I cannot wait for more starcraft.
I cannot wait for more starcraft.
it is the extraction shooter pillar game now.
Pros and Cons
+Art
+music
+Sound Design
+Level Design
+pacing
+simple puzzles for people that love to chill
-simple puzzles for people that like difficulty
-not a ton to do
-not for people that want direct story telling
-not for action lovers
#GamzlysNoteBook Review Thread of #DoubleFine's Wonderful Puzzle Adventure!
Publisher: @Xbox #Xbox
Puzzle Mechanics: βοΈβοΈβοΈ
Exploration:βοΈβοΈβοΈ
Storytelling:βοΈβοΈβοΈβοΈβοΈ
Level Design:βοΈβοΈβοΈβοΈβοΈ
Sound Design:βοΈβοΈβοΈβοΈβοΈ
Tech performance: βοΈβοΈβοΈ
Pacing: βοΈβοΈβοΈβοΈ
Art Design:βοΈβοΈβοΈβοΈβοΈ
Length: 6 hours+
Recommondation: Easily recommended
I'm back to being a kf fan again
Your kid is the best thing to happen to you and your content ! You're finally experiencing game experiences that you would probably never get into before and completely miss ! It's good to see you stretch your legs.
And though the boss fights rage like storms, The in-between lacks varied forms
Music stirs the soul anew, A saving grace the whole way through. And art? It stunsβthe world feels wide, Even when its heartβs denied.
The combat comes with mighty roar, But lacks the thrill of fights before. A feast of flash, yet depth runs thinβ Repetition creeps beneath the din.
No tactics here, no turn-based sway, Just blazing swords that feel clichΓ©. .
Grim themes abound with little grace, And joy feels lost without a trace.
A tale that dares to break away, But sometimes lacks the shades of play. Its depth is bold, ambition clear, Yet nuance fades with each veneer.
Poem Summary:
In lands of blood and crystal strife, Where gods once danced with mortal life, Clive walks a path through loss and flameβ A noble soul beneath the shame.
The story aims for weight and scope, Yet stumbles in its search for hope.
#GamzlysNoteBook EMOJI Review and my own twist of the summary in form of A POEM-
#FinalFantasy16
Publisher/Developer:
@SquareEnix
Narrative:πππ
Characters:πππ
Pacing:βοΈππ
Tech performance:π€π§π
Combat:πππ€
Exploration:πππ
Boss battles: π«ππ₯β€οΈβπ₯β¨βοΈ
Verdict: Recommended On Sale
#GamzlyNoteBook's Emoji Review of #ClairObscurExpedition33
Dev:
#SandfallGames
Publisher:
#Kepler_Interact
Music:π₯π«¦π₯βοΈππ π«β¨β€οΈβπ₯
Story:π²π€©π₯Ήππ₯π©·
Voice Acting:π₯ππ€©
Exploration:π€ππ
Combat:π₯ππ«¦
Menu/UI/Systems: π§ππ
Optimization: π§ππ
Art Direction:β¨π«π
RPG Mechanics: πππ
Theme: Grief
#GamzlyNoteBook's Emoji Review of #ClairObscurExpedition33
Dev:
#SandfallGames
Publisher:
#Kepler_Interact
Music:π₯π«¦π₯βοΈππ π«β¨β€οΈβπ₯
Story:π²π€©π₯Ήππ₯π©·
Voice Acting:π₯ππ€©
Exploration:π€ππ
Combat:π₯ππ«¦
Menu/UI/Systems: π§ππ
Optimization: π§ππ
Art Direction:β¨π«π
RPG Mechanics: πππ
Theme: Grief
@xbox.com @xboxp3.bsky.social @steinekin.bsky.social
#xbox #xboxgamepass
-/+ Story is just... There.
-Mech Suits brings large scope but lacks depth.
-Dragon brings scale + verticality but lacks flavour.
-Music is great but never hype, and needs balancing.
+Enviroments are unique and varied.
+Combat is master class.
+Exploration is well balanced for a doom game.
+Sound design is impactful and hype.
+Traversal is great.
+Tech Performance is top notch.
+level design is what you expect from ID.
+Art Design is perfect and not plagiarised slop.
Completion Time: 7 Hours Main Story Path.
High Difficulty.
Spec: Xbox Series X and Razer Blade 2024 RTX 4080, AMD Ryzen 9 7940HS w/ Radeon 780M Graphics 4.00 GHz, 32 GB Ram
#DOOMTheDarkAges Emoji Review.
Scope: AAA
Art Direction:π₯π₯
Story: ππ
Music: ππ
Sound Design: π₯π₯
Level Design: π₯π₯
Moment to Moment Gameplay: π₯β‘οΈ
Combat: π₯β‘οΈ
Tech Performance: π₯π―
This looks, Egg-lightfully delicious.
Completion time: 7H 40M
Spec: Xbox Series X and Razer Blade 2024 RTX 4080, AMD Ryzen 9 7940HS w/ Radeon 780M Graphics 4.00 GHz, 32 GB Ram
Playable on: #XboxGamePass, #Steam, #XboxSeriesX/S
#Xbox
π΄MINI REVIEWπ΄
TODAY on #GamzlysNotebook #videogames tab.
#SouthOfMidnight developed by
#CompulsionGames Published by @xbox.com.
Narrative: βοΈβοΈβοΈβοΈ1/2
Storytelling: βοΈβοΈβοΈβοΈ
Art Direction: βοΈβοΈβοΈβοΈβοΈ
Combat: βοΈβοΈ1/2
Platforming: βοΈβοΈβοΈ
Tech Performance: βοΈβοΈβοΈβοΈ
Music: ββοΈβοΈβοΈβοΈ
Voice Acting: ββοΈβοΈβοΈβοΈ
Exploration: βοΈβοΈ1/2
Gametime: 12+hours first playthrough.
Genre: Action Survival
Scope: Medium, independently made, AA.
Spec: #Razer Blade 14 2024, NVIDIA RTX 4080, CPU AMD, AMD Ryzen 9 7940HS w/ Radeon 780M Graphics 4.00 GHz.
Publisher/Developer: #RebellionGames
Known for the @sniperelite.com Series.
TODAY On #GamzlysNoteBook #Gaming Tab is
#AtomfallGame Mini Review!
Gunplay: βοΈβοΈβοΈ
Melee: βοΈβοΈβοΈ
Replay ability: βοΈβοΈβοΈβοΈ
Exploration: βοΈβοΈβοΈβοΈ
Story Telling: βοΈβοΈβοΈ1/2
Level Design: βοΈβοΈβοΈ
Moment to Moment Gameplay: βοΈβοΈβοΈ1/2
Survival mechanics: βοΈβοΈβοΈ1/2
Acting Performance: βοΈβοΈβοΈ
Art Direction: βοΈβοΈβ
πππ!
I was thinking about you while playing these sections.
Long live stealth!
I vote for all games to have stealth !
OH BABY!
Top 100 #Games of all time Countdown.
#79: #Zelda Oracle of Seasons & AgesβοΈβοΈβοΈβοΈβοΈ
Developer: #FlagshipGames
Publisher: #Nintendo
Release Date: NA, May 14, 2001
Special games, close to my heart.
I wish.
Asus or Razer .