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CIVIREVIVAL

@civirevival

πŸͺ CIVIREVIVAL | 4X + RPG Sci-Fi Strategy ✨ Wishlist Now on Steam: https://store.steampowered.com/app/3907090/_/?utm_source=overseas&utm_medium=social&utm_campaign=civirevival_steam Discord:https://discord.com/invite/sRWq4Ttg5P

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13.08.2025
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Latest posts by CIVIREVIVAL @civirevival

γ€ŒGame Watcher」 Huge thanks to the GameWatcher team for the coverage! πŸš€ We’re excited to continue showing how we’re evolving the 4X experience with deep RPG mechanics. Stay tuned!
bsky.app/profile/game...

24.02.2026 04:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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CIVIREVIVAL Demo Live Now – 4X Γ— RPG Gameplay Showcase

We’re showcasing core systems, combat, and hero progression live.
Join the dev Q&A and see how civilization is reborn.

πŸ”— Watch here:
steamcommunity.com/broadcast/wa...

12.02.2026 04:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸš€FIRST LOOK: Gameplay Demo Trailer! Who Will Master the Destiny of the Revival
πŸ“… February 10, 2026, at 10:00 AM (UTC+8 / Beijing Time)

09.02.2026 09:57 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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CIVIREVIVAL Dev Log #13 | True Universe & Black Tech
We didn't want Research to be just a progress bar.
So we mixed 4X Strategy with RPG Exploration.
Plus: Ship materials and lighting got a massive glow-up. ✨
Watch the full breakdown πŸ‘‡
#DevLog #gamedev #indiegame #4X #scifi

16.01.2026 08:23 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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πŸ“ CIVIREVIVAL Dev Log #12 (Part 1/2)
Topic: The New Dockyard & Ship Scale
We overhauled the hangar to provide a first-person perspective. Finally, you can feel the true mass of a Capital Ship compared to a Frigate.
πŸ“Ί Watch the vertical tour below.
#DevLog #CIVIREVIVAL #gamedev #indiegame

09.01.2026 08:17 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Thanks!

09.01.2026 07:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We redesigned the entire Dockyard so you can finally feel the SCALE of your capital ships. πŸ—οΈ
New Feature: First-Person ship inspection. πŸ“
Result: Battleships actually look like... battleships now.
Check out the new hangar (and the secondary weapons!) πŸ‘‡ #gamedev #indiegame #scifi #Civirevival

09.01.2026 03:06 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Those who are not of our kin are sure to have a different heart." (ιžζˆ‘ζ—η±»οΌŒε…ΆεΏƒεΏ…εΌ‚) πŸ—‘οΈ
This isn't just a quote; it's a survival strategy.
How will you deal with the "Yi" (Barbarians) in your galaxy? πŸ‘‡ #SciFi #IndieGame #Stellaris #Warhammer40k #Philosophy

08.01.2026 02:35 πŸ‘ 6 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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CIVIREVIVAL Dev Log #11 - Frigate vs Battleship πŸš€πŸ’₯
Watch how a swarm of tiny Frigates can turn a Battleship into a sitting duck.
🧠 Tactics > Brute Force. We are prepping for Closed Beta 2! Join us:
store.steampowered.com/app/3907090/...
discord.com/invite/sRWq4...
#indiegame #gamedev #4X #strategy

05.01.2026 08:27 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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2026: New Beginning. New Journey. πŸš€βœ¨

02.01.2026 14:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wormholes aren't shortcuts. They are gambles. πŸŽ²πŸ•³οΈ
We moved away from "instant travel" mechanics. Instead, using a wormhole requires massive energy and risks tearing your ship apart via tidal forces.
Hard Sci-Fi > Magic.
#worldbuilding #scifi #gamedev #spacecore

30.12.2025 09:41 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Combat in #CIVIREVIVAL just evolved. πŸš€
βœ… Bigger Scale: More ships, more chaos.
βœ… Better Physics: No more "weightless" movement.
βœ… Smart AI: Assault, Orbit, & Formation behaviors.
See the difference below. πŸ‘‡
Add to Wishlist: store.steampowered.com/app/3907090/...

#4X #StrategyGame #GameDev

30.12.2025 02:43 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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The "Great Silence" is the loudest sound in the universe. 🀫🌌
1️⃣ Where are they?
2️⃣ Great Filter vs Dark Forest.
3️⃣ JWST is finding biosignatures right now.
4️⃣ Is the darkness an opportunity... or a hunter?
Read the full breakdown (4 Images) πŸ‘‡
#FermiParadox #SciFi #JWST #4X #IndieGame

28.12.2025 17:36 πŸ‘ 7 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Merry Christmas from the Octoverse team! πŸŽ„βœ¨
We are hard at work building CIVIREVIVAL, but we wanted to stop and wish you all a happy holiday.
Thank you for following our development journey. We can't wait to show you more in 2026. πŸ’œ
#gamedev #indiegame #Christmas #art

26.12.2025 04:14 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Merry ChristmasπŸŽ„βœ¨
We are hard at work building CIVIREVIVAL, but we wanted to stop and wish you all a happy holiday.
Thank you for following our development journey. We can't wait to show you more in 2026. πŸ’œ
Support us on Steam:
store.steampowered.com/app/3907090/...
#gamedev #indiegame #Christmas

25.12.2025 07:56 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
The wormhole in Interstellar:
A stunning, almost "cheating" Interstellar shortcut.

Reality is harsh:
If the universe truly has shortcuts, they are neither safe,
harmless, nor available on demand!

