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andrew-haskell.bsky.social

@andrew-haskell

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01.01.2026
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Latest posts by andrew-haskell.bsky.social @andrew-haskell

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I am working to finish up my sequencer and still need to polish my environment.

08.03.2026 15:38 👍 0 🔁 0 💬 0 📌 0
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Working on the door today! I'm thinking of beginning with a macro shot of the clock then pulling out to reveal the larger environment. After that I will make an alternate version that does the opposite.

01.03.2026 14:07 👍 1 🔁 0 💬 0 📌 0
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Progress is coming along well on my epic door.

21.02.2026 04:36 👍 2 🔁 0 💬 0 📌 0
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The start of my third assignment has begun! I'm going to build a door within a sewer based on Remnant 2, Fallout, and Ghostwire Tokyo.

15.02.2026 04:46 👍 2 🔁 0 💬 0 📌 0
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Making a lot of progress on my second assignment. Blueprint coding will begin tonight and go into tomorrow!

07.02.2026 23:20 👍 1 🔁 0 💬 0 📌 0
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I have placed my first object into the environmental storytelling setting. More to come soon!

01.02.2026 01:31 👍 2 🔁 0 💬 0 📌 0
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Adding foliage today and finishing it up!

25.01.2026 14:56 👍 1 🔁 0 💬 0 📌 0
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Making slow progress on my project.

18.01.2026 23:02 👍 1 🔁 0 💬 0 📌 0
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Here are some process shots for my first assignment in GAME 710. I am tasked with creating a setting that involves an interior and exterior space. I aim to create a noir setting similar to Paris with a bunch of townhouses and urban themed environment.

10.01.2026 20:47 👍 3 🔁 0 💬 0 📌 0