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Sami Marsch

@samimarsu

Finnish game art director, otaku, lover of big robots and a D&D addict.

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05.10.2023
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Latest posts by Sami Marsch @samimarsu

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Studio Trigger is releasing really nice and comprehensive Cyberpunk Edgerunners art book

www.cdjapan.co.jp/product/NEOD...

09.03.2026 05:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Valve releases 3 devices, faceplate with SoonTM, cencored ’H’, lambda key on keyboard.

13.11.2025 08:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Putting more Raptors Heavy Intercessors together. I have to say the custom heads I made actually look pretty nice after priming. I wasn’t initially happy how the prints looked.

29.10.2025 16:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Basing, pouches and muzzle flashes. Maybe muzzle flash and force weapon OSL for the paintjob.

20.08.2025 22:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Got my Librarian bits today and put him together.

20.08.2025 19:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I’m not fan of the Librarian in Terminator armour. It feels so Space Wolf by default with the axe, runes snd facial hair. Currently adding it to my list so I ordered some Grey Knights bits to convert it to my liking. I’m going to gap fill the runes away too.

09.08.2025 00:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I started playing with Nomad Sculpt over the weekend. My D&D group is starting a new campaign, and I thought it would be fun to custom-sculpt miniatures for them while learning a bit of sculpting on the iPad

23.06.2025 20:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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aaaand lowpoly

29.05.2025 01:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Started some terrain

28.05.2025 22:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Bit of texturing progress

28.05.2025 22:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Playing around

18.04.2025 00:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Another new idea πŸ˜…

10.04.2025 22:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Slowly getting there

22.03.2025 01:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Trying to finish this oldie. Resculpted his eyes entirely and did bit of of adjustments. Started to work on lowpoly and did a test bake. Always nice to see a normal map on the lowpoly. It does howΒ much.

16.03.2025 23:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Trying to sculpt on iPad

27.12.2024 21:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some initial enemies

22.12.2024 14:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Happy Vrolijk GIF ALT: Happy Vrolijk GIF

My first movie memory is seeing Snow White. My dearest movie memory is seeing The Hook at Bio Bristol. They used to create beautiful movie themed full size dioramas for the entrance which I miss a lot. Lost movie magic.

13.12.2024 00:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Lowpoly, uv and quick test bake for a prop

12.12.2024 23:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Additional sketches for level elements and player weapon

12.12.2024 23:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Bit more refined concept for the player character

12.12.2024 23:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks fantastic.

10.12.2024 14:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wall and normals on some geo. Just needs ton of greeblies and corner pillar.

27.11.2024 15:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I really miss Quixel's nDO. Great piece of software that doesn't exist anymore. You could use it to make normal maps inside Photoshop. I was today checking if I could access it anyway and found an old script they had released to public. Did some testing today!

25.11.2024 23:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Bit of gameplay prototyping

19.11.2024 23:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some quick doodles for an idea

19.11.2024 21:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks great!

03.11.2023 14:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You are so awesome and talented πŸ”₯

01.11.2023 20:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Warlock 🀟

01.11.2023 20:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Warden

28.10.2023 23:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Lich skull

27.10.2023 17:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0