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Alastair Forsyth

@xcellintlee

https://store.steampowered.com/app/3649380/ | The Promethean Project | A psychological horror investigative simulator.

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30.11.2024
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Latest posts by Alastair Forsyth @xcellintlee

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Working on a new character. What vibes do you get?

Almost cute? Cuddly?

Creepy?

How do you feel about him?

23.12.2025 15:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Company mottos always sound better in Latin.

But what does the company truly value? Not its employees.

16.12.2025 17:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Best way to do game dev? With a cat purring on your chest.

Meet Pixel. Where's your furry mascot?

09.12.2025 05:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Unreal engine compiling 20,000 shaders for a scene render.

Unreal engine compiling 20,000 shaders for a scene render.

The best part of waking up to that first render of the day?

Compiling 22,000 shaders πŸ˜…

04.12.2025 15:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Just a simple interaction with a video terminal in The Promethean Project.

#indiedev #indiegame

03.12.2025 05:33 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
A dark atmospheric image showing the back of a man's head, holding a camera pointed at a cement fountain. The camera screen shows a small image of the fountain.

A dark atmospheric image showing the back of a man's head, holding a camera pointed at a cement fountain. The camera screen shows a small image of the fountain.

This is a screenshot from a test scene recorded 3 days ago

It marked the start of troubleshooting and refactoring to enable full cinematic game renders with the player's digital camera active.

I'm happy to no longer see these 30 secs replay πŸ™ƒ

#UE5 #indiedev #horror

01.12.2025 00:46 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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This game is so nerve wracking. I even can't do a photoshoot for #screenshotsaturday without the monster sneaking up on me.

Luckily the narrator warns you when your being hunted along with dissuading you from digging too deeply into you investigation.

#ThePrometheanProject #UE5 #indiedev #horror

30.11.2025 05:34 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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You've stumbled into to The Promethean Project. A multi-perspective, investigative photography sim with an antagonist narrator watching your every move.

Wishlist on steam! store.steampowered.com/app/3649380/...

In this facility, you are welcome.
#unreal #indie #horror #theprometheanproject

30.11.2025 01:33 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Been learning how to put together in-game trailers.

But when the game uses multiple perspectives and post processes, which do you use?

I didn't know which to use, so I'll just show you them all.

store.steampowered.com/app/3649380/

#indiegame #horror #unreal

24.11.2025 15:42 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
An open journal glitches and dissolves into glowing purple particles, as if being erased from reality.

An open journal glitches and dissolves into glowing purple particles, as if being erased from reality.

I'm designing the clues for my detective horror game. The core idea here: a dimensional leak years ago caused objects to glitch out of existence.

When you arrive, the leaked echoes are still active. You won't just find clues; you'll witness them.

#ThePrometheanProject #IndieDev #HorrorGame #Unreal

02.11.2025 23:40 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The Promethean Project - You're a Subject, Not a Hero - Steam News Story Structure Overview

Ever feel like a game is listening? Paying attention to everything?

In The Promethean Project, The Narrator is watching and remembers.

You're investigating your brother's disappearance and what you find determines your story.

#indiedev #horror #procedural

store.steampowered.com/news/app/364...

01.11.2025 17:10 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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An old copy of company policy was found. This was given to all HLRG staff who worked on The Promethean Project.

It was a very fun and engaging workplace! Lots of DEI and HR was very supportive.

#Horrorgame #narrative #lore #indiedev #gamedev #worldbuilding #ThePrometheanProject

29.10.2025 03:53 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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The Promethean Project - The Promethean Project, An Overview - Steam News Join one developer's decent into game design madness! This is the starting point of a journey into a horror game inspired by cinema, detective stories, and walking simulators.

The transparent gif version is on the Steam announcement
store.steampowered.com/news/app/364...

26.10.2025 04:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
The Promethean Project - The Promethean Project, An Overview - Steam News Join one developer's decent into game design madness! This is the starting point of a journey into a horror game inspired by cinema, detective stories, and walking simulators.

Overhauled Steam page for The Promethean Project. A perspective shifting, cinematic detective horror game with a bending narrative and a cast of tragic characters.

New description, visuals everywhere. Wrapped up with first big announcement.

#indiedev #gamedev
store.steampowered.com/news/app/364...

26.10.2025 01:28 πŸ‘ 8 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Welcome to The Promethean Project.

Been working on making gifs for Steam. How does this feel? Trying to make it seem like you're diving into an old VHS tape.

