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Hadidjah

@hadidjah

they/them - Lead VFX Artist, Probationary Associate Gameplay Engineer at Moonshot Games Free Resources: hadidjah.com

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07.10.2023
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Latest posts by Hadidjah @hadidjah

Unions don’t solve all our problems but it’s a start uvw-cwa.org

07.03.2026 15:14 👍 68 🔁 21 💬 0 📌 0
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I've been running gdcparties.com for a few years now. Some shitty company BlueberryAI decided they'd just take all the source code for the work I've done and reskin it, advertising it as their own. Jokes on them...it was still linked to my events spreadsheet, and now their website looks like this 😉

06.03.2026 21:43 👍 4333 🔁 1038 💬 69 📌 40

Organizers have reported 7 million attendees at the No Kings events and we’re happy to confirm 7 million and counting! More events are still happening across the country today, so we’ll need additional time to fully certify the final numbers.

18.10.2025 22:26 👍 17472 🔁 3686 💬 363 📌 151
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Los Angeles came out in droves. #NoKings

18.10.2025 20:42 👍 34177 🔁 8314 💬 641 📌 350

I’m opening a movie theater in which I show recently released films that I ripped from the internet but the studios are welcome to opt out if they wish.

30.09.2025 01:48 👍 6534 🔁 1572 💬 92 📌 21

Gods not you too, NPR. Keller Gordon, please... be better and just click the credits option in the game and look at how many MORE than 3 people contributed to this production.

08.09.2025 18:57 👍 6 🔁 1 💬 0 📌 0

If you're protesting ICE in Chicago, let me know at sheryl@weikallaw.com if you need free legal training or legal support. If you're arrested protesting ICE, I can represent you pro bono. Email me at sheryl@weikallaw.com. As always, I will take as many cases as I can.

06.09.2025 16:55 👍 4688 🔁 2638 💬 85 📌 87

I’m a single-issue voter for this cause and this cause alone.

16.08.2025 01:12 👍 1 🔁 0 💬 1 📌 0
Two ceramic tiger sculptures done with an array of underglazes that follow a rainbow pattern with sgraffito details. One is a much larger version of the other.

Two ceramic tiger sculptures done with an array of underglazes that follow a rainbow pattern with sgraffito details. One is a much larger version of the other.

Rainbow Tiger Totem 🐯🌈✨

Made for the Odd Folk & Fables exhibition with Giant Robot!
Show opens tomorrow at 11am PT and all artwork will be available online at that time as well!

Future purchase link is here: www.giantrobot.com/collections/...

#art #pottery

15.08.2025 15:09 👍 889 🔁 282 💬 14 📌 4

Now, they must decide between signing a voluntary separation agreement or facing involuntary removal both options offering minimal, if any, benefits. For each, the outcome could mean losing hundreds of thousands of dollars in pay, medical coverage, and other long-earned benefits.

08.08.2025 21:07 👍 987 🔁 166 💬 46 📌 6

A dozen or more transgender members of the U.S. Air Force who had sought early retirement to avoid being discharged for their gender identity have had those retirements canceled. Each has served between 15 and 18 years.

08.08.2025 21:07 👍 6456 🔁 2435 💬 532 📌 261

The situation at the immigration detention center known as “Alligator Alcatraz” has gotten so bad that detainees have been on a hunger strike for over ten straight days.

04.08.2025 00:41 👍 9352 🔁 3220 💬 245 📌 144
Freedom To Buy Join the 48-hour giveaway and stand for the freedom to buy games.

This is extremely cool. GOG is taking a stand against payment processors caving to fundamentalist religious groups and is offering a bunch of "banned" games for free.
freedomtobuy.games

01.08.2025 19:27 👍 5070 🔁 2899 💬 48 📌 180
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40 streamers. 10 crews. 1 score.
Unlimited cosmic chaos. 😎

Our WILDGATE LAUNCH on Twitch Rivals begins soon!

