Build a game with Rive. Win $5K in prizes.
Join the challenge on Contra contra.com/community/to...
Build a game with Rive. Win $5K in prizes.
Join the challenge on Contra contra.com/community/to...
Thanks to everyone who joined us at Rive HQ in SF last night 👋
Great convos, great people, and lots of Rive energy.
Stay tuned for more Rive events coming soon 👀
Rive Community Drop-In ☕️
Meet @jeffamcavoy.bsky.social from the Rive team IRL. Bring your laptop, ask questions, get help, meet other Rive users.
📍 Discourse Coffee (Milwaukee)
🗓️ 2/9 · ⏰ 3–4:30 PM CST
No RSVP needed — just drop in 👋
More info below👇
New Apple runtime update (experimental): a Swift-first API with multi-threading support on Apple platforms for the first time, meaning better performance when rendering multiple heavy Rive files.
You requested this update: we shipped.
How do you actually script with Rive’s AI Coding Agent?
Rive's @lancesnider.bsky.social breaks it down with real examples + workflows.
Link to blog in comments👇
Indie-game Pay 2 Win was built with nearly 100 Rive Artboards — all running in Unity.
Read their build story: rive.app/blog/buildin...
🤝 Meet the Rive founders and the SF team at Rive HQ
Join us 1/29/26, 6–8pm for a laid-back evening of Q&A, new feature sneak peeks, pizza, drinks, and great conversations with the Rive community.
Free, limited spots — RSVP👇
eventbrite.com/e/rive-hq-me...
Thanks to everyone who shared their Puzzle solves 🧩
Here’s the official solution walkthrough from the Rive team ▶️: www.youtube.com/watch?v=mg9p...
Scripting isn’t just for engineers.
@guido.rive.app and @luigi.rive.app sit down with @schoolofmotion.bsky.social to explain how designers—and whole product teams—can use Scripting to build better interactive experiences ▶️
Rive for Unity is now live in the Unity Asset Store.
With it, you can build:
1️⃣ Production-ready UI: responsive layouts, localized animated text, data binding, lists, virtualized scrolling
2️⃣ 2D games: skeletal animation, mesh deformations, inverse kinematics, raster + vector
React Native runtime v0.1.5 is out!
✅ Data Binding Lists, Images, Artboards, and all properties
📖 Scripting support
🪆 Nested ViewModel access (viewModel, replaceViewModel)
🛠 useRiveProperty now reads the initial value correctly
Migration: rive.app/docs/runtime...
New users: rive.app/docs/runtime...
Scripting is live in Rive. ✨
This is the creative freedom Flash gave designers and developers working together — rebuilt for modern platforms, without the plugin. And because Rive’s runtime and format are open-source, it's not going anywhere.
Wrapped-style recaps look like marketing, but they behave like product UI: localization, device constraints, last-minute changes, real data.
Read how Spotify approached it in Rive: rive.app/blog/spotify...
Learn more Data Binding skills with a bite-sized build that teaches Lists, booleans, and number-to-list conversion. By @maytecg.bsky.social: rive.app/blog/getting...
We shipped the Help Tool today! Get quick feature definitions by hovering over UI and pressing "H"
New Rive tutorial! Learn how to create a scalable card menu step-by-step with @jctoon.bsky.social 📱
Just a glimpse of what designers and devs can do with dynamic, responsive, fully animatable text in Rive ⚡️⚔️
💖Pointer Drag
Learn how to build a festive, data-driven spinning loader in Rive complete with bouncing ornaments and hover states🎄
rive.app/blog/build-a...
"Big up to the Rive team. We had the chance to work closely with them, and their passion really shines through. Rive rocks, and I highly recommend giving it a try on your projects." - Thomas Guerin
7omtech.fr/2025/12/mowg...
🤓👇
Thanks to all who participated in the Rive Challenge. Here are some final subs we really loved.
Winners will be announced next Tuesday, Dec. 9 at 10:30am PT/1:30pm ET 🏆
The Rive x Contra feed is on 🔥 right now. Got something cooking? You still have about 14 hours to turn it into a finished submission and get it in front of the judges. Go!
The Rive Challenge on Contra stays busy. If you’re into character animation, today’s your day.
🚀 The new React Native runtime is live in development preview! Built on Nitro, thanks to @margelo.com, faster, and ready for you to test.
Try it now and give us feedback: github.com/rive-app/riv...
Lots of great work still coming in for the Rive Challenge on Contra 👀
Entries are looking so good!!!!
Game-driven entries are landing fast for week 2 of the Rive Challenge on Contra.
Remember: entries should showcase a real or imagined game or product.
Check the guidelines, polish your file, and throw your hat in the ring 🎩
Centipede/Snake inspired game built with Scripting in Rive 🐛🐍🍎
By @lancesnider.bsky.social and @jerry-liu.bsky.social