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Ryan

@ryanmalm

Creative Generalist. Agnostic Absurdist. The pitchforks are coming out, and it's about damn time. Eat the Billionaires. Opinions are CC0.

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20.12.2023
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Latest posts by Ryan @ryanmalm

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Aladdin Pico-8 Pixel Art

20.04.2025 16:14 πŸ‘ 10 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

Love it! Your Alladin has Sir Graham KQ1 vibes

20.04.2025 18:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Doring more experimenting with userdata operations in #picotron - this time out a particle system with batch drawing. The result: fireworks over DΓΌsseldorf, reflected in the Rhine.

12.04.2025 21:23 πŸ‘ 94 πŸ” 17 πŸ’¬ 4 πŸ“Œ 0
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So, finding out userdata operations in #picotron are pretty powerful? Here's real-time handwritten digit recognition in Picotron, with the model updating each frame and only using around 4% of the CPU.

08.04.2025 14:16 πŸ‘ 78 πŸ” 10 πŸ’¬ 1 πŸ“Œ 0
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The Year of the Picotron Desktop $CurrentYear+1 will be the year of the Picotron desktop!

New Blog Post: The Year of the Picotron Desktop

arnaught.neocities.org/blog/2025/03...

It's been a year (March 14, 2024, I believe) since Picotron's alpha released, so I made a big blog post cataloging (most of) the stuff I've made in #Picotron in the past year!

14.03.2025 14:16 πŸ‘ 25 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

A larger-scale sense of value change for the top of the cloud vs the bottom. Think of the whole thing as one big blob, what should be light vs dark?

14.03.2025 14:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I never thought about doing node garden type stuff with non-random point sets. This is very cool! πŸ‘€

14.03.2025 14:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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goood morning y'all! DID YOU KNOW i've been making a bunch of browser games in #PICO8 and a bunch of them are nice to do on your phone!!

adamatomic.itch.io

14.03.2025 13:08 πŸ‘ 106 πŸ” 28 πŸ’¬ 5 πŸ“Œ 0
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Another #pixelart landscape, more WIP on #picotron extended palette. I've re-arranged the additional indices to align with the first two rows of 16. bottom half palette is just colors repeated but in ramp arrangement simliar to gfx editor.

12.03.2025 19:25 πŸ‘ 16 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Working on polishing up the shop cartridge, I'm not tottaly set on the character art yet though.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame

12.03.2025 05:42 πŸ‘ 60 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0
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Some progress on the turret enemy

#StarIliad #PixelArt #Metroidvania #IndieDev #GameDev

05.03.2025 12:08 πŸ‘ 26 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0

#picotron 0.1.1f is up on lexaloffle and humble. www.lexaloffle.com/picotron.php

changes (mostly bug fixes): www.lexaloffle.com/dl/docs/pico...

04.03.2025 17:06 πŸ‘ 43 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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an industrial area made in #picocad

03.03.2025 16:08 πŸ‘ 110 πŸ” 13 πŸ’¬ 3 πŸ“Œ 0
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2nd in a series of little #pixelart pieces to test my 64-color extended #picotron palette

02.03.2025 19:43 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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#picotron mockup: stickers can be attached to any window and live in file metadata. They can be used to bookmark, annotate, or tag arbitrary files. For some apps, they can be attached with finer granularity: e.g. to a line of code or an xy on a map layer. Here is a dev/player making notes on a map.

01.03.2025 07:46 πŸ‘ 76 πŸ” 10 πŸ’¬ 4 πŸ“Œ 0
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An endless runner prototype inspired by those dumb AI tests.

#picotron #pico8 #gamedev

01.03.2025 22:55 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Well… it’s a start.
#picotron #gamedev

02.03.2025 00:20 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Continuing WIP on #pixelart to demo, tweak and kick the tires on my #picotron extended palette

28.02.2025 13:46 πŸ‘ 25 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Quick forest pixel art, testing out my extended #picotron palette
#pixelart #gamedev

28.02.2025 01:44 πŸ‘ 227 πŸ” 32 πŸ’¬ 2 πŸ“Œ 0
Sphere Impostor Demo

Check out ablebody's sphere impostor, I'm using it in a project and it's very fast. I'd say yes, you'll probably have to precalc your noise textures. www.lexaloffle.com/bbs/?tid=146...

25.02.2025 20:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Every day's a school day for me with #gamedev!

So used to working with RGB, nice to learn a bit of HSV for colour transitions!

Have the #dropzone style enemies in place (although some behave like #defender). Time to start adding some (semi) original stuff to this game!

#picotron #pico8 #arcade

22.02.2025 01:30 πŸ‘ 13 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Fantasy consoles do it right; convenience of built in tools, immediate mode drawing api where you control everything down to the pixel. Smol enough you don’t need GPU for tricky stuff

23.02.2025 01:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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i released a game! i've been working on this for the past few months.

it's a short, casual tile laying game where you can really get into the weeds, optimising for high scores.
price: free!
where: catnipped.itch.io/powertile
read more about it here: catnipped.bearblog.dev/powertile-pr...

21.02.2025 09:19 πŸ‘ 20 πŸ” 12 πŸ’¬ 3 πŸ“Œ 2

bbs:// explorer is somehow way cooler than I imagined. I've already discovered 3 carts I somehow missed browsing the forum! It takes me back to listing the contents of dial-in BBS systems or browsing shareware disks. So cool #picotron

18.02.2025 23:33 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Status Line by Christopher Drum Play Zork (and more!) on your Pico-8

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Play Retro and Modern Classic z-machine Text Adventures on the Pico-8 (including the Zork Trilogy, The Hitchhiker's Guide to the Galaxy, Trinity, and many more.)

16.02.2025 10:10 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
A mini laptop called the gpd win running Picotron

A mini laptop called the gpd win running Picotron

My #Picotron Workstation! Running on a GPD Win 1 and using Eric Canales' Picotron Laptop Bridge. Took me a while to get to this point but it works with relatively few issues now :D

(isn't it so cute???)

14.02.2025 06:12 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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WND #Gouache on Kraft card, about 8"x5"
#artist #art #sketch #painting

13.02.2025 00:25 πŸ‘ 20 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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A #gouache study, on Kraft card stock

#art #illustration

10.02.2025 01:07 πŸ‘ 17 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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🚨 NEW GAME ALERT!
My 64x64 metroidvania is getting a deluxe treatment and is coming to Steam. Twice the content, upgraded graphics and controls, more challenges, more lore, and even a save feature!

Please wishlist: https://buff.ly/3Q4sGr4 ❀️

🎡 Music and sfx by Brent Houston as always!

06.02.2025 16:27 πŸ‘ 564 πŸ” 133 πŸ’¬ 21 πŸ“Œ 8
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Wor Games for #picotron is now released and playable for free at:
pahammond.itch.io/wor-games

Had great fun making this one and I have such great memories playing Wizard of Wor on the #c64 with my dad as a kid 😍

#arcade #gamedev #pico8 #retrogaming

05.02.2025 08:49 πŸ‘ 81 πŸ” 24 πŸ’¬ 4 πŸ“Œ 0