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Graham Pentheny

@grahamboree

grahamboree.lol Senior Engineer @ spryfox.com Cofounder & Treasurer @ bostongamedev.org Core Maintainer @ recastnav.com Game AI Pro 1,2,3

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13.08.2023
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Latest posts by Graham Pentheny @grahamboree

* The link for the windows mono build module points to the macOS pkg installer instead.
* Copy and edit the URL to point to the linux module. It doesn't exist.

04.03.2026 20:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

* Unity hub won't actually let you install any editor versions but the absolute latest point releases.
* Download an editor tar and extract it manually...screw unity hub.

04.03.2026 20:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm setting up a linux Jenkins server.

This is the state of modern Unity:
* Official Installation instructions for unity hub were wrong.
* Unity hub won't run headless because it still needs a virtualized display. It just segfaults. Had to install xvfb and route all commands through that.

04.03.2026 20:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It’s their way to say β€œtake a minute and ask yourself if what you’re about to read is worth your time and energy” 🀣

11.01.2026 17:22 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Boston Game Dev Global Game Jam Come make a game over a weekend with Boston Game Dev! Global Game Jam is a non-competitive opportunity to collaborate, experiment and learn.

Boston Game Dev will be hosting a Global Game Jam site again this year! We'll be at the Nonprofit Center downtown all weekend, 1/30 - 2/1. Come make a game with us!

More info + registration here:
www.eventbrite.com/e/boston-gam...

Huge thank you to our sponsor @unity.com for making this possible!

05.01.2026 19:29 πŸ‘ 12 πŸ” 5 πŸ’¬ 0 πŸ“Œ 1
Portfolio of Jim DeGruttola Portfolio of Jim DeGruttola

I am hunting for work! Anyone in games, or other creative fields have open roles I could apply for? UI Art / Design, Concept Art, Hard Surface modeling, Design, UX... jdeegz.com

20.11.2025 17:01 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

lol welcome to game engineering 🫠πŸ₯²

12.11.2025 02:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.

28.10.2025 22:23 πŸ‘ 5870 πŸ” 1380 πŸ’¬ 237 πŸ“Œ 700

Build a solid, working system out the gate: nobody notices.

Build a buggy mess and then fix it later after everyone experiences the pain of using it: you're the hero.

21.10.2025 15:20 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Visual scripting is objectively terrible in 99.99% of cases. This is the hill I will die on.

blueprintsfromhell.tumblr.com

10.10.2025 18:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Sameeeee

05.10.2025 15:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Man, C is so much simpler and more fun to program in than C++.

27.09.2025 03:20 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s so ugly. It looks like a 90s inflatable plastic chair

26.09.2025 21:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

friends, full disclosure: i have ZERO recollection of what we talked about when we recorded this. But I was hanging with Alan and Syrenne so I'm sure I had a good time. Go listen and be entertained? Educated? Who's to say, I guess. Go listen.

11.09.2025 21:19 πŸ‘ 13 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

Can confirm. Adam is one of the best humans I’ve ever had the pleasure of getting to know. Check this out!

12.09.2025 00:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Draknek & Friends Official Podcast Join Alan and Syrenne from Draknek & Friends as they talk to developers of some of their favorite puzzle games, shedding light onto how games get made and th...

Draknek & Friends Official Podcast Episode 36 featuring @adamdegrandis.bsky.social is out now! Topics include the development of the games, his time teaching, a dive through some gaming history, and a surprisingly long tangent about music.
draknek.org/podcast

11.09.2025 16:00 πŸ‘ 13 πŸ” 5 πŸ’¬ 1 πŸ“Œ 3
Post image

Our latest Studio Spotlight: Jake Birkett (@greyalien.bsky.social) on the 20‑year journey behind his β€œovernight” indie success.

πŸ‘½ Read β†’ www.weloveeverygame....

#IndieDev #GameDev #Interview

05.09.2025 16:30 πŸ‘ 21 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0

"Don't repeat yourself" (aka "DRY") is the foremost pitfall of our generation of software engineers. It's followed so myopically and dogmatically that people perform heroic code structure contortions just to enable re-use of a 10 line method they could have copy/pasted.

25.08.2025 18:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Wooooo congratulations!!! πŸ™ŒπŸ‘πŸ“—

18.07.2025 16:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Holding up my book "Mastering Community Management: Chaos, Compassion, and Connection in Games".

Holding up my book "Mastering Community Management: Chaos, Compassion, and Connection in Games".

Picture of me in between shelves of books, holding up my book.

Picture of me in between shelves of books, holding up my book.

✨ MY BOOK IS OUT NOW ✨

"Mastering Community Management" is finally here! 😭

Learn what goes into community management for video games from pre- to post-production. ❀️ Get my step-by-step strategy for creating meaningful online spaces!

Shares appreciated. AHH!!

Buy: www.victoriatran.com/book

18.07.2025 16:02 πŸ‘ 1063 πŸ” 313 πŸ’¬ 84 πŸ“Œ 24

Maybe we'd have flying cars and world peace if Windows had switched to LF and case-sensitive file systems like everyone else... πŸ€”

15.07.2025 22:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Spirit Crossing - 14.2 Trailer
Spirit Crossing - 14.2 Trailer YouTube video by Spry Fox

Hi everyone! We're Spry Fox. 🦊

As some of you may have heard, we've been working on our newest project: Spirit Crossing, a cooperative life-sim focused on friendship & community.

Let's take a look at the world we've been crafting:
🌲 www.youtube.com/watch?v=lEKb...

β˜€οΈ playspiritcrossing.com

14.07.2025 20:14 πŸ‘ 37 πŸ” 16 πŸ’¬ 2 πŸ“Œ 2

4000 more hours and you’ll be an expert in video games!

14.07.2025 18:44 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the thing about "move fast and break things" is that not breaking things is often quite a lot faster

11.07.2025 08:09 πŸ‘ 327 πŸ” 38 πŸ’¬ 5 πŸ“Œ 2

My neighborhood is rife with them. They come out as early as 8:30am. Fun fact: they resonate at the same frequency as a low A string on a guitar and are about 100db. 🫠

27.06.2025 17:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Could be worse. Could be leaf blowers

27.06.2025 16:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Dumpster fire fighter πŸ—‘οΈπŸ§‘β€πŸš’

27.06.2025 16:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

just ship it. shut up, theseus.

23.06.2025 18:04 πŸ‘ 36 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
A big group photo of the BBQ attendees.

A big group photo of the BBQ attendees.

People sitting on the grass and gathering under tents in the park.

People sitting on the grass and gathering under tents in the park.

People chatting under tents in the park.

People chatting under tents in the park.

The tops of trees against a blue sky.

The tops of trees against a blue sky.

There's a reason the summer community BBQ is one of our favorite events of the year! So great to see our amazing community come out and make an already sunny and beautiful day even better.

#gamedev #indiedev

23.06.2025 20:07 πŸ‘ 31 πŸ” 8 πŸ’¬ 0 πŸ“Œ 2
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Please, Windows, just be an operating system for me. That's all I want.

23.06.2025 15:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0