⏰ WHEN: 12pm PT (3pm ET)
📌 WHERE: twitch.tv/twitchrivals
⚡️ FEAT: Creator teams + epic hosts

Learn more @ wildgate.gg/twitchrivals

30.07.2025 18:51 👍 9 🔁 3 💬 0 📌 0
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Outrun. Outgun. Outlast. Out now!

>>> The Wildgate is OPEN <<<

---

Play today on Steam, PS5, and Xbox Series:

⚡️ wildgate.gg/steam
⚡️ wildgate.gg/playstation
⚡️ wildgate.gg/xbox

22.07.2025 15:15 👍 42 🔁 13 💬 1 📌 8
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This week I’m delighted to announce Creepy Redneck Dinosaur Mansion 1: Re-raptored… and that’s it’s not made by Strange Scaffold.

Follow @pedalboard.games, wishlist it on Steam, and check out Project Share, our next foray into exploring methods of sustainability!!
store.steampowered.com/app/3830150

22.07.2025 13:03 👍 484 🔁 145 💬 24 📌 38

This afternoon, the Trump administration officially shut down the LGBTQ Youth Specialized Services program within the 988 Suicide & Crisis Lifeline. The program allowed callers under 25 to speak with counselors trained to support LGBTQ youth, an option that has now been eliminated.

17.07.2025 21:59 👍 2248 🔁 898 💬 133 📌 82
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We’re debuting our first multiplayer game, Co-op Kaiju Horror Cooking, today! It comes out July 29th—and we’re doing a cool, scary thing.

An open playtest until launch.

Play the full game. Watch it complete development in real-time. No strings attached.

Enjoy!! 🥧
store.steampowered.com/app/732939

16.07.2025 13:04 👍 544 🔁 154 💬 20 📌 18

For those not yet in the know, Vizcom is a generative ai program designed to slip right into the concept art process- the folks selling it are moving quickly & quietly to get it into as many studios as possible.

I’d link videos etc but I don’t want to give them views. They deserve nothing

01.07.2025 06:47 👍 1082 🔁 253 💬 7 📌 3
Text inside of a white rectangle that reads: KO_OP is hiring! Our studio mascot, Ini—a dark genderless humanoid with big white eyes—is in the bottom right corner with heart eyes and little hearts over their head. The background is yellow.

Text inside of a white rectangle that reads: KO_OP is hiring! Our studio mascot, Ini—a dark genderless humanoid with big white eyes—is in the bottom right corner with heart eyes and little hearts over their head. The background is yellow.

Text at the top reads: Senior Rendering Programmer. Text inside a white square reads: 

Responsibilities
Overseeing the high-level rendering architecture of our projects

Overseeing other rendering programmers and technical artists

Collaborating closely with artists to iterate on and achieve their rendering ambitions and visual targets

Requirements

Experience shipping commercial games

Extensive experience with Unity rendering, including SRP and URP, with good knowledge of URP internals

High level of fluency in C# and HLSL
Shader and GPU pipeline optimization experience

Experience with GPU debuggers, such as RenderDoc and Pix

A proven track record of working closely with artists

Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English

For tax reasons, we require candidates to be legally eligible to work in Canada

Applicants already located in Canada will be given priority

If you are currently outside of Canada but willing to relocate, we encourage you to submit your application for consideration should we be unable to fill this role locally

Preferred experience

Experience developing multiplayer games, especially in Unity and/or using Photon Fusion

Experience with Amplify Shader Editor, including template development

Developing on Xbox consoles

Compensation

$85,700 CAD/year + bonuses and democratic decision making

Fully remote work (Hybrid available in Montreal and Vancouver if desired)

