That look in the end ๐คฃ
@irregularhooman
GameDev working on "echo//shredd" - A multiplayer horror experience, coming out in 2026. WISHLIST NOW: https://store.steampowered.com/app/3232000/echoshredd/ Live on Twitch: https://www.twitch.tv/irregularhooman
That look in the end ๐คฃ
I managed to fix that. Problem was that I was manually syncing the door state through code, even though the object still had a NetworkIdentity attached to it. Those were conflicting.
Yes, you CAN moonwalk in my game. But thats just because I don't have a walk-back animation yet. Should I keep it that way?
#gamedev #indiegamedev #unity3d
Yeeeaaaahh weโre going to see about this ๐
Coding Multiplayer games is so much fun!
#gamedev #indiegamedev #unity3d
I like it brighter - looks more friendly ๐๐ผ
Dude this is looking amazing! Nice job ๐ช๐ผ๐ช๐ผ
Iโm the exact opposite heh. Designing levels always drains me out
WIP shot from the main/multiplayer-character for echo//shredd (very WIP, yes I like belts)
#gamedev #blender #unity3d
I think in that case I like the first pic more :)
Both looking pretty unique to me! Why choosing one?
Iโve never seen such a cute cop
Hey there! :) Can you also add me to the list? I'm a german solo developer, working on a multiplayer horror game called "echo//shredd" - Imagine it like Lethal Company, but with TRAINS! :D (and shredding)
Here is the Steam Page: store.steampowered.com/app/3232000/...
Working on the new Terminal UI - What would you do differently?
#gamedev #unity3d #horrorgame #indiegame
First time someone made fan art of my game ๐ตโ๐ซ I am absolutely speechless
Thank you so much Rudy!
I hope this is going to be the beginning of a long journey
#gamedev #indiegamedev #unity3d #blender
This summer I attended the #IndieGameFest in Cologe to show off the horror game that I am working on.
Blah blah filler text, here is the youtube video:
www.youtube.com/watch?v=CYhg...
(Of course I'd love to hear what you think!)
#gamedev #unity3d #indiegamedev #solodev
Awww thank you Stevie ๐
Managed to get a stencil buffer working! A small but meaningful win today :)
I can't stress enough at how many places this is going to be super important for my project.
#gamedev #indiegamedev #unity3d
Yoooooo whatttttt - yes im hyped
okay I will try that! thanks for the insight :)
I started learning #affinitydesigner to create more interesting visual elements for my horror game ๐
Here is a little screenshot of a terminal that is displaying info about shredded items. What do you think? (WIP!)
#gamedev #unity3d #indiegamedev #b3d
Feels weird to say this but I need to push the release of echo//shredd to next year. Originally I planned to release end of 2025, but there is just too much work left.
Am I a real #gamedev now?
Oh pgorley, these words make me go choo choo! Here is a train for you ๐
Best stream? Yes
Most cringe stream? Also yes
Thanks Mag! :) *slight pain relief received*
No, thatโs actually related to another ouchie from a few weeks ago ๐
My Tower-PC has an ouchie, so I gotta do the #gamedev grind on an older laptop for a few days until replacement parts arrive ๐
#indiegamedev #blender #b3d
To celebrate 500 followers on Twitch (whoop whoop!) I'm doing a 12-hour Livestream RIGHT NOW!
It's going to be cringe, I promise.
Wanna come over and say "ayo what dis"?
www.twitch.tv/irregularhoo...
#gamedev #indiegamedev #unity3d #blender #substance3dpainter #twitch
Practicing Texturing with Substance.
I think I finally got a good grasp for the 3D workflow from starting in Blender to getting the finished Asset into the Engine
#gamedev #indiegamedev #substance3dpainter #blender
My last #promosky post got a bit aged, so hereโs a fresh one :)
๐ฎ GameDev working solo on echo//shredd โ (basically like Lethal Company, but with trains and SHREDDING)
โฅ๏ธ Love horror & hard games (Fav: Cry of Fear)
๐พ Learning Japanese
๐ ๏ธ Posting #GameDev, Blender, and cursed mechanics
thx :)