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VGMuseum (ReyVGM)

@vgmuseum

Bringing you videogame endings in static form since the 1900s. www.VGMuseum.com http://instagram.com/vgmuseum http://facebook.com/vgmuseum1 https://tumblr.com/vgmuseum1 https://twitter.com/vgmuseum1

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24.07.2023
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Latest posts by VGMuseum (ReyVGM) @vgmuseum

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New NES Endings www.vgmuseum.com/end/nes

Great Battle Cyber
Idol Hakkenden
Moero!! Juudou Warriors
Parasol Henbee: Otoginokuni wa Dai Sawagi!
TM Network: Live in Power Bowl

Thanks to Cavery210.

07.03.2026 02:53 πŸ‘ 13 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Cyberbots console exclusive character story translations -RQ87's site

Finally, if you'd rather read the text without the videos, I've made transcripts available over at my site:
rq87.flyingomelette.com/RQ/CB/1.html

07.03.2026 00:14 πŸ‘ 15 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0
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Attention all Cyberbots: Fullmetal Madness fans! With thanks to @shmuplations.bsky.social you can now enjoy English story mode translations of the console exclusive characters. Have closed captions turned on. First up, Shade:
www.youtube.com/watch?v=4Lue...

07.03.2026 00:06 πŸ‘ 52 πŸ” 30 πŸ’¬ 1 πŸ“Œ 0
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Some of the preserved Namco i-mode ports include Dig Dug II, Grobda, Battle City, and the Tower of Babel.

07.03.2026 00:27 πŸ‘ 21 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Famous movie images of scenes that are not in the movie.

05.03.2026 18:14 πŸ‘ 15 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Check out this cool website that allows you to navigate lots of maps from popular 3D games. It doesn't seem to load on mobile for me, but works fine on a PC. Use the arrow keys and mouse to navigate.

Thanks to 1DigitalReality

noclip.website

05.03.2026 17:28 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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You won't get lost driving around the Mushroom Kingdom or Los Santos!

Yesterday, I added several Mario Kart and Grand Theft Auto maps to VGMaps.com: The Video Game Atlas, thanks to our good friend @vgcartography.bsky.social, who is willing to share these and many other great video game maps!

04.03.2026 14:33 πŸ‘ 34 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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An old video of Street Fighter meets Duck Hunt.

04.03.2026 01:54 πŸ‘ 127 πŸ” 35 πŸ’¬ 0 πŸ“Œ 3

True.

04.03.2026 01:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Final Fantasy IV Translation Comparison #02 (SNES vs. 2 Fan Translations)
Final Fantasy IV Translation Comparison #02 (SNES vs. 2 Fan Translations) YouTube video by Clyde Mandelin

At the start of my streams, I tend to do mini-lessons about different topics

Here's a look at some translation theory/concepts that non-translators might find insightful & interesting!

youtu.be/axouPj58dms?... #translation

03.03.2026 22:25 πŸ‘ 26 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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@samderboo.com Here's one for Tracing the Influence from Idol Hakkenden (NES):

Larry King

03.03.2026 19:57 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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One thing I love about Scott Pilgrim EX is that it's packed with references to other games, but they're often subtle ones where if you get it, you'll smile and if you don't, there's no harm done.

03.03.2026 15:25 πŸ‘ 30 πŸ” 3 πŸ’¬ 1 πŸ“Œ 1

Ain't nobody got time for that long word. ManΓ­ is where it's at.

03.03.2026 06:48 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Before Karnov became a redeemed criminal.

02.03.2026 18:12 πŸ‘ 13 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I came across this nice site with lots of Famicom Disk System flyers/ads that could be helpful to VG historians:

pony.velvet.jp/fcdisk/fmcmd...

@jparish.bsky.social @hg101.bsky.social @frankcifaldi.bsky.social

02.03.2026 18:10 πŸ‘ 15 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Did you know there's a 3rd Fighter's History exclusive to the SNES and only released in Japan?