The wormhole in Interstellar: A stunning, almost "cheating" Interstellar shortcut. Reality is harsh: If the universe truly has shortcuts, they are neither safe, harmless, nor available on demand!

1. The cost of folding spacetime:
Wormholes don't make you travel faster-they make the path "shorter"!

General Relativity:
Wormhole structures are unstable and collapse instantly!
A tremendous cost, even at a civilizational level! They are never free
but filled with risks.

1. The cost of folding spacetime: Wormholes don't make you travel faster-they make the path "shorter"! General Relativity: Wormhole structures are unstable and collapse instantly! A tremendous cost, even at a civilizational level! They are never free but filled with risks.

2.What happens when traversing a wormhole?
It's not a simple "whoosh"-it's more like a gamble!

Step 1: A barely held-open passage
Wormholes aren't naturally wide open; they're fragile structures that could
close at any moment.Require immense energy to sustain-any delay could
render them useless!
Step 2: The test of tidal forces
Like an out-of-control gravitational meat grinder!
Step 3: Extreme fluctuations in radiation and energy

2.What happens when traversing a wormhole? It's not a simple "whoosh"-it's more like a gamble! Step 1: A barely held-open passage Wormholes aren't naturally wide open; they're fragile structures that could close at any moment.Require immense energy to sustain-any delay could render them useless! Step 2: The test of tidal forces Like an out-of-control gravitational meat grinder! Step 3: Extreme fluctuations in radiation and energy

3. Integrating wormhole mechanics into 4X games!

They can deploy troops efficiently but may also be exploited by
enemies to strike at the heart of your empire!
Game design considerations:
Give control back to the player-allow them to close or disable wormholes!

3. Integrating wormhole mechanics into 4X games! They can deploy troops efficiently but may also be exploited by enemies to strike at the heart of your empire! Game design considerations: Give control back to the player-allow them to close or disable wormholes!

Interstellar lied. πŸ•³οΈ
In movies, wormholes are magic shortcuts.
In reality (and CIVIREVIVAL), they are unstable radiation traps.
We are bringing Hard Sci-Fi physics to 4X Strategy. No free travel. Every jump is a gamble.
πŸ“– Read our design breakdown below (4 Slides) πŸ‘‡
#gamedev #scifi #design #4X

22.12.2025 09:44 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Get more from Arfhis The Wizard on Patreon creating Necrowave, a 2D platformer metroidvania video game

Necrowave,pity that it doesn't have steam page yet. But lucky that has a patreon www.patreon.com/Necrowave

18.12.2025 10:28 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

come from x.com/ArfhisTheWiz...

17.12.2025 02:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Accessibility drives creativity. 🎨🫑
Saw this indie project designed specifically for colorblind players.
The art style is distinct because of those constraints.
#gamedev #indiegame #accessibility #UIUX

17.12.2025 02:33 πŸ‘ 18 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0

This so cute!!!

15.12.2025 10:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
加ε…₯ Discord ζœεŠ‘ε™¨ CIVIREVIVAL! for our the players of Civilization Reborn | 48 δ½ζˆε‘˜

We are still balancing this "Moral vs. Performance" mechanic.
We need ruthless dictators (you) to test it.
πŸ‘Ύ Join the Discord and Beta: discord.com/invite/sRWq4...
πŸš‚ Wishlist:
store.steampowered.com/app/3907090/...

12.12.2025 09:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The Dilemma:
Tracking every victim's trauma causes MORE lag than just deleting them. πŸ“‰
Our Solution in CIVIREVIVAL:
We track "Demographic Memory".
If you eat a civilization, their survivors don't just give you "-200 Opinion." They form Revenge Coalitions centuries later. πŸ’’

12.12.2025 09:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A fleet of biological void-ships swarming around a burning planet.

A fleet of biological void-ships swarming around a burning planet.

I don't hate them. I just need their biomass.πŸ₯©
In 4X games, genocide is often just Performance Optimization. We purge aliens to save our CPU, not our souls.
But looking at this burning world... we asked:
What if the galaxy REMEMBERED your crimes?
#gamedev #4X #Stellaris #BioPunk

12.12.2025 09:57 πŸ‘ 11 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

OMG...It make me feel horror,especially the sound of the wing

11.12.2025 10:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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⚠️ BIO-WEAPON ANALYSIS: Infin Cruiser
Leaking the sketch for our Bio-Faction's heavy hitter.
Key Feature: Abdominal Cannon.
It doesn't reload. It breeds its own ammo ("Insect Missiles").
Infinite ammo. Infinite acid splatters. πŸ§¬πŸ’€
#ConceptArt #BioPunk #SciFi #CIVIREVIVAL #gamedev #indiegame

11.12.2025 09:53 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I will try demo later

10.12.2025 08:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Love the pixel style!I have wishlist it.

10.12.2025 08:03 πŸ‘ 1 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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POV: When you going to play a peaceful run this time
#stellaris #strategygame #indiegame #gamedev

10.12.2025 08:00 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
design of crimson typhoon

design of crimson typhoon

design of civirevival's ark

design of civirevival's ark

Sci-Fi needs more RED. πŸ”΄
Meet "The Ark." We channeled Pacific Rim's Crimson Typhoon to create a heavy "Oriental Industrial" aesthetic.
No sterile white hulls. Just raw thrust, cyan lights, and thick armor built to survive. πŸ—οΈ
#gamedev #scifi #Civirevival #PacificRim

09.12.2025 10:07 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Love the realism here! Only critique would be the impact sparksβ€”they look a little too big/arcadey. Everything else is spot on though. πŸ”₯

09.12.2025 07:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0