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justin vachon

@vachon

senior designer @yahoonews πŸ“° espeon and chimecho stan. degenerate pokemon addict. my weekly screen time report is a fucking embarrassment https://meatcheesebun.art / @megaberrycrunch on ig formerly: design @ign @gamespot @giantbomb

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02.06.2023
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Latest posts by justin vachon @vachon

In a normal administration, this would be a career-ending, weeks-long scandal

11.12.2025 19:04 πŸ‘ 6076 πŸ” 1348 πŸ’¬ 110 πŸ“Œ 29
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more from the final hours of ds2.

#virtualphotography #photomode #ds2

11.12.2025 21:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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in the final stretches here on DS2. so excited to power through the last few hours during break and MAYBE…maybe go for the platinum. we’ll see

#ds2 #virtualphotography #photomode

26.11.2025 19:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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getting back to DS2 (after binging silksong, battlefield 6, pokemon legends, hades 2, TOO MANY GAMES) and i’m around 90hrs in now. gonna be posting some of my favorite photos from the last 30 hrs since my last post

#virtualphotography #vp #photomode #ds2

22.11.2025 20:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I would love to be part of the conversation on MSNBC related to the Kimmel story and it's chilling effects on first amendment, but unfortunately I was terminated by MSNBC for stating that "hateful thoughts lead to hateful words which lead to hateful actions".

18.09.2025 13:58 πŸ‘ 45648 πŸ” 12445 πŸ’¬ 1736 πŸ“Œ 418
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LOST writer-producer Damon Lindelof says he won’t work with Disney unless Kimmel js reinstated. I’m hearing other talent weighing similar pledges.

18.09.2025 19:23 πŸ‘ 24822 πŸ” 5556 πŸ’¬ 582 πŸ“Œ 581

How does this all square with all their years of insisting on the importance of free speech? That's very simple, they were lying

18.09.2025 04:49 πŸ‘ 1754 πŸ” 324 πŸ’¬ 51 πŸ“Œ 16
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DS2

#virtualphotography #ds2 #photomode #vrsupport

06.09.2025 22:06 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the phenomenon of "libs willing to be extremely casually bigoted but won't say 'fuck' on the internet without censoring it" must be studied

25.08.2025 14:26 πŸ‘ 879 πŸ” 177 πŸ’¬ 16 πŸ“Œ 8
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about 60hrs into DS2 and MAN what a fucking video game. i wish i had the words to better describe the feeling this game gives me or why it’s so addictive, satisfying, mystifying. the first DS and this one especially are just unlike any series ive ever played.

snapping PLENTY of photos too πŸ‘€ #DS2

23.08.2025 15:14 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild.

This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public.

The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events.

Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts.

At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild. This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public. The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events. Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts. At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical.

This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech.

While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical. This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech. While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

Today, IGN laid off eight extremely valuable members of our union and workforce via directive from our parent company, Ziff Davis. This, after two incredibly successful live events IGN Live and SDCC, and yet another corporate acquisition.

Please take a moment to read and share our full statement:

04.08.2025 21:20 πŸ‘ 1224 πŸ” 568 πŸ’¬ 11 πŸ“Œ 71

I cried this morning because so many of my wonderful colleagues were laid off today, even after the success of IGN Live and Comic-Con.

After today's layoffs, I am now the only social team member left in LA.
How am I supposed to do my job?

04.08.2025 22:55 πŸ‘ 242 πŸ” 85 πŸ’¬ 9 πŸ“Œ 1

If IGN has layoffs, nobody in games press is safe. If Microsoft has layoffs, nobody in platforms is safe. If Ubisoft and Bungie and NetEase have layoffs, nobody in game development is safe. If the Romeros get their funding pulled, no studio is safe.

It's rough out there, right now.

05.08.2025 03:34 πŸ‘ 2050 πŸ” 389 πŸ’¬ 27 πŸ“Œ 14

jesus dude i’m so fucking sorry, yall deserve so much better than this ❀️

05.08.2025 00:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hello! You may have seen it, but I am one of the employees that have been impacted by layoffs at IGN.

It's been a great six years, but this now means I am looking to apply my talents to something new and exciting.

04.08.2025 21:26 πŸ‘ 960 πŸ” 230 πŸ’¬ 175 πŸ“Œ 28
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clair obscur is only the second game i’ve ever pushed myself to get the 100% (the other being elden ring) and FUCK, games like this don’t come along very often dude.

it’s a 10/10 all day, every day. a legitimate masterpiece and easy GOTY. i’m so sad my time with it is over but i’ll never forget it.

13.07.2025 21:09 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

cycling between doom, blue prince, clair obscur, ac shadows and oblivion this weekend for a few hours each has been so fucking rad.

video games are good as hell

18.05.2025 17:25 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i think i’m very close to that moment too based on your screenshots. he seems like a rad dude, can’t wait to meet him lol

15.05.2025 14:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

its unreal how good like EVERY aspect of it is, visuals, music, performance, writing, combat, world building, its hitting on everything in a way you rarely see with games and almost never with a new IP

14.05.2025 17:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Giantbomb website is back!

Giantbomb website is back!

Here's the #illustration that was featured on the @giantbomb.bsky.social site that I did.

If you are into #videogame discussion and supporting an newly independent owned company. Subscribe over at giantbomb.com/join

#indiegame #indiedev #giantbomb

14.05.2025 00:00 πŸ‘ 203 πŸ” 15 πŸ’¬ 2 πŸ“Œ 0
12.05.2025 19:14 πŸ‘ 1021 πŸ” 120 πŸ’¬ 5 πŸ“Œ 3

Game Mess Mornings back tomorrow at 11ET/8PT. I might forget how to do it, though.

11.05.2025 23:48 πŸ‘ 803 πŸ” 34 πŸ’¬ 49 πŸ“Œ 8

LET'S GO GIANT BOMB

10.05.2025 23:04 πŸ‘ 595 πŸ” 24 πŸ’¬ 9 πŸ“Œ 0

The world is a better place with Giant Bomb in it.

11.05.2025 03:36 πŸ‘ 1179 πŸ” 49 πŸ’¬ 6 πŸ“Œ 0
Preview
a man with a beard is screaming with his mouth wide open ALT: a man with a beard is screaming with his mouth wide open

We own Giant Bomb
giantbomb.com/join

11.05.2025 01:09 πŸ‘ 4193 πŸ” 381 πŸ’¬ 170 πŸ“Œ 37
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11.05.2025 00:06 πŸ‘ 1224 πŸ” 110 πŸ’¬ 51 πŸ“Œ 1

SO SO HAPPY FOR THESE GENTS!!!!

10.05.2025 23:31 πŸ‘ 66 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

Long live Giant Bomb

10.05.2025 23:05 πŸ‘ 106 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Congrats to @giantbomb.bsky.social and their new owners

10.05.2025 23:46 πŸ‘ 641 πŸ” 17 πŸ’¬ 4 πŸ“Œ 1
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They bought giant bomb. Holy shit.

10.05.2025 23:04 πŸ‘ 1090 πŸ” 129 πŸ’¬ 14 πŸ“Œ 22