Always fun to play around with physics objects
#gamedev #metroidvania #bullethell
Always fun to play around with physics objects
#gamedev #metroidvania #bullethell
Some work on the bullet system for Bloody Hell 2. I hope we can go a lot crazier with interesting patterns compared to the first game :)
#gamedev #metroidvania #bullethell
*NOOOOOOOOOOT*
#pixelart #gamedev #conceptart #bullethell #metroidvania
Experimenting with a larger open area!
#gamedev #metroidvania #bullethell
This large tick is infested with eyes and will explode into blood and more ticks if you launch it!!! Its kinda yucky
#pixelart #gamedev #conceptart #bullethell #metroidvania
This tick will explode if you come close or launch it into the wall or other enemies!!! Making this was a real nightmare since I hate ticks and blood IRL
#pixelart #gamedev #conceptart #bullethell #metroidvania
Industrial blockout!
#gamedev #metroidvania #bullethell
WIP of some lighning and rain effects!
#pixelart #gamedev #conceptart #bullethell #metroidvania
Made a spinning mole! During its spin attack it will bounce of walls and shoot bullets!!
#gamedev #pixelart #bullethell #metroidvania #conceptart
What's Bloody Hell without a Bloody Hell.
#gamedev #metroidvania #bullethell #indiegames #indiedevs #pixelart
Spent a long time creating Heaven's Wall. What do you think?
#gamedev #metroidvania #minecraft #minecraftart #minecraftbuilds #minecraftinspiration
Heaven's guard is supposed to defend against outsiders but he fell asleep!
In a stroke of genius, we decided to call him Honk Shoo.
#gamedev #metroidvania #minecraft #minecraftart #honkshoomimimimi
We are a very cozy game, just look at this ladybug trying to explode and kill you with bullets!
#gamedev #metroidvania #minecraft #minecraftart #natureisbeautiful
Made a part of Heaven that's still somewhat afloat! I spent some time on the composition and I really like the flow :))
#gamedev #metroidvania #minecraft #minecraftart #cozy
We at Pun Intended believe that taking out your anger with a giant hammer on a demon is one of the many gifts of life.
#gamedev #metroidvania #nature #minecraft #minecraftart
We made a cool hit animation/color scheme because we want it to be very clear when/how you receive damage. What do you think?
#gamedev #metroidvania #pixelart
BONK Peeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeew BONK
#gamedev #metroidvania #pixelart #combat
Used some existing assets to throw together this icy cave, brrrrrrrrr
#gamedev #metroidvania #nature #minecraft #minecraftart
Made a shop in Heaven! I called the shopkeeper Plink because of the sound the anvil makes when they're hammering on their anvil : )))
#gamedev #metroidvania #pixelart #minecraft #minecraftart
IMA FIRIN' MAH LAZOR
Last week we attended Animecon in the Netherlands, and had people playtest an early demo of BLOODY HELL 2!
In 2 weeks we will attend INDIGO (made possible by @dutchgamesassociation.nl) to gather more feedback so we can further improve the game :D!
Sketch of an enemy called Bushy, I don't know why but I made the flowers shoot lasers : )))
#gamedev #metroidvania #bullethell #lasers #pixelart
Making an area with a lot of foliage! What do you think?
#gamedev #metroidvania #nature #minecraft #minecraftart
Exploding some ticks by launching some explosives!
#gamedev #metroidvania #bullethell
Working on a cathedral model!
#gamedev #metroidvania #minecraft #minecraftart
Just launching a few demons : )))
#gamedev #metroidvania #gibbed
created some fleshy walls and foliage,
What do you think of this area ?!
#gamedev #metroidvania #minecraft #minecraftart
a few new art assets and some wavy lavaππ. what do you think of this new scene?
wheeeeeeeeeeeeπ’
first blockout -> first playable version!
this is one of the more complicated levels we've made, partly inspired by zelda dungeons. it's been lots of fun to design! #leveldesign #metroidvania