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Leon Denise

@leondenise

designer and engineer. weird and experimental. https://neondelice.xyz/ https://neonminuit.xyz/ https://cookie.paris/all/

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28.10.2024
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Latest posts by Leon Denise @leondenise

Children playing with a lighted earth globe as a controller of a video game on screen

Children playing with a lighted earth globe as a controller of a video game on screen

People playing with a globe as a video game controller

People playing with a globe as a video game controller

A woman playing with a globe as a game controller in front of a screen with the game being displayed

A woman playing with a globe as a game controller in front of a screen with the game being displayed

People looking at another player turning the globe controller

People looking at another player turning the globe controller

Beautiful photos of Orbital exhibited last month during JEF festival in Antwerp πŸŽͺπŸ•ΉοΈπŸͺ

Made by @leondenise.bsky.social & @emiliecorne.bsky.social

πŸ“Έ by Wannes Nimmegeers

09.03.2026 17:25 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

We're currently in Strasbourg with @leondenise.bsky.social to install Crashboard 2000 for Random Bazar Festival πŸ₯³

We'll be there Friday 13th at 6pm for the opening and the festival will run until 7th March !

There will be a bunch of other awesome alternative controllers to try on πŸ•ΉοΈ

12.02.2026 19:45 πŸ‘ 12 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
Leon and Emilie playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic

Leon and Emilie playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic

A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller

A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller

A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller

A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller

Two people playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic with anaglyph glasses

Two people playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic with anaglyph glasses

Some pictures from last Petite Game Buvette by CtrlAltBaguette in @citedessciences.bsky.social where @leondenise.bsky.social and @emiliecorne.bsky.social showcased Crashboard 2000 for the first time beside the latest version of Orbital πŸ›ΉπŸͺπŸ•ΉοΈ

πŸ“Έ by Olivier Drouet & Emilie Breslavetz

04.02.2026 10:54 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

This is very exciting because Godot can be used as live show event tool, thanks to theses addons
github.com/unvermuthet/...
github.com/SujithChrist...
github.com/afarra6/godOSC

25.01.2026 19:59 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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With the Cookie Collective we worked on a playful exhibition for an immersive experience. We used @godotengine.org to create games, received input from controllers with serial port, send events to an audio server through OSC and upload a 7286x380 video signal through NDI to 11 video projectors.

25.01.2026 19:56 πŸ‘ 18 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
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After a one week residency Incontrolab presents Crashboard 2000 πŸ”₯
A new iteration on the original game with now 2 players βœŒοΈπŸ›Ή

Made by @leondenise.bsky.social πŸ‘¨β€πŸ’» & @emiliecorne.bsky.social πŸ‘©β€πŸ­
Teaser narrated by Vincent Levy πŸ‘„

27.08.2025 16:09 πŸ‘ 12 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Crashboard being played and cheered during last algorave in Lyon, France πŸ˜πŸ‘

🎢 Music by Ralt144Mi
πŸ’» Made with @leondenise.bsky.social

31.05.2025 08:50 πŸ‘ 37 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
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polishing character animations from joystick inputs #Godot

11.05.2025 19:13 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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discovering the fun of SkeletonModifier3D in Godot

11.05.2025 10:04 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Dusted, with CΓ©line Signoret, is a VR experience about dusting off memories, made with #Godot (video of walkthrough soon)

13.04.2025 07:31 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Showcasing at Laval Virtual, Recto VRso, Crashboard with @emiliecorne.bsky.social and Dusted with CΓ©line Signoret

13.04.2025 07:20 πŸ‘ 15 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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LED strip, plexiglas and buttons with @emiliecorne.bsky.social

18.03.2025 08:34 πŸ‘ 16 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Robotgotchi residency week was great! HπŸ₯³πŸ‘ΎπŸ’₯β€οΈπŸš²πŸ•ΉπŸ“»πŸ”ŒπŸ’‘πŸ—’βš™οΈπŸ₯°
Some extra work ahead for an official inoguration when Sickhouse opens!
A work by Vincent Schoutsen Wouter van Veldhoven, @leondenise.bsky.social and @emiliecorne.bsky.social from @incontrolab.bsky.social

16.03.2025 13:52 πŸ‘ 26 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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19.02.2025 01:48 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

did you mange to get it work? it throws an error when running the installation, being on linux might be the issue

17.02.2025 08:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

interesting, I think the shadertoy is in private state? website says it can't find the page

17.02.2025 08:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

nice! I was doing it manually but this is way better

12.02.2025 23:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's a python app using the MediaPipe framework to detect hand. Then the data is sent via OSC in Godot to interact with a particle system. You can learn about MediaPipe at ai.google.dev/edge/mediapi...