#unreal #survivalhorror #analoguehorror #retro #indiedev #horrorgame #gamedev #game

26.10.2025 01:24 πŸ‘ 11 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Experimenting with a new, non-linear trailer format. This cut splices moments of subject distress with the baseline environmental state.

Initial takeaways are required for my research.

Your observations are much appreciated.

#ThePrometheanProject #Unreal #IndieDev #PsychologicalHorror #Horror

05.10.2025 01:32 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
The Promethean Project - This Is Not Your Favorite Ending
The Promethean Project - This Is Not Your Favorite Ending YouTube video by Alastair Forsyth

A study in subverted expectations.

Take a well-known narrative. Remove punchlines.

Introduce a new, highly reactive variable.

The results are worth observing.

#ThePrometheanProject #IndieDev #Unreal #HorrorGame #StanleyParable

youtu.be/fYX_onjT3u4

24.09.2025 17:16 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sorry... bluesky keeps glitching the final seconds of audio for every upload attempt πŸ˜’

14.09.2025 16:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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First look at my horror game's massive 5-month graphics overhaul! Hunted by a clever monster, manipulated by the narrator watching your every move.

Can you survive when the game itself is against you?

Wishlist on Steam!
store.steampowered.com/app/3649380/...

#Horror #IndieGame #GameDev #Unreal

14.09.2025 15:58 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
What If Stranger Things 5 Was on VHS in the '80s? (Unreal Engine Post-Process Test)
What If Stranger Things 5 Was on VHS in the '80s? (Unreal Engine Post-Process Test) YouTube video by Alastair Forsyth

Trying to recreate the look of a late ’80s VHS tape.
This test uses Stranger Things 5 trailer + a shader I’m developing in Unreal for The Promethean Project.
If you’ve got good VHS reference footage, send it my way!
#UnrealEngine #GameDev #VHS #Retro #IndieDev #HorrorGames

youtu.be/PH-3tV3bM-k?...

19.07.2025 02:41 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
First Look At Early Gameplay For Meta Horror Gameβ€”The Promethean Project
First Look At Early Gameplay For Meta Horror Gameβ€”The Promethean Project YouTube video by Alastair Forsyth

Early gameplay trailer while getting the steam page approved for forth wall breaking meta horror game.

Any feedback or advice is appreciated. Complete solo indie dev, zero budget, still learning how to make trailers. Building everything myself.

youtu.be/4kkY4ufmZgo?...

21.04.2025 17:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
New Closet Scene – Psychological Horror Game with a Meta Twist
New Closet Scene – Psychological Horror Game with a Meta Twist YouTube video by Alastair Forsyth

Had to make a new little closet scene in homage to the Stanley Parable for my narrative driven psychological #horrorgame

Everything's still working progress but I hope to be able to afford a real voice actor in the end.

#unreal #indiedev #soledev

youtu.be/O_0PsnpqFmI?...

24.03.2025 01:14 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Been busy making the monsters AI for horror walking sim, but I got a lot done in the last week.

The monster has poor sight and hunts by hearing mainly.

The antagonist narrator will warm you if a monster is close.

But sometimes he does it just to keep you tense.

#unreal #indiedev #horrorgame

21.02.2025 04:57 πŸ‘ 2 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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It will all crumble.

Humpty Dumpty up on his wall will never understand.

17.02.2025 04:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Says everything:

16.02.2025 22:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on crafting atmosphere for narrative driven #horrorgame with deep mechanics

Procedurally created fluorescent light sounds created in #unreal #metasound are fully reactive

Learned a lot to make this sound but still working on improving it

How does it sound so far?

#indiedev #gamedev

15.02.2025 07:02 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Started work on crafting horror atmosphere.

First up is post processing and dynamic florescent lighting effects.

Next is procedural buzzing sound effects to go along with flickering and fading lights.

#unreal #indiedev #gamedev #horrorgame

13.02.2025 17:21 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

You can go onto Google maps and leave a review for the Gulf of America.

1 Star. The original was better.

12.02.2025 06:44 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Had to pay homage to the Stanley Parable while working on learning blender and testing out some building layouts this weekend.

The #horrorgame walking simulator's narrative state machine is getting highly contextual in responding to the player's actions.

#indiedev #gamedev #unreal

10.02.2025 19:56 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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With everything going on with the world at large and the pumpkin in charge, it's hard to just focus on #indiegame. So I wanted to show support in the way I'm able

Hopefully reality doesn't come to anything that resembles a #horrorgame but these are strange times

Don't just live thru it. Stand up

10.02.2025 07:57 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0