Total loot goblin, it's a real problem sometimes (and not always in the funny way).
@beeceejay
Former host of "The Cubist" on YouTube, longtime gamer (digital and tabletop) who tries too many indie games on Steam & loves heavy, thematic tabletop games & RPGs. My mission statement: try to leave the world better than I found it.
Total loot goblin, it's a real problem sometimes (and not always in the funny way).
Me too, Hank. It's been an emotional rollercoaster of a week in my household, and I'm on one of the hills down right now. You and I are going to be OK, though. I've got my Pizza John oversized hoodie on, & I'm gonna play go a game with my buddy and relax. You should relax too, you deserve it. DFTBA!
Is it too on the nose to suggest it be election themed?
Mouthwashing needs to be made into a mini-series.
Oh hey, BlueSky! Long time no see! I've been preoccupied with Sticky Business, a cozy game about running a sticker business and getting to know your customers through their emails. It's a highly enjoyable, relaxing timesink that will trick you into thinking you could be a graphic designer! π₯°π#BuyIt
I'm not built for the social internet anymore. I don't want to spend as much time here as I used to on Twitter, which means I'll never gain the kind of traction these platforms incentivize. Oh well, this will end up as a venting ground for my thoughts, i suppose. So be it.
I have never understood the purpose of intentionally designing art such that a subset of its owners might not be able to ever enjoy it fully. If you're designing a game so difficult that it's conceivable that it could never be completed without those options, then yes, as accessibility features.
Last night I finished my first playthrough of #TheOuterWorlds & immediately started a second playthrough because I saw potential for how things could be done so much differently. What a fantastic game! If you've been scared off by middling reviews in the past, don't. It's SO GOOD. πBuy It!
I'm a former mobile DJ of 25+ years currently at a WFH office job. My team likes when I suggest a song every day to broaden their musical horizons, so why not try it here too? Today's suggestion was RHCP's rambunctious cover of Stevie Wonder's "Higher Ground", enjoy! open.spotify.com/track/5arVt2...
Understood. I was more raging at the idea that there are people in the world that entertain the alternative. Keep up the great work. ππ
Unequivocally YES, and this shouldn't be up for discussion (no hate to your excellent question series). Game devs are using their talents to express themselves for the appreciation of others. That's art.
I immediately think of old timey pepper shakers marching around as guardsmen & when they die the lids pop off and the pepper pours out. I love this idea & would 100% play it.
Roguelikes (can we not have the lite/like debate? No one really cares that much, heh), specifically deckbuilders. Slay the Spire, Across the Obelisk, Balatro, SpellRogue, RollScape, Breachway, all are excellent.
Love the questions, keep 'em coming!
See, there's the issue: you actually use the wishlist for its intended purpose. π I don't get many gifts, so I use it more as a shopping list. Your point is well taken, though.
You have more generous friends than I do, it seems. π€£
Happy Wrapped (aka "Spotify shames you for your listening habits") Day! π€£ I'll be brave, why not? open.spotify.com/wrapped/shar...
No disrespect to the work larger teams put into AAA releases, but I find it so much more rewarding scouring Steam for new indie & AA games & seeing what smaller teams come up with. I'm sure I spend way more money over time, & not every game's a hit of course, but it's about the journey & discovery.
Ripley from the Alien universe. Excellent question!
Let's do a new, more well-rounded #promosky looking for moots!
πΉοΈ indie games (esp roguelite deckbuilders!)
βοΈ Eclipse, other "event games" you plan a day around
π΅ Caravan Palace & electroswing
πΉοΈ Cloudpunk & Nivalis
βοΈ strong narrative
π΅ LCD Soundsystem & Joywave
πΉοΈ GAMES ARE ART.
βοΈ GAMES ARE ART.
If you listen to Caravan Palace's "Wonderland" and don't have an uncontrollable urge to at least do a little chair-dancing and/or toe-tapping, you need to do some serious soul searching.
Rethinking my game rating system for reference:
πBuy It: great game, worth buying @ full MSRP
πWishlist It: good game, maybe wait for a sale (not perfect?)
πSale It: meh game, big sale before risking (huge flaws)
πForget It: bad/unfun game, not worth your time
πBURN IT: this game should not exist
We'll just count my Steam library 200+ for simplicity here, figuring in mobile gaming would lead to insanityπ:
Across the Obelisk (yay multiplayer roguelite deckbuilding!)
Terraforming Mars (yay solo mode!)
Binding of Isaac
Slay the Spire
Gloomhaven (beat the campaign multiplayer!)
Dragon Quest XI
I've been talking pretty exclusively about games so far in my time here, but I'm also a huge music nerd (worked as a mobile DJ for 25+ years), & today I'd like to sing the praises of Caravan Palace, my favorite electroswing artist. Lone Digger, Wonderland, MAD, Miracle, so many bangers! πΊπ΅π
Right now I'm playing The Outer Worlds. I really like it, it feels very Firefly-esque and I'm here for it.
Oooh, you're gonna like that one! Excellent game, very good story, gave me serious TTRPG vibes, scratched the itch well. Enjoy!
Did you just find proof of the multiverse?
I think the problem lies in the idea that games will let you know whether you'll like them in the first couple hours, like Steam's refund policy assumes, which most RPGs can't guarantee at all, especially narratively.
Or like a "this game didn't land for me, let me resell it to someone else that might actually like it" option.
Agreed, see also: "Games are art, and the artist made a choice here... I wonder why?"