CCruz | Sparkfloatโ€™s end's Avatar

CCruz | Sparkfloatโ€™s end

@camilocruzg

๐Ÿ•น Indie dev learning out loud ๐Ÿšง Building Sparkfloatโ€™s End โ€“ a precision balloon-platformer ๐ŸŽฎ Dev logs, design questions & progress clips

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Latest posts by CCruz | Sparkfloatโ€™s end @camilocruzg

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๐ŸŽˆ๐ŸŽง What Iโ€™m learning this week: sound design!
Got footstep + landing sounds working in Sparkfloatโ€™s Endโ€”but they donโ€™t feel right.
Tried recording some, but maybe I need something more... synthetic?
What kind of sounds suit an eco-dystopian world full of tension and decay?
#GameDev #IndieDev #WIP

28.05.2025 12:36 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Appreciate the feedback. Iโ€™ve made some adjustments and Iโ€™d love to read your thoughts when I post the new version ๐Ÿ™๐ŸŽˆ

27.05.2025 22:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yes... It's because of how I'm timing the steps based on a timer and delta. I found another way to do it by syncing with the walk/run animation that seems to work much better. I'll post updates later.
Appreciate the feed back! Thank you so much ๐Ÿ™๐ŸŽˆ

27.05.2025 02:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Welp... I forgot to record the audio on that last clip ๐Ÿ˜…
(thanks @greygames.bsky.social for the heads up ๐Ÿซก)
Here it is with the footsteps this time!
Still not feeling quite rightโ€”rhythm? mix? Somethingโ€™s off.
Would love your thoughts ๐Ÿ™
SFX by the legend: @kenney.nl
#GameDev #IndieDev #Godot #WIP

27.05.2025 01:07 ๐Ÿ‘ 13 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

You are right! Terrible mistake. Thanks for letting me know ๐Ÿ™

27.05.2025 00:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Tried adding footstep sounds to Sparkfloatโ€™s End and... itโ€™s not quite right ๐Ÿ˜…
They feel offโ€”too repetitive or out of sync maybe?
Have a look/listen at the clip ๐Ÿ‘‡
Anyone have tips for getting footsteps to feel right in a 2D game?
SFX from the legend @KenneyNL ๐Ÿ™Œ
#GameDev #IndieDev #Godot

26.05.2025 23:32 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

โ€œHi, Iโ€™m Camilo ๐Ÿ‘‹ Making Sparkfloatโ€™s End, a game about transporting a fragile balloon through strange environments. Devlog + game design thoughts. Follow if youโ€™re into tiny platformers, momentum mechanics, or pixelated landscapes.โ€

26.05.2025 11:04 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Back to working on Sparkfloatโ€™s End! Thought I was close to doneโ€ฆ turns out finishing a game is like packing a parachuteโ€”every tiny detail matters. Itโ€™s coming together though! ๐ŸŽˆ Iโ€™ll be putting it up on itch.io soonโ€”would love your feedback! ๐Ÿš€ (video below ๐Ÿ‘‡)
#indiedev #godotengine #solodev #itchio

18.05.2025 10:27 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Got some momentum back on Sparkfloatโ€™s End! โšก๐ŸŽˆ

Working on two big things:
๐Ÿงฑ Tilesets for level design
๐Ÿ’ฅ Balloon popping when it hits danger tiles (thanks to @devduckgames.bsky.social custom tile data tutorialโ€”legend!)

What do you think? Any ideas to level it up? #GameDev #IndieDev

02.05.2025 11:23 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
a man and a woman are standing next to each other ALT: a man and a woman are standing next to each other
27.04.2025 11:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽˆLifeโ€™s been busy, and Iโ€™ve lost a lot of momentum ๐Ÿ˜ตโ€๐Ÿ’ซ but hereโ€™s some progress! ๐ŸŽฅ

โœ… First rough tileset
โœ… Tweaks to game mechanics
โœ… Debugging tools

Even a โ€œsimpleโ€ game feels massive. Next up: level design! ๐Ÿš€ Any tips for starting strong? #GameDev #IndieDev #Godot #SoloDev

27.04.2025 10:55 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Pretty rock poolsโ€ฆ #colorpalette

20.04.2025 04:11 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Away for a couple of days ๐ŸŒŠ

19.04.2025 04:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ™ thanks again