You can now enjoy its multiple endings completely in English thanks to Niz (he transcribes Japanese instruction manuals here setsumei.cloudfree.jp/index.html)

www.vgmuseum.com/end/snes/b/f...

02.03.2026 17:50 πŸ‘ 20 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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New Super NES Endings www.vgmuseum.com/end/snes

Bishin Densetsu Zoku
Exertainment Mountain Bike Rally
Fighter's History: Mizoguchi Kiki Ippatsu!!
Football Fury
Super Bowling
Super Slam Dunk
Virtual Soccer
Sid Meier's Civilization
Soukou Kihei Votoms
Sutte Hakkun

Thanks to Arima & Niz.

02.03.2026 17:43 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Correction:
This isn't an alternative way.
The old method was to play AGAINST the hidden teams.

The new codes are to PLAY AS the hidden teams.

Read my post on the game's talk page for an explainer:

tcrf.net/Talk:Ken_Gri...

02.03.2026 15:52 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Final Fantasy IV Translation Comparison (SNES vs. 2 Fan Translations) - YouTube In this series we'll compare multiple translations of FFIV: the original SNES translation, the J2e fan translations (from ~1998 and 2001), and the Namingway ...

If you want to know what it's like to be an actual human translator translating a video game by human hand

www.youtube.com/playlist?lis...

28.02.2026 17:39 πŸ‘ 169 πŸ” 66 πŸ’¬ 2 πŸ“Œ 0
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Digging through old files, so have a few debug shots from SSRPG.

28.02.2026 00:42 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Hokkaidou Rensa Satsujin - Okhotsk ni Kiyu (J) 28a.png

Oh, right. Here's a clean image:
drive.google.com/file/d/1bQu8...

28.02.2026 00:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Up until today, I didn't know there was a remake and I had no idea this was a sequel to Portopia :P

27.02.2026 23:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Excellent. Thanks!

That's from the ending, so it means "END". If you want to do that one too, go ahead.

27.02.2026 23:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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@flashpv.bsky.social Hey FlashPV, are you still making title screens? If you are, think you could make one for me close to the original style?
Game: Hokkaido Rensa Satsujin: Okhotsk ni Kiyu (translated as The Hokkaido Chain Murders: Vanishing in Okhotsk).
Let me know and thanks!

27.02.2026 20:45 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

It had new/different content, but yeah, basically.

27.02.2026 01:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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There are two different Indiana Jones And The Last Crusade NES games; one published by Taito, the other by UbiSoft.
(Doesn't help that their boxes look so similar!)

@darklordzagato.bsky.social has mapped both of them!
See them on VGMaps.com:
vgmaps.com/Atlas/NES/in...
vgmaps.com/Atlas/NES/in...

26.02.2026 23:55 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Final Fantasy IV for the Famicom was 80% Complete? | Mato Tree

I haven't read this article yet, but I thought I'd drop this old blog post of mine in here too in case it's helpful:

web.archive.org/web/20160102...

And here are some archived Japanese pages for reference:

web.archive.org/web/20100430...

web.archive.org/web/20151226...

26.02.2026 22:17 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
A screenshot of a mock-up used to promote the then-in-development Final Fantasy IV for the Famicom, taken from https://shmuplations.com/ffiv/

A screenshot of a mock-up used to promote the then-in-development Final Fantasy IV for the Famicom, taken from https://shmuplations.com/ffiv/

I just learned that there was a Final Fantasy IV in development for the Famicom at the same time as Final Fantasy V for the Super Famicom. This "IV" was canceled, and the "V" in development became the FFIV we know now. The lost "IV" may have been as close as 80% complete?!

shmuplations.com/ffiv/

26.02.2026 00:30 πŸ‘ 80 πŸ” 26 πŸ’¬ 4 πŸ“Œ 0

Tell them the obscure story about how the American Super Mario Bros 2 is based on Doki Doki Panic.

27.02.2026 01:46 πŸ‘ 9 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

Now the other side is port begging too for THIS collection.

26.02.2026 21:44 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0