The intention with our game is to have an 'open development' so people can see the game being made, warts and all!
So lots of art, some prototype gameplay, stuff going right, stuff going wrong, we want to show people what its like making a game.
The intention with our game is to have an 'open development' so people can see the game being made, warts and all!
So lots of art, some prototype gameplay, stuff going right, stuff going wrong, we want to show people what its like making a game.
Cosmos
Some of my past aircraft paintings, for the new users! :)
#illust #ใคใฉในใ #scifi #aircraft
A bit more edits and what now. About to go make the light and decal sheets now. Then some RBG masks for the walls for some light dirt, grim and variation. Using Substrate for that glass. Wanna use it for everything else and see how much it can do. #WIP #3DArt
ๅฎๆใฏใใฆใใฑใใไธ็ผใฌใใงๅ็ใๆฎใใใซๆพ็ฝฎ็ถๆ
ใ ใฃใใamtใฎ1/25 ใใฉใผใf100ใใใฏใขใใใๆนใใฆโฆ๏ผใ#D.O.Y.25 ็จใใทใณใ้ๅฌๅฐใพใง็ฝๅผใใใตใใผใใกใซใจใใฆ็จๆใใพใใโOld Garageโใงใใ
ๆดพๆใชใฆใงใถใชใณใฐใฎๅฎ้จไฝใฟใใใชใใฎใงใใใๅค่ฃ
ใฏใจใใใไธญ่บซใ ใใฏใใณใทใฃใณใใๅฎ็จ่ปโฆใฟใใใชใคใกใผใธใงใใซใใใพใใใใ
ๆฌๆฅใฎๅๅ ่ปไธกโMary Quoxโใๆฎๅฝฑใใใฎใงใใคใใงใซใใกใใใใทใฃใใทใฃใจใไปๅฑใฎใใฌใผใฉใผใฏใคใชใใใจๆฎๅฝฑใใผในใใใฏใฟๅบใใฎใง(ๆถ)ใๆฎๅฝฑใฏไฟ็ใ
When I make my own game, this is the look I'll be going for.
So, cute little game called Caravan SandWitch.
It has fun exploration gameplay, but I loved the artstyle. Minimal detail, lowpoly, solid colors. But those flat textures have some very subtle roughness values. And it's on UE5, so Lumen fill the world with dynamic bounce lights.
It looks so good.
sinners poster. the composition of the poster is sort of like in a guitar shape
done! (mostly, will probably do some minor edits and weathering when I get back to my laptop haha) #sinners
ใใ็จๅบฆใงใใฆใใใฎใง่ฒใใคใใฆใฟใ
All it takes is searching and liking a couple posts you find interesting. Will immediately inject some variety into your "For You".
More cool things in progress for next year.
#3d #3dmodeling
Finally, this seaplane I made to shake off the rustiness of not working in 3d for over a year. Design based entirely on one of AST21(artstation.com/ultrakira) works. Definitely go and check their work, incredible stuff.
Turned out alright, but definitely could be improved.
#3d #3dmodeling
Plastic kits I've made this year, a newly discovered hobby. I'm just an amateur(and my phone camera is trash), but I really enjoyed making those. Strv 103 is waiting to be assembled next.
#plasticmodels
Based on the new topical Falin figure. I feel like there's some overlap between Nimi and Falin.
I want to get back into drawing. There was a short period of about a month where I was all in, and I made a resolution to get better at drawing, but... Here we are. Next year will be different, right? This time for sure.
#Nimagery
"IRyS closing freezer door with her foot" that's the idea Anon had. It sounded fun so I drew it. I also sketched good and bad ending for this little comic, but I'll never post them here. Maybe you can easily find them, if you know where to look.
Might as well repost some of the things I made this year.
Starting with IRyS.
#IRySart
New year, new site, new you.
Yeah, makes sense. Keep up the good work. ๐
Love your designs, but if you allow me some criticism, I'm not quite convinced those are separate materials. The difference between rubber and metal here is just a slightly different gray value.
Unless it's intentional, and every element just has a rubber coat.
As those lanterns along the road automatically lit up at night, I thought "Huh, they really look and work like streetlamps". I would really love a modern-ish day assassin's creed. Syndicate could've been so much more. And Shadows could've been set in Taisho era instead of Sengoku. Maybe someday.
Yeah, I have to post a retraction. Stuttering is completely gone once I turned off dynamic resolution. It was the issue, for some reason.
That's actually for all animals in the game - deer, raccoons, foxes, etc. Their eyes "glow" in the dark.
Great stuff, but all I hear is praises, where's the critique?
I run it maxed out, get ~70 fps, it's great, love it, but it's stuttering constantly, especially in cutscenes. I guess my CPU can't handle rapid loading-unloading of game resources. But it's only at ~20% load? Something funky is going on.
Beautiful design. Looks simple and very practical, but it's clearly made up and meant to exist in a fantasy world. I love it.