Test render of monkey man, still experimenting with how I want to present these.
#3DArt #Furry
Test render of monkey man, still experimenting with how I want to present these.
#3DArt #Furry
I acquired a second hand Leap Motion V1 recently and it's been a really fun little gadget, shame these were discontinued.
#3DArt #Furry #VTuber
Woah not so bright
#3DArt #Furry #VTuber
Playing with tongue expressions, almost done with what I have to show for this project.
#3DArt #Furry #VTuber
First hand tracking test in Warudo for this guy just using a webcam, pretty fun.
#3DArt #Furry #VTuber
Another Warudo tracking test, added a lot of corrective shapes and secondary poses on the eyes and nostrils so he looks a bit more expressive. Also trying a new shader.
#3DArt #Furry #VTuber
Made a little blueprint for light reactive pupils in Warudo based on an OBS output. Has a smooth transition for both subtle and harsh lighting changes.
#3DArt #Furry #Warudo
Whisker tests in Warudo using pendulum physics.
#3DArt #Furry #VTuber
Lining up whisker roots in the shape keys
#3DArt #Furry
First tracking test in Blender, a bit janky but worked better than I expected it would for this guy right out the gate.
#3DArt #VTuber #Furry
Monkey mouth texture
#3DArt #Furry
Mouth sculpt, mostly based on a Mandrill.
#3DArt
Bake details, nothing fancy since he's going into Unity but I might make a nicer shader for him later
#3DArt
none, just a made up creature
Texture progress, I made a lot more adjustments to the face later as I started working on the expressions.
#3DArt #Furry
Had the honor of creating the cover for @redvoxband.com new album Retcon. It's out now everywhere, please give it a listen!
Finished fur sculpt, and retopo of course. Will showsome of the texture and tracking stuff soon.
#3DArt #Furry
Rough sculpt of his big prehensile tail
#3DArt #Furry
Freaky hands get freaky topology. I sculpted him with a grooming claw at first but ended up removing it later (would probably be on a foot instead)
#3DArt #Furry
Arm sculpt, kind of a shame I ended up sculpting a bunch of fur over it
#3DArt #Furry
freaky little monkey hand sculpt
#3DArt #Furry
Head refinement and moving on to some other parts of the body
#3DArt #Furry
Working on fur flow
#3DArt #Furry
Rough sculpt, ear ideas, topology etc. I went back and forth between sculpting and retopo on this a lot
#3DArt #Furry
First and final design, changed even more once I started working on the model
#3DArt #Furry
Some early anatomy and expressions tests for monkey man, my main goal was to try and make an expressive snouty character to use with ARkit tracking. Face is based on mandrill and lemur.
#3DArt
Preview of the next character I'll be sharing development on! A weird monkey guy I designed to test non-human face tracking and animation.
#3DArt #Furry
I'm going to move on to sharing things about a newer project now, but if you'd like to read more about the development of this avatar you can have a look over here www.artstation.com/artwork/K3WKLr
Wireframes for the moth
#3DArt #VTuber
Mothtuber physics setup, I adjusted this a little more later but it was tricky getting all the cloth to layer right
#3DArt #VTuber