I've taken a well earned break off from development for the past month but I'm back and starting off with some new Minibosses!
πStore Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
I've taken a well earned break off from development for the past month but I'm back and starting off with some new Minibosses!
πStore Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
After 18 months of blood, sweat and 0 divorces. My first ever game has the big green button!
πStore Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
Not only is it #TrailerTuesday its also the day I finally launch Tales for the Long Night's demo!
Want to try out a brand new Tactical roguelike RPG? Of course you do, check it out
Trailer: www.youtube.com/watch?v=TxyY...
πStore Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
When you lose a mercenary on an expedition, you'll now keep some of their gear. So next time you meet a new merc, you can re-gear quicker.
π Store Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
Nothing better than some good crafting UI updates...
store.steampowered.com/app/4118820/...
#indiedev #gamedev
Loving the new Steam WEBM support for store page videos!
Building up the new Demo page for Tales for the Long Nights!
store.steampowered.com/app/4118820/...
#indiedev #gamedev
Gearing up for a tussle with some new UI!
#indiedev #gamedev
New UI makes a game smell like a new car
#indiedev #gamedev
It's #WishlistWednesday and I'm super excited to unveil the first few seconds of my newest intro cutscene!
Check it out!
π Store Page: tinyurl.com/yc2ccx82
#indiedev #solodev
After hitting a wall with my game not looking any "better" for a few months, it's amazing what a new UI does!
Good graphics are so easily let down by awful UI...
#indiedev #gamedev
Love the health bar UI
From my last playtest I got this from a friend... Very few things motivate me more than little things like this.
Theres still time to jump into the current playtest round if you're keen.
π Store Page: tinyurl.com/yc2ccx82
#IndieDev #Roguelike #GameDev #TurnBased
Sir... a 2nd Playtest has hit the Steam Page.
#indiedev #gamedev
Time for the final playtest of Tales for the Long Nights, before a full demo launch at the end of this month! Exciting times
#indiedev #gamedev
Im sure that you can make an interesting and nuanced RPG based around interesting and unique fantasy themes, but I'm a simple man.
My game has people in armour with swords, killing goblins...
Sometimes they're classics for a reason.
#indiedev #solodev
Indie devs, is it worth having a trailer for my demo specifically or just settling with an older announcement trailer?
#indiedev #gamedev
Finally got round to building the hub town for my roguelike's meta progression.
#gamedev #indiedev
βͺI spent ages wondering what was missing from my new expedition map that I painstakingly developed...
After a few weeks I realised that I had sprite shadows off...
Boy does gamedev sometimes make me feel like a moron.
#gamedev #indiedev
Love this design, I bet it would look great in yellow and brown
Love this!
Back from a week away, and I forgot everything i was halfway through developing... Week-ago me is an idiot and today me hates him.
#gamedev #indiedev
Have you never played the first 5 minutes of oblivion
Straight in the knee
I've escaped from my computer screen to get all grimy in the wilderness instead of my office for a while...
#gamedev #indiedev
I heard from a reliable source that it's me, I'm the best person to follow!
You don't hunt for the light at the end of the tunnel, one day it just appears!
Imagine looking at affordable consumer prices and thinking "this is bad for us"
AI is a tool, not using a tool does not make your product better than one that does use it.
You forgot the skin, mate!
I've got some characters with pretty large knockers... does that count