Children playing with a lighted earth globe as a controller of a video game on screen
People playing with a globe as a video game controller
A woman playing with a globe as a game controller in front of a screen with the game being displayed
People looking at another player turning the globe controller
Beautiful photos of Orbital exhibited last month during JEF festival in Antwerp πͺπΉοΈπͺ
Made by @leondenise.bsky.social & @emiliecorne.bsky.social
πΈ by Wannes Nimmegeers
09.03.2026 17:25
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We're currently in Strasbourg with @leondenise.bsky.social to install Crashboard 2000 for Random Bazar Festival π₯³
We'll be there Friday 13th at 6pm for the opening and the festival will run until 7th March !
There will be a bunch of other awesome alternative controllers to try on πΉοΈ
12.02.2026 19:45
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Leon and Emilie playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic
A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller
A player turning a lighten earth globe in his hands to play Orbital, a satellitary cybercrime alternative game controller
Two people playing Crashboard 2000 by leaning on two skateboards as the controller of the game where they ride through the fiber optic with anaglyph glasses
Some pictures from last Petite Game Buvette by CtrlAltBaguette in @citedessciences.bsky.social where @leondenise.bsky.social and @emiliecorne.bsky.social showcased Crashboard 2000 for the first time beside the latest version of Orbital πΉπͺπΉοΈ
πΈ by Olivier Drouet & Emilie Breslavetz
04.02.2026 10:54
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This is very exciting because Godot can be used as live show event tool, thanks to theses addons
github.com/unvermuthet/...
github.com/SujithChrist...
github.com/afarra6/godOSC
25.01.2026 19:59
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With the Cookie Collective we worked on a playful exhibition for an immersive experience. We used @godotengine.org to create games, received input from controllers with serial port, send events to an audio server through OSC and upload a 7286x380 video signal through NDI to 11 video projectors.
25.01.2026 19:56
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After a one week residency Incontrolab presents Crashboard 2000 π₯
A new iteration on the original game with now 2 players βοΈπΉ
Made by @leondenise.bsky.social π¨βπ» & @emiliecorne.bsky.social π©βπ
Teaser narrated by Vincent Levy π
27.08.2025 16:09
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Crashboard being played and cheered during last algorave in Lyon, France ππ
πΆ Music by Ralt144Mi
π» Made with @leondenise.bsky.social
31.05.2025 08:50
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polishing character animations from joystick inputs #Godot
11.05.2025 19:13
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discovering the fun of SkeletonModifier3D in Godot
11.05.2025 10:04
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Dusted, with CΓ©line Signoret, is a VR experience about dusting off memories, made with #Godot (video of walkthrough soon)
13.04.2025 07:31
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Showcasing at Laval Virtual, Recto VRso, Crashboard with @emiliecorne.bsky.social and Dusted with CΓ©line Signoret
13.04.2025 07:20
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LED strip, plexiglas and buttons with @emiliecorne.bsky.social
18.03.2025 08:34
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Robotgotchi residency week was great! Hπ₯³πΎπ₯β€οΈπ²πΉπ»ππ‘πβοΈπ₯°
Some extra work ahead for an official inoguration when Sickhouse opens!
A work by Vincent Schoutsen Wouter van Veldhoven, @leondenise.bsky.social and @emiliecorne.bsky.social from @incontrolab.bsky.social
16.03.2025 13:52
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19.02.2025 01:48
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did you mange to get it work? it throws an error when running the installation, being on linux might be the issue
17.02.2025 08:49
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interesting, I think the shadertoy is in private state? website says it can't find the page
17.02.2025 08:27
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nice! I was doing it manually but this is way better
12.02.2025 23:13
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It's a python app using the MediaPipe framework to detect hand. Then the data is sent via OSC in Godot to interact with a particle system. You can learn about MediaPipe at ai.google.dev/edge/mediapi...
12.02.2025 22:41
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hand tracking with MediaPipe and lemon boids in #Godot
10.02.2025 14:07
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A great guy sitting in front of the globe and looking at the screen. He's slowly rotating the LED globe to play the game. On the back we can see a child jumping on a yoga ball, another controller made by incontrolab.
A cute little girl trying to rotate the globe but she's too small and too young to win the game.
A teen boy, seeing from the back, sitting in front of the globe and looking at the screen. He's rotating the LED globe to play the game.
On the screen we can see the game with a black and white representation of the earth and some touches of green for life and red for asteroids.
The alternative controller used to play Orbital : a globe modified to display RGB lights and mimick the controls of a computer mouse.
It is disposed on a RGB mouse pad of which the illustration is a black and white map of the world.
There is two little disco globes and an LED strip disposed on it.
Some pictures of Orbital, our new alternative game controller we showcased for the first time during la Petite Game Buvette last weekend at la CitΓ© des Sciences in Paris πΎππ«
Made by @leondenise.bsky.social and @emiliecorne.bsky.social π
25.01.2025 18:41
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We have now an official collective name with @emiliecorne.bsky.social π₯³
22.01.2025 13:37
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#Blender add-on is on Github π€
it's raw and messy, but it's online π₯³
github.com/leon196/blen...
10.01.2025 12:29
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I should probably share the #Blender add-on already before I step in the endless vortex of features creeping and dive in the never ending tunnel of "it's not ready before it's perfect"
09.01.2025 10:32
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Screen capture of a code editor and Blender 3D software, showcasing a visual made from GLSL shader
Because I don't have enough problems in my life, I decided to make a custom render engine in #Blender so I can code GLSL shaders and render them nicely
08.01.2025 16:50
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www.shadertoy.com/view/M3dyz7
23.12.2024 08:25
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www.shadertoy.com/view/4X3cz4
21.12.2024 09:40
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Ouuuuuch ! Wrong move !
People playing and watching, Crashboard with pretty LEDs : )
More girls watching and playing Crashboard !!
Dream team !! π
Playtopia was a blast !! π€©π₯³π₯
Last week @leondenise.bsky.social and I were invited to showcase Crashboard at Playtopia in Cape Town !! The installation was very successful and we had a lot of good feedbacks ! π
Thanks again to all the team, volunteers, game devs and public !! π
15.12.2024 17:15
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if you add "source_color" to the textures it's should be closer to the image, and also you may want to add the result and using the albedo
07.12.2024 07:03
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or use the "normal" and "light" variables, in the light pass
06.12.2024 19:43
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To blend between textures you could use the "attenuation" variable, which has the shadow value (but not only)
06.12.2024 19:41
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