Screenshot showing both Rapid Roll DX and Astro Impact! De_Make Running on my android phone.
I'm happy to announce that both Rapid Roll DX and Astro Impact! De_Make in Defold have full controller support on Android! (Tested with a Dualshock 4)
#gamedev #indiedev #indiegamedev #screenshotsaturday #Defold #pixelart #solodev
07.03.2026 19:22
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A cutout of a smiling black woman with dreadlocks feeding a cat milk on a saucer. She wears loose honeycore clothes and sits on an ornate chair. Cats are lactose intolerant. Only feed them the tiniest amounts of milk!
You want #cozy #wholesome games, why not try #AThousandBees? It will release on April 8th. Play the #demo now on Steam:
store.steampowered.com/app/4281370/...
#miat #nextfest #snf #indiedev #solodev #spiele #zocken #gemΓΌtlich #hygge #freedemo #womeningames
26.02.2026 15:03
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After universal atlas, from 8.45MB to 8.54MB; Universal Arch APK/AAB (Armv7 and armv9)
After Universal Atlas, 4.44MB, armv7 android APK/AAB arch only
Before Universal Atlas, 8.4MB, Universal Arch APK/AAB (Armv7 and armv9)
Same game, 1 level, 5 music tracks (uncompressed) in Godot, 179MB, 84MB with uncompressed music
Did a "soft" rework of how graphics in my game are handled, from tile sources to an atlas. More than 128 sprites exported and reimported. Took me 4 days! Saved a single Draw call lol
#Defold #gamedev #indiedev #indiegamedev #solodev #pixelart
Did a test to see a difference in size... 4.44MB!!!
21.02.2026 18:17
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Screenshot of the Display Settings GUI in Astro Impact! De_Make
Would you believe me if I told you this took around 3 weeks to fully implement?
#screenshotsaturday #Defold #gamedev #indiegame #indiegamedev #indiedev #pixelart #onebit
Also, Graphic Design isn't a Hobby, It's a Lifestyle.
05.02.2026 19:45
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I played the demo of this game on the June 2025 next fest and it was really, really good!
05.02.2026 06:15
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Exactly a year ago, 31/01/25, I launched my first Defold and Commercial game, Rapid Roll DX.
Because of that game, y'all were able to give me a second chance. I am truly grateful. Thank you, again, always.
RRDX & AIDM are getting updates soon~ish
#gamedev #solodev #indiedev #indiegamedev #Defold
31.01.2026 18:36
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Defold Showreel 2025
YouTube video by Defold
My games, Rapid Roll DX and Astro Impact! De_Make were featured in the Defold Game Engine 2025 Showreel!
Feels nice that I even showed the family back home π
#gamedev #solodev #indiedev #indiegamedev #pixelart #indiegame
youtu.be/XCgJ3T-_1oE
25.01.2026 14:35
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First #screenshotsaturday of 2026!
I have completed Phase 1 of the credits system for Astro Impact! De_Make. I plan on making it playable!
If you'd like your name there or removed, lemme know :D
#gamedev #solodev #indiedev #indiegamedev #indiegame #solodev #pixelart #Defold
03.01.2026 19:12
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Lifted my leg to scratch my lower thigh and the cat sleeping on top of my thighs didnt move.
Yep 2026 is gonna be a good year
02.01.2026 13:36
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Happy New Year from Kenya. Look forward to my projects and I also look forward to playing y'all games and interacting with your creations <3
31.12.2025 21:04
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What the hell is going on with the solo dev discourse?
31.12.2025 18:22
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As the year ends, I can only describe it with one word: busy.
So many things to work on, so little time. Im sorry for promising updates and failing to deliver, but trust me, Im working on it.
I'd also like to thank all of you, again and always. Thank you. I can type this because of y'all
#solodev
31.12.2025 12:55
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Thanks! Its even more juicy now with the introduction of init animations!
