The final two classic classes return to Ghouls vs Humans: Classic Reborn! The Engineer and Frost Bite, both repolished and a new set of traits for each. cutmanmike.itch.io/gvh
The final two classic classes return to Ghouls vs Humans: Classic Reborn! The Engineer and Frost Bite, both repolished and a new set of traits for each. cutmanmike.itch.io/gvh
Campfire! A new minimod that changes how you save your game in Doom. Mainly created for immersion and to not feel guilty about saving anywhere. forum.zdoom.org/viewtopic.ph...
GVH: Classic Reborn now has an itch.io page. Please link people here when sharing the mod! cutmanmike.itch.io/gvh
Choke and Ghost Buster return to GVH:RE! Hop in a server to try them out or join the discord for more info: cutstuff.net/gvh
2 more classes classes for GVH are returning soon, both with a set of unique traits.
His mugshot was actually a placeholder, but this is cool too!
Ping the GVH Players role in the discord to round up some willing players!
Download:
allfearthesentinel.com/zandronum/do...
Ghouls vs Humans: Classic Reborn has been released! Grab it from the discord server: discord.com/invite/4fVCf...
Indeed, I've already got a disable jumpscares setting in the options ready
When the mod is out for sure. Hopefully they will be for a while!
I've opened up a discord server for GVH:RE. The mod won't be out for a bit but feel free to join in the mean time! discord.gg/4fVCfGPXJJ
This version starts once again with the original 6 classes. Modders will still able to easily add their own classes to the game, as well as their own traits. I plan to eventually add back in all original 10 Ghouls and Humans, all with new traits to experiment with.
You keep the abilities from each round, allowing you to take up to 5 traits for the finale (should both teams make it that far). Changing class after the first round clears your selected traits, encouraging you to "main" a class for the entire match!
The main new feature is the trait system, created for the standard 3 win Team Last Man Standing game mode. Each round you will be offered two abilities for your selected class from a pool of 11 (currently).
Ghouls vs Humans: Classic Reborn is an update to the classic Skulltag mod I released over 15 years ago. Since then I've dabbled in different Zandronum and ZDoom projects, and decided it was time to go back and update it with new knowledge and tech.