uvFactory and autoConstraints currently 25% off on Superhive!
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uvFactory and autoConstraints currently 25% off on Superhive!
superhivemarket.com/products/uvf...
superhivemarket.com/products/aut...
"Cut Groove" modifier progress!
#b3d #normalMagic #geometrynodes
Sneaky node cost me a lot of time here ๐คฆ
PANELS!
(Progress on "Solidify Pro" coming to normalMagic soon)
#normalMagic #b3d #geometrynodes
As always let me know if there's a more obvious way!
This took me embarrassingly long to figure out ๐คฆ
Finding the "Boundary Edge Direction" based on face orientation (nodes in reply ๐)
I thought I could just subtract both edge vertex positions but the order isn't guaranteed (especially with boolean meshes)
#b3d #geometrynodes
Lovely work, looks great!
page 2 of notan sketches
Today's quick studies
A little value study to group shapes of value... I think technically notan art only has two values but I hear the concept art community refer to this kind of composition study as "Notan" all the time ๐
Trying to start a notan habit, 10-15 minutes, at least 2 a day
Thanks! In short no...
... In long maybe at one point. It'd require a 3D straight skeleton. I gave up on my 2D one but might revisit at some point (It wasn't easy) ๐
Profiles curves with Solidify Pro ๐
#b3d #normalMagic
"Solidify Pro" progress
#b3d #normalMagic #geometrynodes
Next step: custom profiles + edge divisions ๐
I can't believe I got this on the first attempt โ the "Simple" version took me days!๐ฅฒ
(I think this is similar to Blender's Solidify "Complex/Constraints" method)
#b3d #normalMagic #geometrynodes
Haha, it's less black magic and more stubbornness to let a problem go ๐
non-destructive panel cuts/trims are about to get real nice
It sure does! I was dreading solving this and delayed it for months because I knew I'd run into dead ends and the maths would fry my brain โ I'm sleepy now ๐ตโ๐ซ
It's been a long couple of days! I'm not the same person as when I started ๐
๐ฅน
I need to implement even thickness again but at least the edges are oriented nicely ๐ฅณ
That feeling when you think you've solved a problem only to find you need to start again ๐
Walkies slap different at night in the fog
"Symmetrize" modifier available in normalMagic 1.1
- Custom normal support
- View mirror plane + direction in viewport
- Local/global/object space symmetry
#b3d #normalMagic
Find normalMagic on
Gumroad:
spaghetmenot.gumroad.com/l/normalmagic
Superhive:
superhivemarket.com/products/nor...
New tools, fixes & improvements available in normalMagic 1.1!
- New "Symmetrize" modifier.
- New "Change Materials" modifier.
- Surface Project overhaul.
#b3d #normalMagic
I hope the new steam machine is a success! A "mass market" Linux desktop is an exciting prospect ๐
Quite a fun tool to play with
Boolean Pro "Trim" prototype
#b3d #normalMagic