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John Skov

@deftjargon

Game Dev - Technical Producer on Forntite's Performance and Memory optimization team. Currently in Seattle's East Side. Stupid legal disclaimer: Expressed opinions are my own, and do not represent Epic Games or any other organization.

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03.11.2023
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Latest posts by John Skov @deftjargon

I have been using claude for some internal report generation based on heaps of playtest data. For as smart as it is it's still pretty stupid.

If I had to repeat myself this much to an intern, they likely wouldn't have an offer when their internship was over.

28.02.2026 02:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh, they are on here. I should be better about checking that sort of thing:

@chaystarunlimited.bsky.social

08.02.2026 06:23 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

So... Asbury Pines is ridiculously good. I don't normally go for early access stuff but I do not hesitate to tell you to check it out.

It's my favorite experience in...probably years. It's hard to remember when something landed the way this one has, for me.

08.02.2026 06:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I saw a youtube short asking what the male equivalent of getting flower is.

I think it's an honest compliment.

I am not starved for attention, I have a loving relationship. I still remember every genuine compliment I have been given in the last 15 years.

29.01.2026 20:59 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thinking about it a bit more,t here might be issues with needing to be part of the MN bar. But I would bet that at least some of the lawyers in other states are members of the MN bar as well.

Or they might offer to cover the costs to get into the MN bar too.

28.01.2026 19:10 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Realistically? I would guess that they will likely temporarily move people from other offices/states to cover the needs.

28.01.2026 18:03 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Lies and hatred will always catch up to you, in this life or the next.

24.01.2026 21:51 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

You can't link me to that swiss account, fed boi!

20.12.2025 09:05 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Now that my primary Dune Awakening base has been stripped down and moved to a tax haven and then backed up, I would like to tell @funcom.com that I would have spent so much money on cosmetics if they had a store before the game fell apart. I even bought the chai tea to get the special single mural.

20.12.2025 08:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Hey people making games in Unreal, how does your team approach performance optimizations?

I am curious to learn more about how other teams are doing this stuff.

13.11.2025 04:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Is it just me? Or do others see Will Ferrel's Harry Caray when they see Scott Bessent on TV?

12.11.2025 00:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh! I know this one! I represent the Performance and Optimization team!

...yeah, you probably don't want me in the room

11.11.2025 03:16 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Also, I see nothing wrong with "male living spaces." No one should be shamed for living in an aesthetically blank but functional space if they are happy in it.

Beauty standards can differ, and that's okay.

01.11.2025 21:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I have probably been victim to the "male living spaces" in games that have housing.

I wonder how often it correlates to accessibility to more item options. If items are hard to get/make (or paywalled), are players likely to just stick to the easy bare essentials?

01.11.2025 20:59 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Debut

I forgot just how good Bjork's Debut album is. It's a good day to listen to it again.
open.spotify.com/album/3icT9X...

23.10.2025 17:24 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you for the correction. That is messed up advertising then

16.10.2025 19:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

288m is if you take the lump sum. If you take the annual annuity payments it should be the full value.

Lump sum lets you control what it is invested if for possible larger returns over the 30 years of payments. But also puts you at risk to blow through it or lose it all in the first year.

16.10.2025 19:40 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Haven't we all assumed there was a list like this since the patriot act passed? And especially after the Snowden whistle blowing?

10.10.2025 16:18 ๐Ÿ‘ 37 ๐Ÿ” 0 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

Every campaign needs the comedic misunderstanding that lives on for years

09.10.2025 04:06 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

In tonight's episode of D&D: My Lizardfolk ranger gets to make a throwback to our 3rd session over 3 years ago, mentioning an NPC who's name we got wrong and it just stuck: Cornelius Fudge, the infamous sorcerer on the village of dead rats.

In reality he was just a corrupt merchant named Kelson

09.10.2025 04:05 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I want to second saying thank you for letting us hijack your post a bit

08.10.2025 01:45 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I do not have a blog. But happy to chat again in the future!

08.10.2025 01:44 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not really. It's more akin to story point bidding/planning poker, but by team not by individual. The feature's priority is weighed against the highest bids to see if it needs a redesign or if we can cut a lower impact feature to free up the team that is looking like they cannot get their part done.

08.10.2025 00:43 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Bidding might not be the best term for it, it's a little bit different. But I am not sure what would be a better term for it.

07.10.2025 23:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Bidding against projected capacity, per team. If a team is over capacity we can then look at what can be cut or adjusted to make features fit for all teams.

07.10.2025 21:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

We actually have more teams than that the listed examples. And some of these teams will have multiple producers broken out to each own a subset of features, depending on the season's length and needs.

07.10.2025 21:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

A super generic overview would be a list of features/items with columns for each team to bid out their estimated dev cost. It can have a reasonable concurrent user count when you look at all the teams (animation, fx, hard surface, ui, ai, gameplay, audio, ld, quests, battlepass, etc).

07.10.2025 21:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Google suite is good for highly collaborative work. At least it's the best office suite that I have used when you want to have multiple editors active at once. It works well when you have a team the size of Fortnite's working together on things like a master season scoping doc.

07.10.2025 18:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Epic uses Google suite too. DigiPen was all in on Libre Office when I was a student there a decade ago.

07.10.2025 04:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It's a sure fire way to pump up engagement metrics. What are users going to do, move to another office suite over it?

07.10.2025 04:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0