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@oceansio

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03.09.2025
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Latest posts by @oceansio

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03.11.2025 20:06 👍 0 🔁 0 💬 0 📌 0

Here is an alternate approach to world-dizing. I’m aiming for the Tears of the Kingdom Aesthetic Originating within the Zelda Anthology.

03.11.2025 20:06 👍 0 🔁 0 💬 1 📌 0

This is my present settled upon aesthetic approach that I’ll be moving forward with for the the cinematic door project

03.11.2025 19:32 👍 0 🔁 0 💬 0 📌 0
This is my present settled upon aesthetic approach that I’ll be moving forward with for the the cinematic door project

This is my present settled upon aesthetic approach that I’ll be moving forward with for the the cinematic door project

03.11.2025 19:32 👍 0 🔁 0 💬 1 📌 0
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22.10.2025 03:24 👍 1 🔁 0 💬 0 📌 0

Expanding on the environmental context of my assignment three, here is a breakdown of my conceptual approach:
An environment in the distinctive, emotionally-charged art style of Paru Itagaki, explicitly referencing the atmospheric world of Beastars.

Lighting and Mood:
The primary illumination.

22.10.2025 03:24 👍 1 🔁 0 💬 1 📌 0
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Assignment_Three_Pitch

09.10.2025 20:47 👍 1 🔁 0 💬 0 📌 0
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Hello, All -

This is my pre-visualisation for the second assignment. Then “We’ll hit the ground running.”. Unfortunately, I do not have the resource, i.e. a PC. I’ll have the resource issue sorted by then, I.e. by the 13th of this month, if things go as planned.

08.10.2025 19:44 👍 1 🔁 0 💬 0 📌 0
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Greetings, Mates -

Things have been rather slow since the PC mishap, I am however, still observing for Ideal assets; the coal is to begin working on assignment-1 no later than the 3rd of October.

01.10.2025 22:18 👍 2 🔁 0 💬 0 📌 0
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Hello, All -

Here are quick updates on the current project. I haven’t officially begun due to technical unforeseen occurrences, although, I’ll begin working this Monday, by the graces’ of Jehovah God. In the meantime; here are some environmental assets I’ve been looking at.

27.09.2025 18:00 👍 1 🔁 0 💬 0 📌 0
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Greetings, All -

Here is a bit of an update regarding project one. I haven’t begun to build my environment due to technical complications, I.e., not having received my PC. However, I have been looking into the resources on Fab. Here are Visual representations of those findings.

21.09.2025 22:37 👍 2 🔁 0 💬 0 📌 0
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As per the interior; I want to maintain the eerie motif with the ominous foggy atmosphere, however, I’ll throw in the twist of Victorian architecture.

10.09.2025 18:54 👍 1 🔁 0 💬 0 📌 0

Greetings, All -

For my environment here is my thought process for the moment. I’m thinking of creating ominous fog within a swamp/forest terrain. I’ll keep it bright and inviting, while maintaining the atmosphere’s clouded and foggy to create a grotesque and eerie sensualistic experience.

10.09.2025 18:54 👍 2 🔁 0 💬 1 📌 0