Health benefits

4-day work-weeks with flexible hours

25 annual days paid vacation, unlimited sick and personal days

Text at the top reads: Senior Rendering Programmer. Text inside a white square reads: Responsibilities Overseeing the high-level rendering architecture of our projects Overseeing other rendering programmers and technical artists Collaborating closely with artists to iterate on and achieve their rendering ambitions and visual targets Requirements Experience shipping commercial games Extensive experience with Unity rendering, including SRP and URP, with good knowledge of URP internals High level of fluency in C# and HLSL Shader and GPU pipeline optimization experience Experience with GPU debuggers, such as RenderDoc and Pix A proven track record of working closely with artists Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English For tax reasons, we require candidates to be legally eligible to work in Canada Applicants already located in Canada will be given priority If you are currently outside of Canada but willing to relocate, we encourage you to submit your application for consideration should we be unable to fill this role locally Preferred experience Experience developing multiplayer games, especially in Unity and/or using Photon Fusion Experience with Amplify Shader Editor, including template development Developing on Xbox consoles Compensation $85,700 CAD/year + bonuses and democratic decision making Fully remote work (Hybrid available in Montreal and Vancouver if desired) Health benefits 4-day work-weeks with flexible hours 25 annual days paid vacation, unlimited sick and personal days

Text reads: Programmeur(se) Senior en Rendu.

Responsabilités

Superviser l’architecture de rendu de nos projets à haut niveau

Superviser les autres artistes techniques et programmeu·se·rs travaillant sur le rendu

Collaborer attentivement avec les artistes pour itérer sur leur travail et accomplir leurs ambitions en termes de rendu et objectifs visuels.

Expérience requise

Expérience sur des projets de jeux commerciaux, jusqu'à leur sortie.

Connaissance profonde du rendu dans Unity, SRP et particulièrement du fonctionnement interne de l’URP.

Haut niveau de connaissance et comfort en C# et HLSL.

Experience d’optimisation de Shaders et pipeline de GPU.

Expérience avec les débogueurs GPU tels que RenderDoc et Pix.

Un historique démonstrable de collaboration étroite avec des artistes.

Étant donné la taille de notre équipe et la proportion d'employé·es internationaux, nos potentiels candidat·e·s doivent être capables de parler anglais.

Pour des raisons de taxation, nos candidat·e·s doivent être éligible pour travailler légalement au Canada

Les candidat·e·s déjà situé·e·s au Canada seront considéré·e·s en priorité.

Si vous vivez hors du Canada mais êtes prêts à déménager au Canada, nous vous encourageons à soumettre votre candidature pour considération, dans le cas éventuel où nous ne sommes pas en mesure de remplir ce rôle localement.

Expérience appréciée

Expérience avec le développement de jeux multijoueurs, particulièrement dans Unity et/ou avec Photon Fusion.

Expérience avec Amplify Shader Editor, y compris le développement de “templates” (modèles)

Développement sur consoles Xbox.

Compensation

$85,700 $CAD annuels + bonus et prise de décision democratique

Travail entièrement à distance (Configuration hybride disponible à Montréal et Vancouver si désirée)
Bénéfices d’assurance maladie

Semaine de travail de 4 jours, avec heures flexibles

25 jours par an de vacances payées, congés maladie et journées personnelles illimitées

