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sir-irk

@sir-irk

programmer, dumb-ass, mostly game engine/graphics stuff Will post eventually

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16.11.2024
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Latest posts by sir-irk @sir-irk

One of my favorite effects of all time is Valve's self-shadowed bump maps that first appeared in Half-Life 2: Episode 2. I implemented it in my toy game engine because it can still look really good. Here's the white paper tinyurl.com/ssbump

17.11.2024 23:12 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We're supposed to believe that the obese President who eats McDonald's daily is going to usher in a new wave of health in the United States

17.11.2024 12:46 πŸ‘ 1368 πŸ” 114 πŸ’¬ 205 πŸ“Œ 21
Shot of one of my Amiga 1000’s and a C64 a both with Commodore monitors in and ready to go!

Shot of one of my Amiga 1000’s and a C64 a both with Commodore monitors in and ready to go!

It’s Friday night!!

16.11.2024 01:12 πŸ‘ 668 πŸ” 29 πŸ’¬ 18 πŸ“Œ 0
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As a reminder, Musk funded the presidential campaign of the guy promising the largest import tax hike in a century

16.11.2024 15:15 πŸ‘ 912 πŸ” 195 πŸ’¬ 38 πŸ“Œ 21
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There was a fix for a very rare Switch bug that made it into patch 5.26 of #NoMansSky.
This one in graphics programming is called β€œNaN propagation” and the reproduction case involved our Depth Of Field shaders. (1/3)

16.11.2024 20:49 πŸ‘ 36 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

Dr Oz likes the RFK nomination, which is hugely damning lol

17.11.2024 00:07 πŸ‘ 878 πŸ” 39 πŸ’¬ 55 πŸ“Œ 0