19.12.2025 16:55
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Thanks!
19.12.2025 16:55
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Really? I thought it was the Beep8 Dev...
19.12.2025 14:59
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Forgot the init animation. That was quick and I think all Menu GUI work is done. :D
#defold #indiedev #gamedev #solodev #indiegamedev #indiegame
19.12.2025 14:58
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Level 1 is complete, for real this time.
Level 2 doesn't have bosses, but it should be a breeze now.
The underlying work for the other game modes; Boss Rush, 3 Min Caravan and Survival is in place, just need to define the enemies and logic.
Brace for Impact, Astro Impact! (Also, Rapid Roll DX!)
17.12.2025 18:02
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Lil Progress Update
(Damn, I'm so bad with promises. Im sorry)
After working on the Option system in Astro Impact! De_Make, I had to go back and redo the first level. Its in a better state now.
I also did work on the GUI. It looks and feels nice now
#screenshotsaturday #solodev #indiedev #Defold
17.12.2025 18:00
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My brain works funny. In the midst of typing out the problem, I figured out the solution as soon as I finished typing the problem on the Defold Discord. Multiple Code Snippets provides as well as a video clip
Figuring out the solution in the midst of typing it out seeking help in the Defold Discord.
Sometimes my genius is almost frightening...
#solodev #indiegame #indiedev #Defold #gamedev
15.12.2025 19:16
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Orie is tired after the constant mousing activities and code reviewing
We're tired.
#solodev #indiedev #indiegame
14.12.2025 17:49
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I like the lil red scorpion
11.12.2025 06:51
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Im still here. Locked in despite setbacks
Not only have I been offline for more than a week, I had no electricity since Nov 29. The local transformer blew up.
Charged my stuff and committed my changes at my friends place in the next village.
Feels like Im in the medieval times. What did I miss?
#solodev #indiedev #gamedev #Defold
05.12.2025 18:46
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In university, I upgraded to a smartphone. I didnt like the games, so I tried j2me emulation with Netmite App runner.
I could play almost all the games, but not the OG classics.
I got into game dev to make my own successors.
I have made Rapid Roll DX, Snake Dungeon Xenzia and Astro Impact! De_Make
23.11.2025 06:18
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I grew up playing mobile game on Nokia Featurephones. Rapid Roll, Snake, Bounce, Space Impact and the like.
In highschool, I bought my first Phone, the Nokia 3110 Classic. This enabled me to download lots of games.
I had a 2GB microSD with 147MB worth of Java games. around 400+ games (1/2)
23.11.2025 06:14
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Let's go Defolders!
Share what you are working on! π§‘π
Screenshots by @selimanac.bsky.social @d954mas.bsky.social Orenjispark and @paweljarosz.bsky.social
#screenshotsaturday #madewithdefold #indiedev #gamedev #indiegames #gamedevelopers
22.11.2025 16:29
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Screenshot for Astro Impact! De_Make showcasing the player, enemies and asteroids
Screenshot in Rapid Roll DX showing the Twirly Ball Mode slated for the next update
Currently working on Astro Impact! De_Make.
Rapid Roll DX v1.5.0 is a few minor tweaks and touches away from release
and I am planning on publishing them on the same day!
Prepare for Trouble and make it Double!
#Defold #screenshotsaturday #Indiedev #indiegamedev #gamedev #solodev #pixelart
22.11.2025 16:47
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I wasnt feeling it today.
20.11.2025 18:36
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This feels and looks like Space Impact II, a space shooter game on the Nokia Phone. Very nostalgic.
17.11.2025 11:02
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It's exactly that! A spiritual Successor!
Space Impact I & II+ cannot even be emulated nowadays apart from Space Impact Kappa Base which was for Ngage 2.0 around 2007.
I got tired of waiting and started developing a spiritual successor.
Astro Impact! De_Make is basically Space Impact + Planet Zero!
17.11.2025 13:11
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