Tomorrow… @iamleyeti.bsky.social will be presenting his workshop about writing short stories as a way to prototype game narratives.
The presentation can be access through Eventbrite here: www.eventbrite.com/e/prototypin...
Reminder:
Presentation is on March 10 and the workshop starts on April 14!
09.03.2026 08:00
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Forbidden Solitaire on Steam
Forbidden Solitaire is a card-slashing horror game about unearthing the contents of a cryptic 1995 CD-ROM that should have never existed. From the creators of Ancient Enemy and Home Safety Hotline.
Every Friday, we want to share a game or a studio we admire.
This week: the wonderful team at Grey Alien Games who has been delivering a creative mix of solitaire and narrative for the past… 21+ years.
Their next game, Forbidden Solitaire, is coming out soon:
06.03.2026 13:17
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Prototyping Video Game Narratives with Short Stories - Course Presentation
Experienced game writer and narrative designer Anthony Jauneaud will introduce you to writing short stories for video games.
On Tuesday 10, next week, @iamleyeti.bsky.social will be presenting his workshop about writing short stories as a way to prototype game narratives.
The presentation can be access through Eventbrite here: www.eventbrite.com/e/prototypin...
Presentation on March 10!
Workshop starts on April 14!
02.03.2026 08:00
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Save 15% on Dead in Antares on Steam
Dead in Antares is a turn-based survival management game with RPG elements, set on an alien planet. Lead a crew of survivors sent on a mission to save humanity. Manage their needs, strengthen their…
It's been a week since the release of DEAD IN ANTARES by @ishtar.games!
We had a blast supporting the team and writing the dialogues for this great mix of strategy, RPG, resource management, and visual novel!
Check it out on Steam:
26.02.2026 13:01
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Today is a very special day — @iamleyeti.bsky.social is 40. A good reason to stay in bed!
02.02.2026 08:01
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What are you playing / reading / watching this weekend?
I'm quite obsessed by OCTOPATH TRAVELER 2 which I hope I'll be able to finish before 2026 ends…
23.01.2026 13:17
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MIO is out and getting raving reviews!
We helped the team polish their incredible story:
✏️ Cindy Asselin de Beauville — Narrative Support & Audit
✏️ @rikgodwin.bsky.social — Additional Writing
✏️ @iamleyeti.bsky.social — Narrative Support & Audit
✏️ Matthew Willis — Narrative Support & English Polish
21.01.2026 14:27
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What are you playing / reading / watching this weekend?
For my part, I'll be finishing 1998 THE BROTHER'S WAR which is… yes… a Magic the Gathering novel by Jeff Grubb. (it's way better than anticipated)
16.01.2026 13:17
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Good morning, everyone!
What are your projects this week?
I still have to finish a ton of very small and very short tasks from 2025 I really need to solve… Nothing very exciting, I'm afraid.
12.01.2026 08:01
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Oooh LAUGH TRACK looks very cool.
10.01.2026 07:28
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What are you playing / reading / watching this weekend?
I know I'll be playing a few chapters of THE CASE OF THE GOLDEN IDOL and laugh as I solve the creepiest murder ever.
09.01.2026 13:17
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Pour le moment c’est complet, désolé.
09.01.2026 07:12
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Come on people with money! Half the art planet is knowingly or unknowingly influenced by this artist.
07.01.2026 12:49
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What's fantastic is how big this design space actually is and how we fallback for various reasons (money, time, style, experience, etc.) to the same reused features or consequences.
07.01.2026 14:45
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Of course, I’d argue (with more space) that the story is not the game artefact, but the space between player, experience & design intent.
So that’s why I use the specific term ‘[choices don’t need] *mechanical consequences*’ to make meaning.
Thanks to this post for allowing me to expand on that!
07.01.2026 13:43
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Good morning and happy new year!
This week, our team is finishing up one project and resting a bit before 2026 properly starts. We cannot wait to show you the cool upcoming games…
Have a nice week!
05.01.2026 08:01
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Only six slots left.
🙈
03.01.2026 07:53
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Narrative Design Mentoring Session - Anthony Jauneaud
Because of… you know… things… I'd love to offer 45-minute sessions to discuss narrative design, check your portfolio & resume, give feedback on non-commercial projects.It's free, aimed at, but not…
I have no other choice, but to reopen narrative design mentoring sessions in February and March:
· 45 minutes in English or French;
· Portfolio review, resume, narrative design in general;
· Non-commercial only;
· ABSOLUTELY FREE!
Sign up down below!
02.01.2026 13:17
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Hello world!
This week's all about writing down the last words for two exciting projects:
🚀 DEAD IN ANTARES
🤖 BATTLESTAR GALACTICA: SCATTERED HOPES
Both games should already be in your wishlist!
What's coming for you this week? Writing anything cool? Brainstorming a cool idea?
24.11.2025 08:01
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Save 30% on A Better World on Steam
A Better World Company is hiring! We’re looking for a skilled new recruit to alter the past and reshape the future! Use our Computer to travel back in time, and make game-changing choices to make the…
New game released!
At the start of 2024, we had the pleasure to help the team at @ludogram.io to polish the narrative and the dialogues for their latest game… A BETTER WORLD!
✏️ Anthony Jauneaud, addition writer and narrative support
The game is out right now on Steam!
19.11.2025 13:14
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Prototyping Video Game Narratives with Short Stories
A proven and accessible way to enhance your narrative design skills through writing and creativity.
Starting next week, @iamleyeti.bsky.social will be mastering a course about prototyping for game narratives with short stories!
You'll learn how to use short stories to set and share your vision for any game project.
And…
💰 There is a discount at the moment!
18.11.2025 13:17
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Prometheus and the eagle using a neutron energy pump
Three years ago, FLAT EYE was released. It's one of most complex games I worked on and while it was underwhelming for… reasons, it had one in-game ad I loved working on with the team.
The ad showed Prometheus and "his" eagle happily using a neutron energy pump. (don't mind the placeholder text)
18.11.2025 09:35
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For the past two years, we’ve been hard at work, supporting the team and their vision, and writing stuff like « I’ll airlock that motherfrakking Cylon! »
Our team:
• @rikgodwin.bsky.social — story consultant & writer during preproduction
• @iamleyeti.bsky.social — main writer
22.08.2025 06:48
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This is going to be a gem!
And @actezero.bsky.social has been very lucky working with the team as narrative consultants back during preproduction!
Our team:
- @cindyadb.bsky.social
- @iamleyeti.bsky.social
22.08.2025 06:19
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