Here is an alternate approach to world-dizing. I’m aiming for the Tears of the Kingdom Aesthetic Originating within the Zelda Anthology.
This is my present settled upon aesthetic approach that I’ll be moving forward with for the the cinematic door project
This is my present settled upon aesthetic approach that I’ll be moving forward with for the the cinematic door project
Expanding on the environmental context of my assignment three, here is a breakdown of my conceptual approach:
An environment in the distinctive, emotionally-charged art style of Paru Itagaki, explicitly referencing the atmospheric world of Beastars.
Lighting and Mood:
The primary illumination.
Assignment_Three_Pitch
Hello, All -
This is my pre-visualisation for the second assignment. Then “We’ll hit the ground running.”. Unfortunately, I do not have the resource, i.e. a PC. I’ll have the resource issue sorted by then, I.e. by the 13th of this month, if things go as planned.
Greetings, Mates -
Things have been rather slow since the PC mishap, I am however, still observing for Ideal assets; the coal is to begin working on assignment-1 no later than the 3rd of October.
Hello, All -
Here are quick updates on the current project. I haven’t officially begun due to technical unforeseen occurrences, although, I’ll begin working this Monday, by the graces’ of Jehovah God. In the meantime; here are some environmental assets I’ve been looking at.
Greetings, All -
Here is a bit of an update regarding project one. I haven’t begun to build my environment due to technical complications, I.e., not having received my PC. However, I have been looking into the resources on Fab. Here are Visual representations of those findings.
As per the interior; I want to maintain the eerie motif with the ominous foggy atmosphere, however, I’ll throw in the twist of Victorian architecture.
Greetings, All -
For my environment here is my thought process for the moment. I’m thinking of creating ominous fog within a swamp/forest terrain. I’ll keep it bright and inviting, while maintaining the atmosphere’s clouded and foggy to create a grotesque and eerie sensualistic experience.