12.02.2025 22:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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hand tracking with MediaPipe and lemon boids in #Godot

10.02.2025 14:07 πŸ‘ 14 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
A great guy sitting in front of the globe and looking at the screen. He's slowly rotating the LED globe to play the game. On the back we can see a child jumping on a yoga ball, another controller made by incontrolab.

A great guy sitting in front of the globe and looking at the screen. He's slowly rotating the LED globe to play the game. On the back we can see a child jumping on a yoga ball, another controller made by incontrolab.

A cute little girl trying to rotate the globe but she's too small and too young to win the game.

A cute little girl trying to rotate the globe but she's too small and too young to win the game.

A teen boy, seeing from the back, sitting in front of the globe and looking at the screen. He's rotating the LED globe to play the game.
On the screen we can see the game with a black and white representation of the earth and some touches of green for life and red for asteroids.

A teen boy, seeing from the back, sitting in front of the globe and looking at the screen. He's rotating the LED globe to play the game. On the screen we can see the game with a black and white representation of the earth and some touches of green for life and red for asteroids.

The alternative controller used to play Orbital : a globe modified to display RGB lights and mimick the controls of a computer mouse.
It is disposed on a RGB mouse pad of which the illustration is a black and white map of the world.
There is two little disco globes and an LED strip disposed on it.

The alternative controller used to play Orbital : a globe modified to display RGB lights and mimick the controls of a computer mouse. It is disposed on a RGB mouse pad of which the illustration is a black and white map of the world. There is two little disco globes and an LED strip disposed on it.

Some pictures of Orbital, our new alternative game controller we showcased for the first time during la Petite Game Buvette last weekend at la CitΓ© des Sciences in Paris πŸ‘ΎπŸŒπŸ’«

Made by @leondenise.bsky.social and @emiliecorne.bsky.social πŸ’›

25.01.2025 18:41 πŸ‘ 17 πŸ” 7 πŸ’¬ 3 πŸ“Œ 0

We have now an official collective name with @emiliecorne.bsky.social πŸ₯³

22.01.2025 13:37 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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#Blender add-on is on Github πŸ€“
it's raw and messy, but it's online πŸ₯³
github.com/leon196/blen...

10.01.2025 12:29 πŸ‘ 21 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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I should probably share the #Blender add-on already before I step in the endless vortex of features creeping and dive in the never ending tunnel of "it's not ready before it's perfect"

09.01.2025 10:32 πŸ‘ 13 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Screen capture of a code editor and Blender 3D software, showcasing a visual made from GLSL shader

Screen capture of a code editor and Blender 3D software, showcasing a visual made from GLSL shader

Because I don't have enough problems in my life, I decided to make a custom render engine in #Blender so I can code GLSL shaders and render them nicely

08.01.2025 16:50 πŸ‘ 24 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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www.shadertoy.com/view/M3dyz7

23.12.2024 08:25 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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www.shadertoy.com/view/4X3cz4

21.12.2024 09:40 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Ouuuuuch ! Wrong move !

Ouuuuuch ! Wrong move !

People playing and watching, Crashboard with pretty LEDs : )

People playing and watching, Crashboard with pretty LEDs : )

More girls watching and playing Crashboard !!

More girls watching and playing Crashboard !!

Dream team !!  🌈

Dream team !! 🌈

Playtopia was a blast !! 🀩πŸ₯³πŸ”₯

Last week @leondenise.bsky.social and I were invited to showcase Crashboard at Playtopia in Cape Town !! The installation was very successful and we had a lot of good feedbacks ! πŸ’›

Thanks again to all the team, volunteers, game devs and public !! πŸ™

15.12.2024 17:15 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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if you add "source_color" to the textures it's should be closer to the image, and also you may want to add the result and using the albedo

07.12.2024 07:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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or use the "normal" and "light" variables, in the light pass

06.12.2024 19:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
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To blend between textures you could use the "attenuation" variable, which has the shadow value (but not only)

06.12.2024 19:41 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0