Tutorial on how I did the leaf normals in Blender:
www.youtube.com/watch?v=Y31R...
Tutorial on how I did the leaf normals in Blender:
www.youtube.com/watch?v=Y31R...
Cozy background assets for my robot repair game!
(Β°β½Β°)οΎπΎ
#gamedev #indiedev #indiegame
I made a Unity Asset Store Package!
JPS4+ 2D Pathfinding π
For Game Developers! Burst, Dynamic Obstacles, Jump Point Search Pathfinding in 4-connected Grids (Johannes Baum 2025)
assetstore.unity.com/packages/slu...
Focus flower focus productivity app with screenshots of timer, calendar, growing, and unlocks
It's so hard to find a timer app that doesn't have a subscription... so I made one!
Focus Flower - Focus TimerπΌ
Distraction-free, minimal productivity & relaxation timer! Unlockable flowers through "hidden achievements."
iOS & Android!
Finally got part-avoidance working!
Dropped parts now slide, shift, and settle using an octree so nothing overlaps π€β¨
#devlog #indiegame #gamedev
Trying an interaction style for this game that is a bit looser. Really like being able to move the main robot group.
Feels way better than the locked centering, but I am a bit worried people will loose "where" the robot is π€
Making new bots & adding quality of life workbench features! This guy is a floater + bunsen burner π
ദΰ΅ΰ΄¦ΰ΄Ώ ΛΝΜκ³ΛΝΜ )β§ #gamedev #indiegame
Here are those reward calculations in action π¦Έ
Get creative with part combinations to complete robot repairs in my incoming rougelike.
#indiegame #gamedev #screenshotsaturday
Making reward / loot algorithm: I don't see people talk about this but knowing your way around python can really speed things up.
I've seen a lot excel used for this in the real world from Design departments, and plotly + seaborn are so much more flexible.
#gamedev #indiegame #math
Almost all features in place!
This is the inventory going into the dice minigame.
Perks + faces + part chance up depending on dice types
#gamedev #indiegame #indiedev #lordhelpmenow
Here are them dice in action π€
Did a lot of work (battlefield 6) last month I swear.
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Fantastic creature design by Shannon - one of my favorites
Dice materials matter!
The dice "build" you bring change what parts you find while salvaging.
π§© PlasticβοΈ Metal π Glass
#indiedev #gamedev #shaders
Part rewards coming in for the repair game βοΈ
-> Dice combos = parts for repair
-> Try combinations to fix the current bot
#indiedev #gamedev #solodev
Checkpoint on completion sequences - thinking a star/rating system for this later. #gamedev #indiegame
Trying some workbench dialogue o__o
#gamedev #indiedev #screenshotsunday
"You can make it good later" they say
#gamedev
Something so satisfying about making squares get smaller
\β¬__β¬/
#gamedev #indiedev #indiegame #letsgetthatbreadbaby
Oh we spinning
Been loving this custom shadow plane shader for the inventory. Feeling a bit Persona vibes
#indiegame #gamedev #UIDesign
Every fix starts with the right parts.
New interface in the robot #roguelite to:
-> Manage your salvaged parts
-> Discover whatβs still missing
-> Add to workbench for repairs
#screenshotsaturday #indiegame #gamedev #madewithunity
Haha thatβs awesome, thanks Iβll check it out. Going to add a lot of weird parts like spoons and bottle caps too
New repair sequence live!
- Task list UI
- Patch the circuit (node tree traversal)
- Power it back on (material swap :0)
A cozy post-apocalyptic #roguelite where you repair wandering robots with junk you find.
#indiegame #madewithunity #gamedev
Workbench tasks for robo-repair, getting there π€
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Game loop!
1. Story -> Screens
2. Get parts (dice game)
3. Repair Bot
#indiedev #gamedev #UI
[Day 13] Proofing out dice combos for the bot builder game. A great example of what you should not be doing during prototype-phase.
#indiegame #UIDesign #gamedev
Face detection & lighting up for this sucker before the weekend.
Force fields need some work to keep everything in the center, but it's coming along.
#gamedev #indiedev
Haha thanks thatβs a good point
It's not an indie game without "roguelike" & "dice" π²π°
(minus 8 hr of my life messing with this shader)
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Wrapped up most of the design for robo junk repair game, and I HAD to put time of day in there.π
#indiedev #gamedev #UI
Starting UI for getting parts to fix your robot clientele.
Currently at the "make it exist first" stage π³π³π³
#indiedev #gamedev