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Nemo

@jondemos

Current Projects: https://puzzlewizards.net/, https://feast-game.com/ Artist, Designer, Former Captain of a Puzzle Pirate submarine. Previously Three Rings, SEGA He/Him

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20.08.2023
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Latest posts by Nemo @jondemos

Come to think of it, I also want to hug all the devs who go through this process and the game DIDN'T ship.

26.02.2026 15:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I want to hug every dev who ever ships a game.

26.02.2026 15:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
6 Years To Build BIG HOPS - Dev Dive Documentary
6 Years To Build BIG HOPS - Dev Dive Documentary YouTube video by Dev Dive

A month out from launch, we're releasing the BIG HOPS documentary about the game's 6 year journey.

It covers Hop's origin, growing the team, navigating a tough design space, bringing it all together, getting dropped by our publisher, Kickstarting, and more!

www.youtube.com/watch?v=Vtee...

16.02.2026 19:22 πŸ‘ 363 πŸ” 101 πŸ’¬ 12 πŸ“Œ 7
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Lil witch and her racing piggy; testing out Procreate Dreams 2, really like it now πŸ–€

30.12.2025 13:37 πŸ‘ 61 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
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Officially announcing my next game, and it's about:
...driving a 4x4 in a Furniture Store 🀣

(physics-based precision driving in a mini open world mega furniture store)

Please help spread the word and β˜†WISHLIST ON STEAMβ˜†
s.team/a/4135570

16.01.2026 17:08 πŸ‘ 663 πŸ” 212 πŸ’¬ 18 πŸ“Œ 27

Holy cow this style is WILD and executed SO well!

16.12.2025 01:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That twist on the hard turns is so good

13.10.2025 15:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Absolutely.
Though even this framing seems to give many of these guys too much credit.

There’s β€œI’m willing to tolerate terrible things to get what I want”.

And then there’s β€œA space where terrible things are tolerated IS what I want.”

09.09.2025 15:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Enjoy some Fritz Baumgarten, the king of Little Guys.

I have a shelved game idea that’s a direct homage. In a β€œCobbler and Elves” cycle you play a hedge witch in the day, growing a garden for remedies, and at night you guide the Little Guys who live there.

Programmers weren’t into it 🀷

05.09.2025 02:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Slept naked. Forgot my REM shirt at the water’s edge.

03.09.2025 14:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Games in pre-alpha

04.08.2025 19:43 πŸ‘ 626 πŸ” 167 πŸ’¬ 8 πŸ“Œ 1

Take care of yourself.
This stranger on the internet hopes we get to keep reading, at whatever pace you care to share it.

20.07.2025 23:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Read Charger County!

Pick it up for the punchy, expressive style!

Stay for the tension looming between fragile teen friendships and pent-up teen self-determination!

20.07.2025 23:41 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Charming!

05.07.2025 03:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

kind of just endlessly sad and grieving that there are so few voices in the public sphere making the basic principled argument that immigration is an affirmative good in every way and the best way for this country to serve humanity is to welcome people who want or need to leave their homes

07.06.2025 19:35 πŸ‘ 17245 πŸ” 4689 πŸ’¬ 98 πŸ“Œ 219
Screenshot of the TrueRef Gesture Tool.

Screenshot of the TrueRef Gesture Tool.

Remember, the TrueRef timed gesture tool is 100% free!
🀍 trueref.art/trueref-gest...

29.05.2025 03:12 πŸ‘ 7492 πŸ” 2507 πŸ’¬ 71 πŸ“Œ 26

Thank the idiosyncratic heavens!
This is the art my soul needs.

27.05.2025 16:45 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Pretty happy with this stylized flame shader!
It's just a fancy billboard, which lets me apply directional wind and faux 3D scaling while keeping it stylized.
The flame and smoke are part of a single shader, so that values like wind and intensity can affect them both consistently.
#indiedev
#techart

25.05.2025 18:02 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Gotta set the right tone when you're throwing a cannibal cult party!

25.05.2025 18:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pretty happy with this stylized flame shader!
It's just a fancy billboard, which lets me apply directional wind and faux 3D scaling while keeping it stylized.
The flame and smoke are part of a single shader, so that values like wind and intensity can affect them both consistently.
#indiedev
#techart

25.05.2025 18:02 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Was the French title any better?
β€œMars Express” ends up making sense to the plot, but a title that sounds like generic public transit really undersold the themes.

20.04.2025 23:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Haha, yeah! Though they seem to keep the puzzling pretty separate from the world (as we have!).

I’m intrigued by how Mythmatch integrates the puzzling in the world, a thing we tried a few times and bailed on as being A Huge Design Mess. Using the generous merge format there is a smart choice.

13.04.2025 03:37 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Seeing a game with a similar premise to your own is like visiting a Sliding Doors alternate universe.

Puzzle Wizards is multiplayer, and that one big choice shoved us away from so much of the satisfying single-player crafting progression Mythmatch is doing here.

It looks so good!

#indiedev

12.04.2025 16:18 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You know a concept is great when you're surprised you haven't seen it before.

"Oldschool PC dungeoncrawler in the style of oldschool TTRPG manual" is extremely good.

07.04.2025 17:53 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And deeply ironic from the guys whose whole plan is to deport the only people who actually are trying to gain citizenship.

17.03.2025 18:25 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sneaking into a trophy room. This estate marinates the victims in blood for extra juice.

Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.

#indiegame

14.03.2025 20:30 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

We'll need a round of playtesting soon!

14.03.2025 21:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sneaking into a trophy room. This estate marinates the victims in blood for extra juice.

Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.

#indiegame

14.03.2025 20:30 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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I should start sharing some images from The Feast, our survival horror labor of love

#indiegame

13.03.2025 23:08 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1
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TRAILER TIME! Here is a VERY brief teaser trailer for my new animated short film, 'DUCKS'

Concept, Design and Animation : AJ Jefferies
Music and Sound Design : Megalithic Sound

#art #animation #shortfilm #ducks #trailer

13.03.2025 15:14 πŸ‘ 404 πŸ” 82 πŸ’¬ 33 πŸ“Œ 7