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Jesper Mosegaard

@mosegaard

Founder of Figurement - the collaborative 3D product renderer

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17.11.2024
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Latest posts by Jesper Mosegaard @mosegaard

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Just got AI generation of materials working in Figurement!

05.03.2026 21:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Can you guess the images below?

1. Live 3D
2. Light env
3. AI render
4. Backdrop
5. AI Mix: Live 3D + backdrop
6. Live 2D

We're combining AI and 3D in Figurement because products need the accuracy of real material physics as well as the editing capabilities of genAI.

18.02.2026 06:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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WebGPU is now available across all major browsers and OS. This unlocks real compute-based ray tracing in the browser. Here's a first sneak peak at the WebGPU raytracer in
figurement.com

#webgpu #gpu #raytracing

12.02.2026 16:06 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I love this look of soft light, pure lambertian surfaces and a bit of metal. Rendering is awesome

06.12.2025 22:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Friday demo time. Layered materials and labels are usually a chore in 3D tools. In Figurement you can stack them on any part or group, almost like layers in Photoshop. Drag, nudge, reorder, done.

05.12.2025 12:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Spent the weekend diving into color accuracy in Figurement. The web is now ahead of many desktop tools with P3 and HDR. The wider gamut of P3 really shows in strong oranges and teals, and HDR brings that clean bright punch. It takes a bit of work to get right, but the result looks great.

23.11.2025 17:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Just create a live rendering export feature in Figurement that slots right into Photoshop

19.11.2025 15:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Lately I've been experimenting with the combination of raytraced imagery for accuracy of product visuals and AI for background, accessories and human life. Works nicely in Figurement

05.10.2025 17:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Figurement | The Live 3D Workflow for Design Teams Figurement is the live 3D platform for design teams.

New homepage for figurement.com

03.09.2025 21:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'll be at #Develop3DLive on March 26 with Figurement. Because I believe the best industrial products aren’t designed soloβ€”they’re built through shared visuals and real-time teamwork. And we need a web app that supports that.

Feel free to DM me if you want a sneak peak.

24.03.2025 20:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Been hyped for Assassin’s Creed Shadows! I love this series.

But can someone explain why a digital download on PS costs 50% more than a physical disc that gets manufactured, packaged, and shipped across the world?

Shouldn’t digital be cheaper? Are we not supposed to care about the environment?

20.03.2025 14:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Live rendering on iPhone in Figurement

23.01.2025 22:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So, joining Bluesky feels fresh. I'd love to connect with folks in computer graphics and rendering; users and developers alike. I founded Figurement 5 months ago where we're looking to create the web based collaborative rendering solution.

20.11.2024 20:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A test render while I was working on the UI for depth of field in Figurement today.

18.11.2024 22:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0