13.04.2025 22:44 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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State machine refactor is almost done โ€” Sparkfloatโ€™s End is back to where it wasโ€ฆ but now the code is way cleaner and future-proof ๐Ÿ’ช

Huge thanks to @theshaggydev.bsky.social for the amazing tutorials โ€” you're a true legend! ๐Ÿ™Œ ๐ŸŽˆ

#GodotEngine #indiedev #gamedev #solodev

13.04.2025 10:47 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This looks ๐Ÿ”ฅ! Very impressive

13.04.2025 02:03 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐ŸŽˆNot much progress latelyโ€”trying to implement a state machine to keep things tidy (and learn a bit too). ๐Ÿง ๐Ÿ’ป

Turns out it's trickier than I thought, especially with signals flying everywhere! ๐Ÿ˜…

Any advice or resources for making it click? #GameDev #Godot #IndieDev #SoloDev

12.04.2025 07:51 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I like 1

03.04.2025 11:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ˜‚

02.04.2025 11:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Back from a short break and back to work! ๐Ÿ’ช

โœ… All core mechanics are in, including *two-step shooting* for the balloon ๐ŸŽˆ
โœจ Time for some polishโ€”tweaking graphics & values
๐Ÿ—บ๏ธ Next up: *level design!*

Any tips for designing fun, physics-based levels? ๐Ÿค” #GameDev #IndieDev #PixelArt #GameDesign

02.04.2025 11:09 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hi BlueSky!! ๐Ÿฆ‹ We're a small ๐Ÿ‡ฆ๐Ÿ‡บ Aussie indie team developing a dark fantasy RTS named Grove Keeper! ๐ŸŒฒ๐ŸŒณ

Expect from our game
๐Ÿ•น๏ธ That classic RTS Feel
๐ŸŒŽ Environmental themes
๐Ÿ”ฎ A beautiful fantasy world
๐Ÿช“ Plenty of pesky humans to Destroy!

Can't wait to share our #indiegame journey here on BlueSky.

28.03.2025 12:48 ๐Ÿ‘ 24 ๐Ÿ” 6 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

That bear! ๐Ÿป *chefโ€™s kiss*

27.03.2025 19:54 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Welcome to Shaderland - An introduction to shaders in Godot
Welcome to Shaderland - An introduction to shaders in Godot YouTube video by Godotneers

Best #godot #shaders tutorial I've seen:
www.youtube.com/watch?v=nyFz...

The guy is a legend!

#GodotEngine #IndieDev

26.03.2025 22:46 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽจ Just added a nice little visual touchโ€”can you spot the danger zone? ๐Ÿ‘€

A simple shader now slightly desaturates the player when entering high-risk areas. Subtle, but it makes a big difference!

Whatโ€™s your favourite small detail that adds big impact in a game? #GameDev #IndieDev #PixelArt #SoloDev

26.03.2025 11:48 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿš€Progress update!

โœ… Nailed the mechanics for hitting the balloon ๐ŸŽˆ
โš™๏ธ Now fine-tuning how force affects each hitโ€”gotta make it feel just right
๐Ÿ—บ๏ธ Next up: level design! From caves to open skies, each area a new challenge.

What makes a physics-based game feel satisfying?๐Ÿค” #GameDev #IndieDev #PixelArt

25.03.2025 12:02 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh! I love that game ๐ŸŽ๏ธ

24.03.2025 01:55 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

24.03.2025 01:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽˆ๐ŸŽฎ Small milestone ๐Ÿงก
Thank you ๐Ÿ™
#GameDev #IndieDev #GodotEngine

24.03.2025 00:37 ๐Ÿ‘ 18 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thatโ€™s exactly it ๐Ÿคฃ. Itโ€™s โ€˜keepy uppyโ€™ in disguise. Also, I think I unintentionally created a rage game.
Thanks for the nice words ๐Ÿ™

23.03.2025 12:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽˆ Sneak peek at my jam-sized game! ๐ŸŽฎ

Guide a fragile balloon through cavesโ€”bounce it just right, or boom ๐Ÿ’ฅ. No enemies, just physics, pressure zones, and the fight to keep hope afloat.

I know it's still rough, but the idea is there? Would love feedback! ๐Ÿ”ฅ #GameDev #IndieDev #PixelArt #GameDesign

23.03.2025 10:29 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0