I arrived four years late to @deanhall.bsky.social's Icarus, and I'm so glad I found it. This is my perfect survival sim.
kotaku.com/icarus-survi...
I arrived four years late to @deanhall.bsky.social's Icarus, and I'm so glad I found it. This is my perfect survival sim.
kotaku.com/icarus-survi...
Not photos. Screenshot from Kitten Space Agency and our volumetric + Instanced mesh planetary rings for saturn.
I need to setup a dual boot as well. Going to try get it running next week
Gimballed Vernier and turbine exhaust nozzles added by the incredible Gravhoek into Kitten Space Agency.
We added a native Linux deployment for Kitten Space Agency, which is free. Linux users have responded with thousands of dollars of contributions, including one of USD 1000. I think this will be the new way to make games like this. Unheard of lifetime customer values for us.
Latest version of Kitten Space Agency just deployed with new shadow system, fully working with ground clutter. Download for free at ksa.ahwoo.com
I mean you can think anything you want for sure. But if you think 75 million is โmidโ for a budget you are not living in reality. It would be like trying to argue in a made up language.
Australia should have been โaustralasiaโ (theyโre in my country, NZ) but autocorrect ate it
The budget of arc raiders was 75 million (confirmed as โno far offโ by the CEO). Not trying to be rude, but I am not sure any of your data is even remotely tied with reality.
The products you listed are big, big spenders. GGG who makes Path of Exile are one of the largest studios in Australia in spend, and are wholly owned by the largest video game company in the world, Tencent. ARC raiders is backed by Nexon, one of the largest game companies in the world.
I the prospect of success is no better from micro to mid. So we will see more people aim for hits as a micro studio. And funding to scale will be poor for micro aiming to mid. Those that do will suffer high attrition as past success no longer counts for much. Monaco v Monaco 2 is a good example
Most of what you listed have listed are some of the most successful games ever made. The others are the most successful games of their years. Middle is the games in the middle of revenue. Starting approx USD10M up to about USD100M. Beyond that you will be the top grossing titles.(top tier)
The death of the middle of the market in PC gaming has now spread to the highest tier of success. The situation is now irreversible. We will see consolidation of the middle with only small islands of success. This is new territory for video games, where the mid-market was the nursery for AAA success
I am 44 years old. I have accepted with grace that I will never spell separately right the first time.
Screenshot of kitten space agency lunar landscape from within game, with an overlay of the apollo landing site for comparison. The two images match very well.
User on r/kittenspaceagency posted this comparison of the actual Apollo Landing site matched in Kitten Space Agency. Wider shot is ingame, inset is the apollo photo. Best thing, you can try the pre-alpha now for free, ksa.ahwoo.com (credit: u/u/Longjumping-Box-8145)
Over the steam winter sale, ICARUS sold just under a million new base game units during the sale (984k). We also did quarter of a million DLC units (243k).
Weโre not doing it for kitten space agency (ksa.ahwoo.com)
fun times. Reminds me of when I reported one that called me a โFA**OTโ (it was not censored). Thatโs all the review said. Steam wouldnโt remove it. They also didnโt remove a review that said they wished I had died on Mount Everest, when I complained I was told they didnโt threaten me โdirectlyโ
Kitten Space Agency just crossed the USD 100K mark, including quite a few subscriptions! Cya later steam!
We just pushed new version of Kitten Space Agency (its free) running on .net 10. I believe first game in the world to do so. Only possible because of BRUTAL. You're only as indie as the tools you use. Unreal + Unity and their licensing & tech are a blight on the industry ksa.ahwoo.com
New from me! Talked to @deanhall.bsky.social about Brutal, coding with LLM assistance, and why open source frameworks could be the future of game dev.
Maybe the best chat I've had about what genAI can do for game development (caveat: my other worries about the technology still stand).
Vulkan is really the โKarenโ of programming. Itโs like โYou said you were going to do this in subpass 0 but you did it in subpass 1. Iโve rendered the frame but Iโm going to crash out and I want to speak to the manager.โ
Unity and unreal are the past. Hereโs another shot of a dust storm on mars in Kitten Space Agency. Coming free powered by contributions.
Second angle. Dust storm on Mars, in Kitten Space Agency. No unreal. No unity. BRUTAL framework. Volumetric with atmos scattering including atmospheric layers such as ozone etc. full solar system scale.
Dust storm on Mars, in Kitten Space Agency. No unreal. No unity. BRUTAL framework.
my average chatgpt experience summed up in a single screenshot
Added the new extra solar object 3I/ATLAS to Kitten Space Agency. Trying to get a burn to intercept. I think I need a real rocket scientist ๐
Fun fact. Smartphones were invented so people had something to do in lifts.
My votes saved Iceland!! They arenโt last! I loved their performance
Uuuuuooooaaaawwwooohhhh ๐ฎ๐ธ๐ฎ๐ธ๐ฎ๐ธ go Iceland!