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Rump3L

@rump3l

web developer CS2 mapping enthusiast fool

21
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56
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12.12.2024
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Latest posts by Rump3L @rump3l

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neverending story continues #cs2
steamcommunity.com/sharedfiles/...

03.03.2026 17:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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oh, whats that
changes once again

04.09.2025 13:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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go with the flow

19.06.2025 09:27 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Funny how you just need to break some angles to turn kitchen environment into a spaceship.

15.06.2025 12:41 ๐Ÿ‘ 8691 ๐Ÿ” 1957 ๐Ÿ’ฌ 113 ๐Ÿ“Œ 102

Thanks dude, really appreciate your feedback!

09.06.2025 19:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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The newest version of Guild is finally up, check it out:

steamcommunity.com/sharedfiles/...

Generally the map got slowed down a bit again having less or a little longer connections, the main difference is separating mid from tunnels as it led to chaos

#cs2 #greybox #blockout #ld #wip

09.06.2025 17:30 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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cherry on top

05.06.2025 09:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Current iteration on Guild finished soon,
quite impressed how quick it went this time

01.06.2025 12:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A storm has passed

29.05.2025 10:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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This is a view looking down on a portion of Saturn's rings.

Find the white structures along the edge of the ring, near the top.

Now look at their shadows, cast on the rings themselves just below them.

Those white structures are giant towers of icy ring particles, some rising more than 2 km.

18.05.2025 00:43 ๐Ÿ‘ 627 ๐Ÿ” 173 ๐Ÿ’ฌ 17 ๐Ÿ“Œ 6
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Guild v3 finally updated on the workshop, check it out
steamcommunity.com/sharedfiles/...

Added more space and depth to some areas, introduced jungle area connecting several parts of the map, redefined B long, shortened T rotations and more

#cs2 #greybox #blockout #ld #wip

13.05.2025 23:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wow 8 years, congrats guys!

09.05.2025 06:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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old (left) vs new (right)
gained some complexity again but this time differently, lets see soon

07.05.2025 22:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Cute little tactical windows

[1, 2] => mid to B main
[3, 4] => pillar (pre CT mid) to A site/pit

03.05.2025 08:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Breathe site

25.04.2025 15:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Maybe?!

23.04.2025 16:43 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Problem - shorten non-mid T rotations without breaking the initial timings, A main or T mid

Solution - bifunctional T spawn rotation lol

22.04.2025 11:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Controversial changes on Guild pt2
(A main & entrance, A site, A con)

18.04.2025 17:29 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Controversial changes on Guild pt1
(mid, under)

17.04.2025 22:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Had a wip dream

13.04.2025 21:43 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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27.03.2025 22:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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27.03.2025 22:40 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Best way of celebrating birthday, fiinaly uploaded the big update for Guild, check it out!
steamcommunity.com/sharedfiles/...

Generally simplified and streamlined gameplay more, way less cubbies and potential hs angles, quicker rotations & more

#cs2 #wip #graybox #blockout #leveldesign

27.03.2025 22:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Big update on Guild finally up, check it out!
steamcommunity.com/sharedfiles/...

Shortened timings and rotations. Improved flow. Refined some los and angles. Added squeaky and callout worldtexts.

Thanks for the support so far

#cs2 #wip #graybox #blockout #leveldesign

20.01.2025 23:52 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

merry christmas! love the theme pick and vibes, also a big fan of your past map Guard too :)

24.12.2024 13:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Confused, restless, buried deep in the trenches of a map, thats my smas this year. Whats yours?

24.12.2024 13:07 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Steam Workshop::Guild [WIP]

Meet Guild, a 5v5 defusal blockout set in central Europe
steamcommunity.com/sharedfiles/...

#CS2 #counterstrike #leveldesign #wip #blockout

16.12.2024 08:14 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0