Text reads: Programmeur(se) Senior en Rendu. Responsabilités Superviser l’architecture de rendu de nos projets à haut niveau Superviser les autres artistes techniques et programmeu·se·rs travaillant sur le rendu Collaborer attentivement avec les artistes pour itérer sur leur travail et accomplir leurs ambitions en termes de rendu et objectifs visuels. Expérience requise Expérience sur des projets de jeux commerciaux, jusqu'à leur sortie. Connaissance profonde du rendu dans Unity, SRP et particulièrement du fonctionnement interne de l’URP. Haut niveau de connaissance et comfort en C# et HLSL. Experience d’optimisation de Shaders et pipeline de GPU. Expérience avec les débogueurs GPU tels que RenderDoc et Pix. Un historique démonstrable de collaboration étroite avec des artistes. Étant donné la taille de notre équipe et la proportion d'employé·es internationaux, nos potentiels candidat·e·s doivent être capables de parler anglais. Pour des raisons de taxation, nos candidat·e·s doivent être éligible pour travailler légalement au Canada Les candidat·e·s déjà situé·e·s au Canada seront considéré·e·s en priorité. Si vous vivez hors du Canada mais êtes prêts à déménager au Canada, nous vous encourageons à soumettre votre candidature pour considération, dans le cas éventuel où nous ne sommes pas en mesure de remplir ce rôle localement. Expérience appréciée Expérience avec le développement de jeux multijoueurs, particulièrement dans Unity et/ou avec Photon Fusion. Expérience avec Amplify Shader Editor, y compris le développement de “templates” (modèles) Développement sur consoles Xbox. Compensation $85,700 $CAD annuels + bonus et prise de décision democratique Travail entièrement à distance (Configuration hybride disponible à Montréal et Vancouver si désirée) Bénéfices d’assurance maladie Semaine de travail de 4 jours, avec heures flexibles 25 jours par an de vacances payées, congés maladie et journées personnelles illimitées

We’re hiring—join us at our worker-run co-op!! ko-opmode.applytojobs.ca/programming/...

Compensation includes $85,700 CAD a year, health benefits, flexible 4-day work week, and 25 paid vacation days + unlimited sick and personal days!

16.07.2025 18:07 👍 191 🔁 135 💬 8 📌 12

Hi friends!

My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups.

We’re seeking authentic representation for the following roles:

12.07.2025 19:12 👍 372 🔁 266 💬 26 📌 12

“Your” lunch.

11.07.2025 20:23 👍 1 🔁 0 💬 1 📌 0
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HeartLoop Games - Call for Musician / Audio Designer HeartLoop Games is looking for a musician and audio designer for contract work on our combat-focused game! High-energy, breakbeat-driven music with funky samples and an upbeat, playful vibe. Chopped v...

Hello friends!

My team is looking for a musician / audio designer for contract work on our combat-focused game!

We're looking for music that's catchy, energetic, featuring chopped vocals, funky rhythms, and a seamless mix of hip-hop, electronic, and funk.

07.07.2025 21:03 👍 467 🔁 392 💬 44 📌 6
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Need a CRASH COURSE on the Reach?

🗺️ Explore it
🎁 Loot it
🔥 Survive it (or don't)

If you've got fewer hyperjumps under your belt than Ion has arms, then here's your rookie-friendly guide to navigating the not-so-friendly skies.

📚 wildgate.gg/CCtheReach

08.07.2025 19:33 👍 10 🔁 2 💬 0 📌 0

You might have seen Take us North at the Day of the Devs' live show in San Francisco. It's a narrative adventure/survival game about crossing the US-Mexico border from @anima-interactive.com and there are just 4 DAYS left on their Kickstarter! Back it!! www.kickstarter.com/projects/tak...

08.07.2025 19:53 👍 102 🔁 36 💬 0 📌 0

Trump has been lying, which we all knew, but now there’s hard evidence. For the first time, El Salvador has confirmed that the United States is responsible for more than 130 Venezuelan migrants who’ve been imprisoned for months in its notorious megaprison.

08.07.2025 11:42 👍 3623 🔁 977 💬 70 📌 40

*crying in art director* Please please please let your #portfoliday gift to yourself be adding your contact info (email), portfolio (link), and NAME to your socials. Some of you are missing opportunities because we can't reach you!!!!! 🫣

08.07.2025 11:52 👍 476 🔁 210 💬 8 📌 7

Something I've realized over time is people in general lack the ability to think in a broader scope and include context and eventualities. But after thousands of people get laid off from your company maybe don't suggest they turn to the thing you're trying to replace them with for solace.

04.07.2025 03:55 👍 1217 🔁 67 💬 11 📌 1