๐ŸŒธAllison's Avatar

๐ŸŒธAllison

@ayucinna

โšกtech artist @ Riotโšก ๐ŸŒ: allisonkyeh.com ๐ŸŽฎ: ayucinna.itch.io play my jam games here~

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21.10.2024
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Latest posts by ๐ŸŒธAllison @ayucinna

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100/100

thats a wrap!

#ใ‚ขใƒผใ‚ฏใƒŠใ‚คใƒ„ #Arknights #ๆ˜Žๆ—ฅๆ–น่ˆŸ

16.01.2026 01:21 ๐Ÿ‘ 240 ๐Ÿ” 80 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 1

our tiny art team worked so hard to bring the hand-drawn style of this game to life!! I'm very proud to have been a part of crafting the beautiful things in this trailer.๐ŸŒฟ

12.12.2025 02:17 ๐Ÿ‘ 139 ๐Ÿ” 48 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 1
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I can't believe I'm saying this but after 7 long years, I finally finished The Bells Arietta, my Zelda Fan Projectโœจ

This project was a long bumpy road, but I'm glad I stuck with it until now!

Check out the trailer here!
youtube.com/watch?v=LR8j...

#bellsarietta #fanart #zelda #nintendo

15.12.2025 23:28 ๐Ÿ‘ 19 ๐Ÿ” 5 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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64-66/100 | near light ๐Ÿด

#ใ‚ขใƒผใ‚ฏใƒŠใ‚คใƒ„ #Arknights #ๆ˜Žๆ—ฅๆ–น่ˆŸ

12.12.2025 18:09 ๐Ÿ‘ 81 ๐Ÿ” 53 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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13.12.2025 18:13 ๐Ÿ‘ 435 ๐Ÿ” 91 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 0
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first 33 days of my 100 day challenge ^_^

#ใ‚ขใƒผใ‚ฏใƒŠใ‚คใƒ„ #Arknights #ๆ˜Žๆ—ฅๆ–น่ˆŸ

16.11.2025 22:43 ๐Ÿ‘ 55 ๐Ÿ” 19 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

or is this the start of my vtuber era? jk unless

13.11.2025 01:14 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿ‘Š made a thing to celebrate becoming a rendering technical artist at Riot Games! and also wanted to make a persona for myself, which I will prob use as a library of placeholders throughout my other personal projects :)
#gamedev #gameart

13.11.2025 01:13 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

On that note, let's also *dive* in another favorite subject of mine:

๐Ÿ’ง Water shaders ๐Ÿ’ง

Here's another behind-the-scenes ๐Ÿงต on the tech-art behind our water visuals in HERDLING:

06.08.2025 14:40 ๐Ÿ‘ 138 ๐Ÿ” 28 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 4

i'm late but this is amazing to see!! ๐Ÿ™ happy for yall ๐Ÿ’ฏ

29.07.2025 08:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

devblog showing off my first contributions at my NEW job working on Dandelion Void! so stoked to be working on such an awesome project with my friends โœจ

15.07.2025 21:51 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐ŸŒธ๐ŸŒท lil floral jam in progress
#gamedev

08.06.2025 22:28 ๐Ÿ‘ 27 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
For the mirror joints tool in Maya, behavior is flipping the rotation axis (example: arms rotating outward) and orientation keeps the same axis (example: arms rotating to the same side together).

For the mirror joints tool in Maya, behavior is flipping the rotation axis (example: arms rotating outward) and orientation keeps the same axis (example: arms rotating to the same side together).

long time no bsky ๐Ÿ‘‹
I keep forgetting which is which for mirroring joints and I couldn't find a straightforward graphic online so I made one lol
#3dmodeling #rigging

28.05.2025 06:06 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

thank you!! much appreciated โ˜บ๏ธ

16.01.2025 15:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿฅน

01.01.2025 15:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Art summary with various colorful illustrations of original characters and fanart framed within four point stars

Art summary with various colorful illustrations of original characters and fanart framed within four point stars

โœจ2024 art summaryโœจ
my first ever summary bc it's been many years since I drew monthly :')
#art #artsummary

31.12.2024 13:55 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Screenshot showing thumbnails of various gameart tutorials

Screenshot showing thumbnails of various gameart tutorials

I just learned that Experience Points made all their #gameart tutorials freely available last year!

www.exp-points.com/exp-tutorial...

So many good environment art and material art tutorials

20.12.2024 14:07 ๐Ÿ‘ 48 ๐Ÿ” 21 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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A DOG'S TAIL IS OUT ON YOUTUBE NOW
watch here: youtu.be/cBrxhjugeTQ
#animation #shortfilm #art

14.12.2024 00:12 ๐Ÿ‘ 121 ๐Ÿ” 45 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 3
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In our next Tiny Glade update we'll bump the light limit from 32 to 32k while keeping the cost more or less the same.

The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.

05.12.2024 22:11 ๐Ÿ‘ 711 ๐Ÿ” 109 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 9
Shadowman and conductor models, overlaid with a variety of controls for their limbs.

Shadowman and conductor models, overlaid with a variety of controls for their limbs.

conductor and shadowman rigs- still surprised I managed to model/rig/animate these in a week, but making similar rigs every jam has made me fairly comfortable with it!

but does anyone have any advice on making rigging tools? ๐Ÿ‘€
#gameart #gamejam #3dart

06.12.2024 18:31 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh man that seems crazzyyy ambitious to do in a week ๐Ÿ˜ง props to your team for pulling that off!!

05.12.2024 08:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

thankkssss ๐ŸŽต๐Ÿคฉ

05.12.2024 02:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh wow thank you, glad it was memorable!! ๐Ÿ˜„ what did you enter for this jam?

05.12.2024 01:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

thank youu โ˜บ๏ธ

05.12.2024 01:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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never posted about this jam from earlier this year, but better late than never?

๐ŸŽถ We placed 1st!! with our Persona inspired rhythm game- I did all the art and had a blast leaning into the P5 aesthetic ๐Ÿ˜„
๐ŸŽท ayucinna.itch.io/bebop-baton
#gamejam #gamedev #indiedev

27.11.2024 19:35 ๐Ÿ‘ 19 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Two 3D models- a dark shadowman outlined in neon green holding his fedora, and a conductor sharply dressed in navy wielding a baton

Two 3D models- a dark shadowman outlined in neon green holding his fedora, and a conductor sharply dressed in navy wielding a baton

โœจ crisp image to go with the blurry vid

05.12.2024 00:29 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽถ conductor and shadowman I made for our Persona inspired rhythm game ๐ŸŽถ
#gamejam #gamedev #gameart

05.12.2024 00:27 ๐Ÿ‘ 29 ๐Ÿ” 6 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
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never posted about this jam from earlier this year, but better late than never?

๐ŸŽถ We placed 1st!! with our Persona inspired rhythm game- I did all the art and had a blast leaning into the P5 aesthetic ๐Ÿ˜„
๐ŸŽท ayucinna.itch.io/bebop-baton
#gamejam #gamedev #indiedev

27.11.2024 19:35 ๐Ÿ‘ 19 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh could you mean Bifrost? hm I'm not sure how it compares against geometry nodes, but the main incentive for me to switch anyway is that blender is open source :)

24.11.2024 01:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

lookin very cool! even as a maya user blender still feels unintuitive to me but I've been wanting to learn it too, geometry nodes seem very useful

24.11.2024 00:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0