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Halfcourt Yeet

@halfcourtyeet

Account of Norcal-based game dev, musician and writer Halfcourt Yeet. email: halfcourtyeet@gmail.com No generative AI is used in my work. ๐Ÿ‘Œ

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10.07.2025
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Latest posts by Halfcourt Yeet @halfcourtyeet

tactics ogre reborn 
final fantasy ix
fire emblem thraccia 776
Kartia
Guild wars 2 (end of dragons but it wasn't there)
Final fantasy xii
Front Mission 1
Final fantasy tactics
Vagrant story

tactics ogre reborn final fantasy ix fire emblem thraccia 776 Kartia Guild wars 2 (end of dragons but it wasn't there) Final fantasy xii Front Mission 1 Final fantasy tactics Vagrant story

favourite #my9games ? (ask me again next month)

05.03.2026 19:07 ๐Ÿ‘ 29 ๐Ÿ” 2 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
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Smoothing the camera movement and rotation of Mops & Mobs' debug cam until it can be used as a cool fly-through. Just need to practice the controls a bit more ...

#screenshotsaturday #godotengine #godot #gamedev #indiedev #dungeoncrawler #game #adventure

06.03.2026 21:18 ๐Ÿ‘ 31 ๐Ÿ” 7 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Forgejo window with some info showing a successful run of a Forgejo Action, in this case checking Godot version.

Forgejo window with some info showing a successful run of a Forgejo Action, in this case checking Godot version.

We have CI/CD integration for Godot in 3... 2... 1...

(so every time I push, new game builds can be made, and even put onto itch!) Shoutout to @exodrifter.bsky.social and Forgejo!!

#gamedev #godot #devops

06.03.2026 04:35 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A cropped window in Obsidian showing kanban capabilities.

A cropped window in Obsidian showing kanban capabilities.

Worth mentioning that Obsidian has an excellent kanban board plugin.

#gamedev #godot #obsidian

02.03.2026 02:28 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Materia tech demo by halfcourtyeet a minecraft clone tech demo in Godot

Finally, after three months and change, you can play my little Minecraft clone tech demo in Godot! Give it a try and see how you like it, I can always use playtesters.
halfcourtyeet.itch.io/materia

#gamedev #minecraft #blockgame #voxel #godot

28.02.2026 19:44 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Be nice to the bunny

28.02.2026 04:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Cleaner and more well-balanced audio, Upgraded to Godot 4.6, GUI scaling, and... is that music I hear?

#blockgame #voxel #minecraft #gamedev #godot

28.02.2026 03:57 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Godot Minecraft clone ASMR
#gamedev #minecraft #godot #blockgame

20.02.2026 03:59 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

You say its just for the night... yet you got the stone top.

14.02.2026 01:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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here's the tour of the house I made, I guess. Excited that it has enough sauce to start being fun in that Minecraft sort of way!

14.02.2026 01:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Blocks drop when you hit 'em!! YEAH!!! Now you can actually play something resembling a block game.

#voxel #minecraft #godot #gamedev

14.02.2026 00:59 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Shadow, health, fall damage and a death/respawn state. This project is alive!

#voxel #gamedev #godot #minecraft

10.02.2026 22:31 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Allumeria, the voxel game in development by the illustrious @unomelon.bsky.social, gets a copyright claim from Microsoft. But why not Hytale? This doesn't sit right with me. Hang in there, fellow block game dev.

10.02.2026 16:23 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Trying to get Mod Wheel on my MIDI controller to work with Vital.. accidentally made a rendition of a song from DOOM.

#doom #music #musicproduction #gamedev

26.01.2026 23:35 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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halfcourtyeet's review of Hotel Dusk: Room 215 | Backloggd This review contains spoilers!

Beat Hotel Dusk (2007), wrote a review: bckl.gg/qSXr

23.01.2026 09:06 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We have sound!!! What a joy. I went out and recorded these in my backyard 30 minutes ago, popped them into Reaper and got them into the game. (You don't wanna hear the placeholder noises I had yesterday.)

#voxel #blockgame #minecraft #godot #gamedev

22.01.2026 06:33 ๐Ÿ‘ 23 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A huge milestone! Item drops and a completely working inventory, with drops and even block placement working for 2D and 3D items alike.

#godot #voxel #blockgame #minecraft #indie #gamedev

18.01.2026 22:56 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Backloggd - A Video Game Collection Tracker Keep a virtual backlog of your video game collection, then rate and review the ones you've played to share with your friends!

This is cool but I also recommend: backloggd.com which is what I use now. Lmk if you get on and I'll add you!

Games you wanna play look cool though! Wonderful wonderful stuff between Hypnospace, Xenogears, and the tactics stuff.

15.01.2026 22:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I haven't been posting much gamedev lately, I should remedy that. Here: have some (not very smooth) 2d zoom. On a rotating... bean. That's it. For now.

#gamedev

12.01.2026 00:12 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Just do Godot. You'll learn a lot more.

10.01.2026 00:54 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Part 23: Item drops work in 2D and 3D! They can be picked up and dropped with ease. This is a small feature, but a huge milestone!

#godot #minecraft #gamedev #voxel

07.01.2026 00:34 ๐Ÿ‘ 12 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Camera setup in Godot for a SubViewport, about to take a picture of a log block.

Camera setup in Godot for a SubViewport, about to take a picture of a log block.

batch-rendered Wood block.

batch-rendered Wood block.

Batch-rendered Stone block.

Batch-rendered Stone block.

Bake button.

Bake button.

Part 22:
Still working on inventory.
Faster and more convenient to batch render blocks (one-click!) using Godot's SubViewports, Image class, and DirAccess. Otherwise I'd need to render every block in your inventory uniquely, which would be horrible for performance.

#godot #voxel #gamedev #minecraft

04.01.2026 22:21 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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halfcourtyeet's review of Dishonored | Backloggd It's really interesting to see narrative FPS games evolve in this late 2000s-early 2010s period. Dishonored wears its influences on its sleeve, sometimes painfully so. <br><br>For instance, the game f...

Happy new year.
I wrote a big ass review of Dishonored:
backloggd.com/u/halfcourty...

02.01.2026 01:11 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Using stone blocks to make the number 50 on a yellow grass chunk.

Using stone blocks to make the number 50 on a yellow grass chunk.

Thanks for 50 followers, y'all, and happy holidays.
#gamedev #voxel #godot #minecraft

27.12.2025 08:27 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Part 21: Items go to your hotbar before your main inventory!
#godot #gamedev #voxel #minecraft

27.12.2025 08:20 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ilk?

25.12.2025 08:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Part 20: Don't like an item? Just throw it out of your inventory.
#godot #gamedev #indie #minecraft

25.12.2025 07:37 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
The History Of The Word "Metroidvania" And How It Spread
The History Of The Word "Metroidvania" And How It Spread YouTube video by Critical Kate (of A Critical Hit!)

@katewillaert.bsky.social's newest video is fucking awesome.

m.youtube.com/watch?v=8set...

Great documenting of how language evolves over time, here in the context of games.

I think since it was such a nascent and quickly developing medium, so much of games terminology has just been
chaos, lol.

21.12.2025 07:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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creature lands soon(tm)

#indiedev #indiegame #gamedev #platformfighter #godot

20.12.2025 04:56 ๐Ÿ‘ 29 ๐Ÿ” 10 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New UI WIP. I have to expand my backgrounds to fit the bigger window. #2d #art #indiegame #gamedev #godot #dnd

19.12.2025 17:33 ๐Ÿ‘ 17 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0