I am working to finish up my sequencer and still need to polish my environment.
I am working to finish up my sequencer and still need to polish my environment.
Working on the door today! I'm thinking of beginning with a macro shot of the clock then pulling out to reveal the larger environment. After that I will make an alternate version that does the opposite.
Progress is coming along well on my epic door.
The start of my third assignment has begun! I'm going to build a door within a sewer based on Remnant 2, Fallout, and Ghostwire Tokyo.
Making a lot of progress on my second assignment. Blueprint coding will begin tonight and go into tomorrow!
I have placed my first object into the environmental storytelling setting. More to come soon!
Adding foliage today and finishing it up!
Making slow progress on my project.
Here are some process shots for my first assignment in GAME 710. I am tasked with creating a setting that involves an interior and exterior space. I aim to create a noir setting similar to Paris with a bunch of townhouses and urban themed environment.