :p
Have you tried it many times?
π Thank you!
day 21 making a game in a month
Had more time today!
- Did all the assets for the steam submission
- Made these dope TNT throwing guys! They're fun, somewhat unpredictable AND explosions can kill other enemies too π€
- New shotgun bandit enemy
- Vinesauce played PUAL BLARP!
#gamedev #indiegamedev
day 20 making a game in a month
hugely ran out of time after work today, so enjoy this quickly made revamp of yesterdays level select screen :)
#gamedev #indiegamedev
day 19 making a game in a month
Needs proper art + polish BUT got this cool level select thing and it *actually* saves and loads all the stats from file now!!!
#gamedev #indiegamedev
day 18 making a game in a month
new 'void chaser' enemy that cannot be killed + skeletons that turn into voids when killed + a bunch of snow levels work + third pass on all finished levels
getting to the point where I'm having to be very selective of what I spend time on π¬π€
#gamedev #indiegamedev