30 Rock was the greatest show . . .
30 Rock was the greatest show . . .
okay, thanks wallpaper engine
anyways im just waiting 30 years for photoshop to open
asdassadfasdfasfd type shit
#gamedev #godot #gamejam #screenshotsaturday
Not sure if it was worth the 4+ days of work, but you can now shoot through the alpha transparent parts of textures in KOOK!
(Wishlist if you want to make some... grate shots! store.steampowered.com/app/2329690/...)
#ScreenshotSaturday #GodotEngine
itβs official!π₯Denshattack! launches June 17th on PC, PlayStation, Xbox AND Nintendo Switch 2!
#NintendoSwitch #IndieWorldShowcase #Nintendo #PC #PlayStation #Xbox #Denshattack
tried my yearly attempt to use my moonlander keyb... maybe ill stick with it next year :D
whats up bitches
the overuse of pixellation and dithering is kind of killing me too, just shoved into some games.
lowkey just released my inhibitions and can feel the rain on my skin
appropriate response tbh
#screenshotsaturday #godot #godotengine #gamedev
My brain refuses to acknowledge that 2D nodes can be children of control nodes.. This makes way more sense. Thanks!
Are those particles pre-rendered? Or a second viewport?
I encourage folks to read into the history of this development. The idea of that many new homes is fantastic, but the way itβs being navigated is shady at best. Anyone who disputes the traffic notion hasnβt driven on that road. All for urbanism but not blindly.
sure if youβre up for it! thatβd be appreciated!
Looking at your other post it seems like you created normals for a smoke texture?
Any tips for getting normals like this? Iβm fairly new to manipulating normals outside of the basics.
I just quit my big tech job to take an extended break from the industry. Theres some very uncommon (but welcomed) wisdom in this podcast that you don't hear in other gamedev podcasts.
Very validating to hear.
Did the school condon their relationship?
say hello to beans
participating in #bigmode gamejam, heres something for #screenshotsaturday.
#godot #gamedev
hell yeah. the only bad part was realizing my two decade old account is only for RS3 :( I was so happy when I remembered the credentials too
Unique IDs sort of fix this. They will still work if you move it in the scene tree, but not if you rename it. I use them quite frequently.
docs.godotengine.org/en/latest/tu...
big things are happening in #godot land.
ah nice, that makes sense, thanks
how are you rendering the physics mesh? im assuming they aren't hand placed π
I have regularly gotten requests at work to review and validate PRs that were shit out entirely by AI and have not been tested by the writer.
We agree! And if anyone wants proof, we made a huge documentary about it for Psychonauts 2:
youtube.com/playlist?lis...