Painting of Link with a million little gadgets and weapons from across the games. I worked harder on this in a 5 week period than any other thing I’ve ever painted. I think I almost died working on this lol
Happy Zelda 40th anniversary!
Painting of Link with a million little gadgets and weapons from across the games. I worked harder on this in a 5 week period than any other thing I’ve ever painted. I think I almost died working on this lol
Happy Zelda 40th anniversary!
Here's this week's #retrorgbweeklyroundup! Search any video or podcast app for #RetroRGB Weekly, or head to the main link: https://www.retrorgb.com/week498.html
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#retrorgb #classicgaming #retrogaming #picoide #neogeo #vm2 #analogue3d #okami #flippermce #xyab #gamebub #teaball
And just for completeness sake 😃 You can order #FlipperMCE from any vendor or manufacturer you like - the PCB files are available on github.com/FlipperMCE/pcb
I ordered my batch order at JLCPCB which is a bit more involved than PCBWay, but may also be a bit cheaper depending on where you live 😉
Thanks @retrorgb.com for also covering the #FlipperMCE in your weekly roundup❤️
Any idea where to source legitimate PPU/CPU?
I just added a list with all #FlipperMCE compatible GameCube apps to the wiki. Those apps are able to use FlipperMCE as a block device 😊
flippermce.github.io/features/#co...
Thanks @machonachomedia.bsky.social for covering the #FlipperMCE on your channel😊 this is really a great overview about its features!!
youtu.be/N17QxopYN1A?...
Look what has just showed up😊@takiudon.bsky.social #SuperStation
Overall #sd2psXtd based devices and @8BitMods MCP seem to work fine, although I was not yet able to get GameID working (yet)
Starting to add some outputs for SD diagnostics on #FlipperMCE and #sd2psXtd
Release time for #FlipperMCE 1.1.3 😉
This time: improve MMCE implementation and add quick boot support for @silverstee1.bsky.social gekkoboot fork 😊
github.com/FlipperMCE/f...
#FlipperMCE 1.1.1 is out, fixing some minor issues and preparing Swiss Block Device implementation
github.com/FlipperMCE/f...
Hi,
I tested this new feature in both GC and PlayStation 2, the result is amazing.
Thank you so much for bringing this new feature 😊
I've made a lot logos for the games that I play.
And another one 😃 #sd2psXtd firmware 1.3 has just been released 😉 Grab it while its hot!
github.com/sd2psXtd/fir...
It's release time again 😉 #FlipperMCE 1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE!
github.com/FlipperMCE/f...
Read before you post😉 this is the link:
https://discord.gg/dJDEkEs2N
Just used my lunch break to make our OpenMCE Discord a bit more appealing😉 Join if you want to discuss stuff like #FlipperMCE , #sd2psXtd or #CPAK2040
Too excited to not show it: 32MHz game verification through Swiss directly on a #FlipperMCE
If you're wondering what might be next on #FlipperMCE - here's some stuff I'm working on in the background. No ETA yet. This does not mean, that automagically game loading will happen - but it at least is a foundation for it ;)
Oookay... I just received the first batch of production PCBs for #FlipperMCE - and apparently there is an error in the BOM, listing the wrong display connector. I pulled the PCB release files from the repo until I have figured this out.. sorry for the inconvenience 😔
Thanks so much to all beta testers for discovering many bugs before public release ❤️ !
BIG BIG thanks to @GameBitFunX to design the case and PCB ❤️ !
#FlipperMCE #FreeTheDolphin
Sometimes it's just time to release... Like today 😃 After about 6 months of development, I'm proud to present version 1.0 of #FlipperMCE to you.
Now head over to flippermce.github.io to see what this is actually all about ❤️
And as always: I love good Coffee 😉
It just took about 12345 iterations - but I think this bracket should make display adjustment a lot easier😃 #FlipperMCE
Looks like we are are at the dawn… #FlipperMCE
Had a cool thing arrive just now via post. Thanks to @bbsan.bsky.social.
It's a prototype unit of the FlipperMCE memory card for the GameCube.
#RETROGAMING #Nintendo #GameCube
Some more fun with #FlipperMCE Splash Screen 😉 Took some inspiration about how to generate a uf2 file directly from #PicoLoader <3
Haha I also started going into this rabbithole yesternight😉 great minds think alike😛
If there’s anyone following me with a Panasonic Q who wants to do some #FlipperMCE beta testing, please drop me a message ❤️
Boy.... Do I hate HTML5 and JS -.-
Let’s add some splash on #FlipperMCE - you get it? Splash - it’s a dolphin 🐬🤣🤣🤣