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Phoenix Indie

@phnxindie

Hello everyone! This is Phoenix Indie, an aspiring indie game developer. Current Project: Lizargon, a 2.5D platformer with a focus on speed, agility, momentum, and mastery.

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31.10.2024
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Latest posts by Phoenix Indie @phnxindie

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I've perfected my normal map generator! Now it really looks how I wanted it to ๐Ÿ˜

๐ŸฆŽโš”๏ธ

#gamedev #indiegame #IndieGameDev #GodotEngine #3dmodeling

03.03.2026 05:45 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Created a geometry node tree in Blender for creating stylized normal maps for my game!! ๐ŸฆŽโš”๏ธ

#gamedev #indiegame #indiegamedev #3dmodel #godotengine

08.02.2026 20:10 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Lizargon 01/2026
Lizargon 01/2026 YouTube video by Phoenix Indie

Changing from milestone to (hopefully) monthly devlogs!(though we all know how New Year's resolutions end)
youtu.be/Vj6VvKrg-9E

02.02.2026 00:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Didn't like any existing origami Dragonites so I made my own :)

Invented and folded by me

Don't worry, I did this at work. Lizargon is still in consistent development. I just don't like making devlogs ๐Ÿ˜†

#origami #dragonite #pokemon #art

11.12.2025 17:09 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Invented and folded an origami at work over the past few weeks!! I'm really proud of this one.

Folded with triple tissue paper, one side blue one side yellow.

Crease pattern attached. Uses a 42x42 grid.

#ultrakill #origami

28.09.2025 09:09 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Starting room is done!!! (besides detailing but I plan to do a detailing pass-through closer to the end of area construction).

The rest of the area construction should be faster now that I know what I'm doing ๐Ÿ˜…๐ŸฆŽโš”๏ธ

#indiegame #gamedev #indiegamedev #2dplatformer #godotengine #godotgameengine

07.09.2025 05:15 ๐Ÿ‘ 15 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Base modeling of starting room done! Time for detailing.
๐ŸฆŽโš”๏ธ

#gamedev #IndieGameDev #indiedev #GodotEngine #indiegame #2dplatformer

23.08.2025 06:32 ๐Ÿ‘ 15 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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created a joke temporary texture for a painting but this actually kinda works

#indiegamedev #indiegame #3dmodeling #gamedev

18.08.2025 05:01 ๐Ÿ‘ 8 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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17.08.2025 05:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I should probably capitalize on the lizard meme my entire game is about lizards

10.08.2025 01:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Modelling progress!! ๐ŸฆŽโš”๏ธ

#indiegame #indiegamedev #gamedev #2dplatformer #lizard

10.08.2025 01:15 ๐Ÿ‘ 9 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Modelling progress for the starting room!
๐ŸฆŽโš”๏ธ

#indiegame #indiegamedev #2dplatformer #gamedev

12.07.2025 08:39 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'll bee damned ๐Ÿ๐Ÿ‘€

09.07.2025 00:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some modelling progress on my game!

Starting room still needs its stylized lighting stuff, but so far looking nice. :]

๐ŸฆŽโš”๏ธ

#indiegame #indiegamedev #gamedev #2dplatformer

05.07.2025 23:12 ๐Ÿ‘ 16 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Quite a bit of progress on my game Lizargon over the past three weeks! Biggest one was changes to ceiling jumps and platforms, shown here. :]

other progress:
- dialog bleeps
- interact arrow indicator
- model smear fixes
- progress on first area

๐ŸฆŽโš”๏ธ

#indiegamedev #indiegame #gamedev #2dplatformer

14.06.2025 04:29 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

gay month

02.06.2025 03:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

these last 5 months of unwanted haitus have been "fun" XD

24.05.2025 23:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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back from my unwanted haitus. time to make more progress on my game

#gamedev #indiegamedev #indiegame

24.05.2025 21:54 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

(cont)
- plot has been completely changed, is now a gay romance story
- now sponsored by Raid Shadow Legends
- Phoenix Indie is currently being rebranded to Ash Pile Studios
- Kermit The Frog added as an optional love interest for the player
- potato

01.04.2025 14:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hello everyone!!

Still got life on my booty, but I've been able to put a few minutes here and there for Lizargon.

__THE CHANGES__
- added extreme blood and gore to make katanas more realistic
- removed dive, dive roll, or dive jump for realism

01.04.2025 14:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Alright rambling done :]
๐ŸฆŽโš”๏ธ

05.02.2025 16:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

2. I'm going to be silent until like May of this year. Through an unfortunate string of situations, consequences, choices, and overall the stars aligning to smite me, I'm going to be absolutely crammed until May. I need full focus on the things that are going on, so no Lizargon progress for now.

05.02.2025 16:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

1. I am NOT quitting Lizargon. I don't care if it takes me 5, 10, 20 years. I've wanted to make this game for too long, I've restarted too many times, and I have too powerful of a dream to quit. I would love to make games as my full time job in life, but unfortunately that is not the case.

05.02.2025 16:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

- IMPORTANT LIZARGON ANNOUNCEMENT -

Hello everybody! So sorry for the silence, life has been sorta porking me for a lack of more professional words. I have a few important things to say that I don't really have time to make a proper video about.

05.02.2025 16:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hello everybody! Small break from developing my game Lizargon, I've had some life stuff going on that I've needed to put full attention on. o7

I'll post any progress I can make in the spare morsels of free time, respond to messages and questions, etc.

Have a happy holiday!
๐ŸฆŽโš”๏ธ

16.12.2024 20:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐ŸŽŠ๐ŸŽ‰๐Ÿฅณ

13.12.2024 19:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

WOOOOOO

13.12.2024 13:29 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

scimitar?

12.12.2024 05:20 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

maek gaem

10.12.2024 06:07 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Weekly progress updates for my game are back! (until Christmas because I'm going to be occupied again then)

This week's progress: more fricking sketching of the game's first area. ๐Ÿ˜ตโ€๐Ÿ’ซ

Once this is done, I can begin in-engine construction!

#indiegame #indiegamedev #gamedev #sketch

09.12.2024 16:13 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0