Love to see the games media move towards a worker-owned future. Welcome, Rogue!
@foolhardyhorizons
We are a 100% worker owned game studio based in Copenhagen. Wishlist Cathedral of Sorrow! Our experimental horror game featuring an AI-director trained on human fear running the show. https://store.steampowered.com/app/2014840/Cathedral_of_Sorrow/
Love to see the games media move towards a worker-owned future. Welcome, Rogue!
We'll be sharing some behind-the-scenes of how we develop Cathedral of Sorrow over on Instagram. Here's our first devlog showing how we work with Marionette Mocap to create idle loops for the game!
www.instagram.com/p/DN2qCXzUmdD/
#gamedev #animation #unreal #indigegame
Cathedral of Sorrow will be free at launch! Read more on our newest blog where we finally get to use the word haruspicy in a game-dev related sentence: foolhardyhorizons.com/index.php/20...
#indiedev #gamedev #dkgame
We are busy giving our debut title, Cathedral of Sorrow a facelift these days. The project has been in-development since 2021 and we have shepherded it across 6 different versions of Unreal at this pointπ»
Give us a wishlist to be notified when we release later this year!
steam.pm/app/2014840
Howdy gamers. We're finally ready to share our lil' scheme: A worker owned games studio aspiring to create games that benefit players and its developers; not shareholders. We hope you want to follow our journey and play the great stuff we have coming your way!
foolhardyhorizons.com/index.php/20...