Thank god the mechanic moves at a snail's pace, at any kind of normal speed it would be like, a pretty difficult Ultimate trio
Thank god the mechanic moves at a snail's pace, at any kind of normal speed it would be like, a pretty difficult Ultimate trio
this Dream doesnt seem very Idyllic to me ngl
There's some EW and DT zones that really bother me because they feel, idk, weightless? Insubstantial? UT and Heritage Found are the worst offenders, but a lot of the newer zones have this vibe of being designed as places *players visit*, rather than *characters inhabit*, if that makes sense?
manifesting an antimemetics subplot for 8.0
P8S phase 2 boss
feel like shit just want him back
I think the SB DRK quests are conceptually good & interesting, but the actual line-to-line writing really lets them down, whereas imo the rest of the DRK quests are good conceptually *and* really well executed
Man, I should go replay the DRK quests.
Why can't the whole game be as well written as the DRK 1-60 job quests & 80 capstone, those are all *so good*
ok I need to say it: Everything Burns is like, fine at best, m10's theme is better, and m4 had the best music of the raid series
hot take: swiftcast and triplecast should work on limit breaks
party finder would rather kill nails in M9S than kiss nael in UCOB tonight smdh