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Lukman Alf

@pineakl

๐ŸŒฑ ใ‚ขใƒซใƒ“ coder . retro gaming tech . gamedev

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05.09.2024
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Latest posts by Lukman Alf @pineakl

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it is basically render the whole thing into a texture (RenderTexture2d) and then render the texture within draw segment.

10.01.2025 15:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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trying #raylib letter box, and set filter to point (nearest neighbor) to mimic how psx will render and run within emulator.

10.01.2025 15:38 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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It's been a while since I touch C programming. Recently, there are some released indie games that inspired by psx graphics. So i'm intrigued to try it myself with raylib.

07.01.2025 04:33 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Finally going to cafรฉ again. This time it is just 3 minutes walk from my place.
It is surprisingly cozy and calm even when it almost full.
Perfect place to learn raylib 3d

05.01.2025 16:57 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Is it just me, or Google really show less results from StackOverflow since it has Gemini AI?

02.12.2024 09:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

if you want to learn a new language fast, don't rely just on Duolingo. But for busy person, Duolingo helps you to make a habit on learning it regularly.

02.12.2024 05:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿ—ฃ๏ธ: "Please, do not reinvent the wheel."
me : "No, 'reinvent the wheel' are my middle name."

context : Some game engines already have the advanced input system that covers menu navigation, but in some cases I prefer this approach so I don't rely much on that system.

28.11.2024 07:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0